Player Matchup

Chaac
Chaac
AlmiranteSnow
Chaac
Level 27
God Stats
5W - 7L
1,076 SR
Queue Stats
71W - 72L
1,445 Elo+
Solo
King Arthur
King Arthur
Aoofa
King Arthur
Level 22
God Stats
3W - 4L
1,306 SR
Queue Stats
4W - 7L
1,269 Elo+
Solo
Neith
Neith
BONEPIT2020
Neith
Level 48
God Stats
6W - 6L
1,004 SR
Queue Stats
152W - 136L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
bannanabill
Baron Samedi
Level 8
God Stats
5W - 4L
1,122 SR
Queue Stats
88W - 81L
1,210 Elo+
Party 2
Ah Puch
Ah Puch
hairypanty
Ah Puch
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 12L
1,280 Elo+
Solo
Team Averages
Level 25
1,202 SR
1,310 Elo+

VS

Team Averages
Level 23
1,289 SR
1,286 Elo+
Fenrir
Fenrir
Lobomidkey
Fenrir
Level 8
God Stats
16W - 21L
1,242 SR
Queue Stats
26W - 43L
1,337 Elo+
Party 1
Mercury
Mercury
TheBigManEwan
Mercury
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
78W - 68L
1,240 Elo+
Party 1
Sol
Sol
ThePowaOfLaw
Sol
Level 6
God Stats
1W - 2L
1,235 SR
Queue Stats
19W - 25L
1,131 Elo+
Party 1
Tyr
Tyr
iDomitius
Tyr
Level 84
God Stats
4W - 4L
1,235 SR
Queue Stats
107W - 96L
1,433 Elo+
Party 1
Neith
Neith
vortex20017
Neith
Level 15
God Stats
18W - 15L
1,500 SR
Queue Stats
620W - 702L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,125
1,011
11,422
12,907
9,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Aoofa
King Arthur
17
2 / 1 / 15
10,857
987
11,483
12,266
14,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
18 / 1 / 11
13,513
1,228
25,800
8,302
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
bannanabill
Baron Samedi
18
2 / 1 / 24
10,968
997
6,938
8,989
7,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
hairypanty
Ah Puch
18
6 / 1 / 16
11,604
1,055
15,411
8,244
3,030
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

242

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lobomidkey
Fenrir
15
3 / 9 / 0
10,350
941
7,568
18,203
7,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
15
2 / 6 / 1
9,574
870
6,731
14,199
5,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 9 / 3
9,481
862
13,659
21,783
8,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 2
9,518
865
14,366
21,093
22,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
0 / 2 / 3
10,021
911
5,223
7,129
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
15
33
Kills
6
6
Deaths
33
80
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
W
King Arthur
Aoofa
King Arthur
2
1
15
9.5
W
18
1
11
23.5
L
Fenrir
Lobomidkey
Fenrir
3
9
0
0.33
L
Mercury
2
6
1
0.42
L
0
9
3
0.17
W
Baron Samedi
bannanabill
Baron Samedi
2
1
24
14
W
Ah Puch
hairypanty
Ah Puch
6
1
16
14
L
1
7
2
0.29
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,054
Damage
47,547
50,708
Taken
82,407
38,696
Mitigated
47,942
10,431
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,422
3,404
248
3,992
12,907
9,625
0
3,404
9,353
0
29,163
W
King Arthur
Aoofa
King Arthur
11,483
1,050
0
0
12,266
14,787
0
3,205
8,842
0
22,267
W
25,800
13,580
0
2,445
8,302
3,664
0
2,583
5,594
0
49,976
L
Fenrir
Lobomidkey
Fenrir
7,568
1,564
0
173
18,203
7,783
0
5,812
11,903
0
22,025
L
Mercury
6,731
2,179
0
561
14,199
5,705
0
2,928
11,271
0
19,113
L
13,659
4,600
0
5,206
21,783
8,249
0
7,342
14,441
39,070
0
W
Baron Samedi
bannanabill
Baron Samedi
6,938
2,116
1,837
1,374
8,989
7,590
0
2,184
6,655
16,363
0
W
Ah Puch
hairypanty
Ah Puch
15,411
555
0
535
8,244
3,030
0
2,628
5,566
31,470
0
L
14,366
2,123
0
3,084
21,093
22,924
0
4,772
16,117
381
24,155
L
5,223
1,490
0
3,249
7,129
3,281
0
1,495
5,634
0
40,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,067
Gold Earned
48,944
198
Minions Killed
218
4
Camps Cleared
4
994,786
Distance Traveled
1,014,558
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,125
1,011
54
5
3
193,389
2
W
King Arthur
10,857
987
18
2
1
245,991
1
W
Neith
13,513
1,228
71
6
0
191,950
0
L
Fenrir
10,350
941
31
3
0
210,104
0
L
Mercury
9,574
870
35
3
2
233,971
0
L
Sol
9,481
862
62
6
1
160,250
0
W
Baron Samedi
10,968
997
22
2
0
168,626
0
W
Ah Puch
11,604
1,055
33
3
0
194,830
0
L
Tyr
9,518
865
14
1
1
226,581
3
L
Neith
10,021
911
76
7
0
183,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role