Player Matchup

Tyr
Tyr
Chedda McPuffin
Tyr
Level 121
God Stats
0W - 1L
1,299 SR
Queue Stats
34W - 32L
1,456 Elo+
Party 3
Ares
Ares
CitifiedHook422
Ares
Level 104
God Stats
7W - 8L
1,568 SR
Queue Stats
225W - 243L
1,422 Elo+
Party 1
Discordia
Discordia
FurmentedSox
Discordia
Level 116
God Stats
0W - 2L
1,214 SR
Queue Stats
292W - 314L
1,405 Elo+
Party 1
Ao Kuang
Ao Kuang
Legend_Smitho
Ao Kuang
Level 89
God Stats
11W - 8L
1,648 SR
Queue Stats
26W - 28L
1,437 Elo+
Solo
Neith
Neith
kokkobellissimo
Neith
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 64L
1,349 Elo+
Party 3
Team Averages
Level 102
1,446 SR
1,414 Elo+

VS

Team Averages
Level 88
1,543 SR
1,445 Elo+
Sol
Sol
ACES Dmac420
Sol
Level 158
God Stats
11W - 5L
1,711 SR
Queue Stats
587W - 680L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
CE Portero
Cthulhu
Level 77
God Stats
17W - 15L
1,550 SR
Queue Stats
236W - 240L
1,477 Elo+
Party 2
Osiris
Osiris
Hawazian
Osiris
Level 52
God Stats
13W - 10L
1,484 SR
Queue Stats
299W - 359L
1,376 Elo+
Party 2
Izanami
Izanami
TheSaiyanBean
Izanami
Level 97
God Stats
3W - 3L
1,453 SR
Queue Stats
217W - 212L
1,450 Elo+
Party 2
Camazotz
Camazotz
Toxic_Dragon125
Camazotz
Level 55
God Stats
28W - 40L
1,515 SR
Queue Stats
381W - 388L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,696
570
3,591
7,603
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

4
0 / 4 / 0
3,734
373
1,156
4,322
2,304
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
FurmentedSox
Discordia
9
1 / 3 / 0
4,920
492
3,667
5,010
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Legend_Smitho
Ao Kuang
8
1 / 2 / 2
5,070
507
2,221
7,349
2,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 4 / 0
4,607
461
3,241
7,134
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,735
674
4,881
6,721
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
CE Portero
Cthulhu
9
4 / 1 / 5
5,951
595
5,094
7,024
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Hawazian
Osiris
10
2 / 1 / 0
5,909
591
4,815
6,846
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
9
2 / 0 / 5
5,447
545
3,615
5,039
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
9
3 / 3 / 2
5,557
556
3,169
7,123
3,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Cthulhu
CE Portero
Cthulhu
4
1
5
6.5
L
1
1
1
1.5
L
0
4
0
0
L
Discordia
FurmentedSox
Discordia
1
3
0
0.33
W
Osiris
Hawazian
Osiris
2
1
0
2
L
Ao Kuang
Legend_Smitho
Ao Kuang
1
2
2
1
W
Izanami
2
0
5
4.5
W
Camazotz
3
3
2
1.33
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,876
Damage
21,574
31,418
Taken
32,753
12,131
Mitigated
14,179
10,636
Healing
17,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,881
1,863
0
5,975
6,721
2,062
2,726
2,405
4,316
39,562
0
W
Cthulhu
CE Portero
Cthulhu
5,094
594
310
2,061
7,024
3,279
144
1,517
5,507
16,426
0
L
3,591
379
0
3,771
7,603
4,114
0
0
7,603
0
23,050
L
1,156
93
99
639
4,322
2,304
0
1,989
2,333
5,434
0
L
Discordia
FurmentedSox
Discordia
3,667
170
0
490
5,010
1,712
117
3,825
1,185
23,853
0
W
Osiris
Hawazian
Osiris
4,815
1,665
0
2,733
6,846
3,995
0
695
5,905
0
29,091
L
Ao Kuang
Legend_Smitho
Ao Kuang
2,221
326
234
2,745
7,349
2,185
0
1,601
5,748
19,029
0
W
Izanami
3,615
2,240
0
2,753
5,039
1,307
1,192
177
4,862
0
31,632
W
Camazotz
3,169
656
0
3,326
7,123
3,536
0
2,250
4,807
0
21,899
L
3,241
987
0
2,658
7,134
1,816
0
2,560
4,574
0
18,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
29,599
183
Minions Killed
263
0
Camps Cleared
0
848,344
Distance Traveled
929,090
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,735
674
75
8
0
162,066
1
W
Cthulhu
5,951
595
31
3
0
202,246
0
L
Tyr
5,696
570
59
6
0
183,858
2
L
Ares
3,734
373
6
1
0
119,926
1
L
Discordia
4,920
492
40
4
0
184,251
6
W
Osiris
5,909
591
64
6
0
181,201
2
L
Ao Kuang
5,070
507
46
5
0
176,983
0
W
Izanami
5,447
545
54
5
0
184,546
1
W
Camazotz
5,557
556
39
4
0
199,031
3
L
Neith
4,607
461
32
3
0
183,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role