Player Matchup

Danzaburou
Danzaburou
Blackdog42042
Danzaburou
Level 29
God Stats
137W - 158L
1,486 SR
Queue Stats
223W - 296L
1,438 Elo+
Party 3
Arachne
Arachne
GloomyRin
Arachne
Level 21
God Stats
4W - 5L
1,676 SR
Queue Stats
26W - 18L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
Jr00p
Baron Samedi
Level 21
God Stats
10W - 7L
1,549 SR
Queue Stats
182W - 198L
1,431 Elo+
Party 3
Merlin
Merlin
SamuelPea
Merlin
Level 29
God Stats
14W - 14L
1,466 SR
Queue Stats
103W - 141L
1,470 Elo+
Solo
Neith
Neith
StarLily47
Neith
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 17L
1,528 Elo+
Party 2
Team Averages
Level 26
1,535 SR
1,479 Elo+

VS

Team Averages
Level 16
1,367 SR
1,370 Elo+
Apollo
Apollo
Itsyaaboii
Apollo
Level 17
God Stats
27W - 31L
1,338 SR
Queue Stats
117W - 125L
1,375 Elo+
Party 1
Bellona
Bellona
ManiPerez
Bellona
Level 12
God Stats
1W - 7L
1,226 SR
Queue Stats
5W - 13L
1,339 Elo+
Party 1
Nemesis
Nemesis
OTPFİORA
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Artio
Artio
bluejaem
Artio
Level 29
God Stats
12W - 12L
1,500 SR
Queue Stats
291W - 272L
1,562 Elo+
Party 1
Pele
Pele
leandfbkjvsdv
Pele
Level 16
God Stats
7W - 10L
1,269 SR
Queue Stats
409W - 426L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blackdog42042
Danzaburou
17
8 / 9 / 10
12,343
514
12,337
19,748
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GloomyRin
Arachne
19
11 / 8 / 10
13,010
542
15,965
27,288
11,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Jr00p
Baron Samedi
15
3 / 3 / 13
10,771
449
10,743
11,713
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
SamuelPea
Merlin
18
6 / 3 / 10
12,376
516
17,026
13,472
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
19
4 / 6 / 12
12,393
516
11,851
14,359
6,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Itsyaaboii
Apollo
18
13 / 4 / 7
12,672
528
19,386
18,642
9,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
ManiPerez
Bellona
18
1 / 7 / 3
10,870
453
9,003
17,783
15,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
OTPFİORA
Nemesis
17
2 / 10 / 6
10,996
458
7,048
17,313
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
bluejaem
Artio
17
7 / 5 / 15
11,626
484
16,316
31,644
26,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 7 / 4
10,477
437
12,058
18,411
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
32
Kills
27
29
Deaths
33
55
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Blackdog42042
Danzaburou
8
9
10
1.44
W
Arachne
GloomyRin
Arachne
11
8
10
2
L
Apollo
Itsyaaboii
Apollo
13
4
7
4.13
W
Baron Samedi
Jr00p
Baron Samedi
3
3
13
3.17
L
Bellona
ManiPerez
Bellona
1
7
3
0.36
L
Nemesis
OTPFİORA
Nemesis
2
10
6
0.5
W
Merlin
SamuelPea
Merlin
6
3
10
3.67
W
Neith
4
6
12
1.67
L
Artio
bluejaem
Artio
7
5
15
2.9
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,922
Damage
63,811
86,580
Taken
103,793
34,966
Mitigated
66,116
27,969
Healing
30,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Blackdog42042
Danzaburou
12,337
5,231
1,584
4,992
19,748
6,550
2,163
3,219
16,529
0
39,624
W
Arachne
GloomyRin
Arachne
15,965
11,584
0
10,404
27,288
11,349
1,550
5,985
21,303
0
63,727
L
Apollo
Itsyaaboii
Apollo
19,386
10,664
0
6,283
18,642
9,573
3,518
3,639
15,003
0
63,352
W
Baron Samedi
Jr00p
Baron Samedi
10,743
781
2,309
2,013
11,713
5,351
229
2,282
9,431
37,567
0
L
Bellona
ManiPerez
Bellona
9,003
871
0
1,602
17,783
15,622
1,050
6,727
11,056
0
70,340
L
Nemesis
OTPFİORA
Nemesis
7,048
2,161
0
1,540
17,313
7,158
1,466
6,628
10,685
0
42,563
W
Merlin
SamuelPea
Merlin
17,026
1,325
0
2,562
13,472
5,351
1,004
1,977
11,495
77,081
0
W
Neith
11,851
4,455
0
4,105
14,359
6,365
2,288
2,853
11,506
0
84,810
L
Artio
bluejaem
Artio
16,316
2,387
2,994
13,090
31,644
26,187
383
5,232
26,412
61,081
0
L
12,058
1,797
0
5,242
18,411
7,576
0
5,543
12,868
0
69,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,893
Gold Earned
56,641
441
Minions Killed
476
0
Camps Cleared
0
2,115,745
Distance Traveled
2,092,405
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,343
514
51
2
0
466,404
1
W
Arachne
13,010
542
88
4
0
445,487
3
L
Apollo
12,672
528
105
4
0
393,515
4
W
Baron Samedi
10,771
449
50
2
0
435,883
5
L
Bellona
10,870
453
133
6
0
366,255
1
L
Nemesis
10,996
458
82
3
0
441,770
1
W
Merlin
12,376
516
129
5
0
396,013
0
W
Neith
12,393
516
123
5
0
371,958
3
L
Artio
11,626
484
68
3
0
430,470
2
L
Pele
10,477
437
88
4
0
460,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role