Player Matchup

Bakasura
Bakasura
AVAD OSTRICH
Bakasura
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 60L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
AVCO mass117
Cthulhu
Level 6
God Stats
0W - 4L
1,285 SR
Queue Stats
42W - 53L
1,548 Elo+
Party 2
Olorun
Olorun
GBC3603
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,088 Elo+
Party 2
Loki
Loki
HoodieZuko
Loki
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 62L
1,460 Elo+
Solo
Bellona
Bellona
Make-OutSeries
Bellona
Level 23
God Stats
1W - 3L
1,415 SR
Queue Stats
11W - 16L
1,386 Elo+
Solo
Team Averages
Level 12
1,440 SR
1,397 Elo+

VS

Team Averages
Level 12
1,548 SR
1,509 Elo+
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alvinorino
Geb
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
36W - 33L
1,594 Elo+
Party 1
Anubis
Anubis
Isobue
Anubis
Level 24
God Stats
11W - 4L
1,739 SR
Queue Stats
28W - 10L
1,541 Elo+
Party 1
Cupid
Cupid
SakurasCream
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,476 Elo+
Party 1
King Arthur
King Arthur
SaradasCream
King Arthur
Level 7
God Stats
6W - 8L
1,500 SR
Queue Stats
58W - 51L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AVAD OSTRICH
Bakasura
8
0 / 17 / 1
5,972
332
5,231
16,960
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
AVCO mass117
Cthulhu
9
0 / 13 / 3
6,360
353
6,717
24,640
5,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
GBC3603
Olorun
9
1 / 15 / 0
6,825
379
4,951
17,412
3,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 8 / 2
8,977
499
10,339
14,740
7,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 5 / 0
10,261
570
18,913
16,033
15,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 4 / 16
9,859
548
8,081
13,425
8,305
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

13
4 / 1 / 30
10,375
576
7,417
15,382
15,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Isobue
Anubis
17
29 / 1 / 14
12,619
701
29,059
16,896
8,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
16 / 2 / 23
10,658
592
19,256
16,142
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
SaradasCream
King Arthur
14
3 / 6 / 20
9,324
518
8,488
17,342
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
161
14
Kills
58
58
Deaths
14
6
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
4
16
3.5
L
Bakasura
AVAD OSTRICH
Bakasura
0
17
1
0.03
L
Cthulhu
AVCO mass117
Cthulhu
0
13
3
0.12
W
4
1
30
19
L
Olorun
GBC3603
Olorun
1
15
0
0.07
L
3
8
2
0.5
W
Anubis
Isobue
Anubis
29
1
14
36
L
10
5
0
2
W
16
2
23
13.75
W
King Arthur
SaradasCream
King Arthur
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
72,301
89,785
Taken
79,187
36,257
Mitigated
50,092
8,601
Healing
32,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,081
3,236
0
5,245
13,425
8,305
1,802
1,072
12,178
0
52,949
L
Bakasura
AVAD OSTRICH
Bakasura
5,231
3,244
0
741
16,960
3,513
0
6,912
9,998
0
16,389
L
Cthulhu
AVCO mass117
Cthulhu
6,717
1,229
0
2,127
24,640
5,301
0
10,868
13,443
15,418
0
W
7,417
1,764
0
1,387
15,382
15,934
1,144
1,926
13,456
18,445
0
L
Olorun
GBC3603
Olorun
4,951
2,155
128
1,081
17,412
3,850
364
8,050
9,287
20,233
0
L
10,339
5,337
0
2,108
14,740
7,637
0
5,295
9,383
0
63,972
W
Anubis
Isobue
Anubis
29,059
2,953
860
10,649
16,896
8,563
3,695
3,413
13,325
80,452
0
L
18,913
5,826
0
2,416
16,033
15,956
0
5,351
10,411
0
57,471
W
19,256
13,895
1,171
9,962
16,142
5,645
5,472
3,448
12,394
0
56,875
W
King Arthur
SaradasCream
King Arthur
8,488
2,373
0
3,695
17,342
11,645
782
1,809
15,264
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,395
Gold Earned
52,835
279
Minions Killed
319
0
Camps Cleared
0
1,406,186
Distance Traveled
1,600,056
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,859
548
91
5
0
293,323
1
L
Bakasura
5,972
332
34
2
0
288,559
2
L
Cthulhu
6,360
353
17
1
0
257,534
0
W
Geb
10,375
576
24
1
0
351,544
0
L
Olorun
6,825
379
27
2
0
258,176
0
L
Loki
8,977
499
96
5
0
334,506
0
W
Anubis
12,619
701
94
5
0
279,877
2
L
Bellona
10,261
570
105
6
0
267,411
0
W
Cupid
10,658
592
61
3
0
313,613
3
W
King Arthur
9,324
518
49
3
0
361,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role