Player Matchup

Neith
Neith
Airedale653
Neith
Level 2
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Erlang Shen
Erlang Shen
Dionyşůş
Erlang Shen
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 182L
1,391 Elo+
Solo
Olorun
Olorun
PettyPrimate
Olorun
Level 13
God Stats
5W - 15L
1,222 SR
Queue Stats
15W - 25L
1,322 Elo+
Solo
Ullr
Ullr
UNKN_WN_GH_ST
Ullr
Level 6
God Stats
0W - 3L
1,273 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Sol
Sol
breadmaker762
Sol
Level 5
God Stats
0W - 4L
1,250 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Team Averages
Level 11
1,297 SR
1,230 Elo+

VS

Team Averages
Level 24
1,409 SR
1,323 Elo+
Zeus
Zeus
Alucard8it
Zeus
Level 80
God Stats
6W - 8L
1,594 SR
Queue Stats
39W - 57L
1,216 Elo+
Party 3
Ymir
Ymir
July_X_day
Ymir
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 45L
1,500 Elo+
Party 2
Thor
Thor
LETS MACH
Thor
Level 2
God Stats
5W - 3L
1,280 SR
Queue Stats
13W - 11L
1,068 Elo+
Party 3
Cthulhu
Cthulhu
M0B70WNM3RC
Cthulhu
Level 28
God Stats
7W - 5L
1,172 SR
Queue Stats
120W - 119L
1,332 Elo+
Party 3
Bellona
Bellona
Yanaxazio
Bellona
Level 5
God Stats
2W - 7L
1,500 SR
Queue Stats
59W - 53L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 0
9,177
918
7,754
15,158
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Dionyşůş
Erlang Shen
14
1 / 4 / 2
9,069
907
5,371
10,920
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
15
1 / 6 / 2
9,658
966
7,998
14,545
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 14 / 3
9,235
924
6,102
24,330
8,756
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 13 / 2
9,694
969
11,201
24,051
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 19
12,404
1,240
27,339
6,978
2,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 1 / 28
12,442
1,244
6,960
10,191
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
18
9 / 1 / 17
11,034
1,103
11,818
8,970
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
M0B70WNM3RC
Cthulhu
19
10 / 1 / 27
12,124
1,212
20,114
10,389
7,978
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Yanaxazio
Bellona
18
6 / 0 / 26
11,377
1,138
14,266
8,122
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
163
4
Kills
46
46
Deaths
4
9
Assists
117
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
W
14
1
19
23.5
L
Erlang Shen
Dionyşůş
Erlang Shen
1
4
2
0.5
W
7
1
28
21
W
Thor
9
1
17
17.5
W
Cthulhu
M0B70WNM3RC
Cthulhu
10
1
27
23.5
L
Olorun
1
6
2
0.33
L
0
14
3
0.11
W
Bellona
Yanaxazio
Bellona
6
0
26
19
L
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
80,497
89,004
Taken
44,650
31,275
Mitigated
32,946
10,912
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,754
4,893
0
1,926
15,158
5,136
0
8,430
6,653
0
19,904
W
27,339
2,124
354
2,059
6,978
2,792
0
3,212
3,766
40,308
0
L
Erlang Shen
Dionyşůş
Erlang Shen
5,371
1,746
0
424
10,920
5,332
0
7,640
3,205
0
10,097
W
6,960
1,510
0
1,392
10,191
9,679
0
4,625
5,566
21,405
0
W
Thor
11,818
5,258
0
770
8,970
3,940
0
3,440
5,530
0
18,946
W
Cthulhu
M0B70WNM3RC
Cthulhu
20,114
2,242
2,198
1,163
10,389
7,978
0
4,561
5,828
45,691
0
L
Olorun
7,998
3,452
287
2,323
14,545
4,703
0
10,411
4,034
20,912
0
L
6,102
3,890
0
356
24,330
8,756
0
13,776
10,373
0
20,066
W
Bellona
Yanaxazio
Bellona
14,266
5,338
0
964
8,122
8,557
0
3,361
4,761
0
26,689
L
11,201
3,837
0
5,596
24,051
7,348
0
14,156
9,720
36,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
59,381
140
Minions Killed
182
5
Camps Cleared
4
783,017
Distance Traveled
1,026,533
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,177
918
22
2
1
143,099
1
W
Zeus
12,404
1,240
36
4
0
174,443
0
L
Erlang Shen
9,069
907
6
1
0
203,718
0
W
Ymir
12,442
1,244
39
4
0
193,454
1
W
Thor
11,034
1,103
14
1
3
217,786
0
W
Cthulhu
12,124
1,212
63
6
0
196,698
0
L
Olorun
9,658
966
29
3
1
149,636
0
L
Ullr
9,235
924
31
3
0
149,733
0
W
Bellona
11,377
1,138
30
3
1
244,152
1
L
Sol
9,694
969
52
5
3
136,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role