Player Matchup

Chaac
Chaac
Amuul98
Chaac
Level 28
God Stats
8W - 9L
1,749 SR
Queue Stats
179W - 185L
1,606 Elo+
Solo
Bacchus
Bacchus
BloodyVeder
Bacchus
Level 13
God Stats
9W - 11L
1,500 SR
Queue Stats
47W - 59L
1,489 Elo+
Solo
Bellona
Bellona
FatalCatalyst22
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,809 Elo+
Solo
Nu Wa
Nu Wa
SirBootyClap620
Nu Wa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,628 Elo+
Solo
Danzaburou
Danzaburou
Yoesty11
Danzaburou
Level 16
God Stats
6W - 12L
1,563 SR
Queue Stats
38W - 28L
1,616 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,630 Elo+

VS

Team Averages
Level 18
1,631 SR
1,627 Elo+
Merlin
Merlin
Issaho90
Merlin
Level 29
God Stats
2W - 2L
1,448 SR
Queue Stats
56W - 69L
1,661 Elo+
Solo
Bellona
Bellona
K Kiske
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,628 Elo+
Party 1
Ymir
Ymir
RustyMcfusty
Ymir
Level 18
God Stats
3W - 1L
1,859 SR
Queue Stats
51W - 62L
1,494 Elo+
Solo
Ne Zha
Ne Zha
ZeroResolve6884
Ne Zha
Level 28
God Stats
3W - 3L
1,674 SR
Queue Stats
75W - 48L
1,714 Elo+
Solo
Neith
Neith
guitarFREAK1047
Neith
Level 8
God Stats
5W - 2L
1,674 SR
Queue Stats
8W - 7L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amuul98
Chaac
10
0 / 5 / 0
5,663
515
4,538
9,904
5,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
BloodyVeder
Bacchus
7
1 / 4 / 4
5,332
485
2,607
7,513
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 2 / 2
4,725
430
1,206
6,730
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
5,461
496
3,139
5,637
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yoesty11
Danzaburou
9
3 / 4 / 2
5,562
506
6,181
7,383
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Issaho90
Merlin
9
3 / 1 / 2
5,759
524
3,641
3,758
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
K Kiske
Bellona
14
5 / 0 / 0
7,848
713
7,286
6,167
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 4
5,222
475
2,156
7,926
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
10 / 1 / 5
7,997
727
10,194
8,459
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 3
6,315
574
3,534
4,348
1,272
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
20
20
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amuul98
Chaac
0
5
0
0
L
Bacchus
BloodyVeder
Bacchus
1
4
4
0.75
L
1
2
2
1
W
Merlin
Issaho90
Merlin
3
1
2
4
W
Bellona
K Kiske
Bellona
5
0
0
5
W
0
4
4
0.5
L
0
5
1
0.1
L
Danzaburou
Yoesty11
Danzaburou
3
4
2
1
W
10
1
5
12.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
26,811
37,167
Taken
30,658
15,787
Mitigated
13,782
6,218
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amuul98
Chaac
4,538
1,108
0
2,152
9,904
5,956
0
0
9,904
0
32,525
L
Bacchus
BloodyVeder
Bacchus
2,607
176
0
720
7,513
4,457
0
2,367
5,146
5,386
0
L
1,206
299
0
635
6,730
2,393
0
1,237
5,493
0
13,331
W
Merlin
Issaho90
Merlin
3,641
252
0
250
3,758
976
0
562
3,196
21,195
0
W
Bellona
K Kiske
Bellona
7,286
4,120
0
2,376
6,167
5,620
539
166
6,001
0
46,015
W
2,156
66
0
1,750
7,926
3,123
90
1,666
6,260
22,897
0
L
3,139
1,049
0
730
5,637
962
455
0
5,637
26,170
0
L
Danzaburou
Yoesty11
Danzaburou
6,181
3,560
0
1,981
7,383
2,019
0
2,193
5,190
0
32,637
W
10,194
3,480
0
4,543
8,459
2,791
0
1,306
7,153
0
52,933
W
3,534
1,080
0
1,312
4,348
1,272
1,573
2,046
2,302
0
29,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
33,141
215
Minions Killed
332
0
Camps Cleared
0
954,291
Distance Traveled
1,100,267
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,663
515
79
7
0
158,290
0
L
Bacchus
5,332
485
8
1
0
202,577
2
L
Bellona
4,725
430
23
2
0
226,020
0
W
Merlin
5,759
524
48
4
0
201,770
2
W
Bellona
7,848
713
107
10
0
247,423
1
W
Ymir
5,222
475
39
4
0
211,945
0
L
Nu Wa
5,461
496
48
4
0
183,707
0
L
Danzaburou
5,562
506
57
5
0
183,697
1
W
Ne Zha
7,997
727
84
8
0
238,901
0
W
Neith
6,315
574
54
5
0
200,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role