Player Matchup

Xbalanque
Xbalanque
CiberXtremoCh
Xbalanque
Level 48
God Stats
18W - 10L
1,364 SR
Queue Stats
290W - 320L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
Kallanthre
Zhong Kui
Level 61
God Stats
27W - 28L
1,510 SR
Queue Stats
108W - 100L
1,496 Elo+
Solo
Cthulhu
Cthulhu
METALMANN7
Cthulhu
Level 100
God Stats
1W - 3L
1,365 SR
Queue Stats
15W - 16L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Phanobi
Hun Batz
Level 58
God Stats
2W - 1L
1,746 SR
Queue Stats
67W - 53L
1,407 Elo+
Solo
Medusa
Medusa
PsychoCorgi
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,379 Elo+
Party 1
Team Averages
Level 57
1,497 SR
1,420 Elo+

VS

Team Averages
Level 101
1,480 SR
1,442 Elo+
Medusa
Medusa
CIMARRONK
Medusa
Level 119
God Stats
20W - 11L
1,500 SR
Queue Stats
205W - 187L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
RowkLobsta
Jormungandr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 52L
1,272 Elo+
Party 2
Ah Puch
Ah Puch
Taco4u23alpha
Ah Puch
Level 149
God Stats
36W - 31L
1,542 SR
Queue Stats
1,606W - 1,625L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Voxxe
Erlang Shen
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 69L
1,555 Elo+
Solo
Nu Wa
Nu Wa
abizzy
Nu Wa
Level 60
God Stats
22W - 24L
1,360 SR
Queue Stats
230W - 250L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CiberXtremoCh
Xbalanque
18
1 / 9 / 7
11,905
850
14,356
24,659
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Kallanthre
Zhong Kui
18
2 / 4 / 7
12,550
896
16,431
21,236
24,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
METALMANN7
Cthulhu
18
3 / 7 / 5
12,727
909
18,669
26,103
10,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Phanobi
Hun Batz
18
4 / 11 / 5
12,628
902
14,341
22,824
9,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
18
0 / 9 / 6
11,611
829
8,104
19,861
7,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CIMARRONK
Medusa
20
10 / 4 / 23
14,621
1,044
28,065
15,077
7,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
RowkLobsta
Jormungandr
20
2 / 1 / 27
12,886
920
13,480
19,006
35,558
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
20
11 / 1 / 15
14,969
1,069
23,225
15,272
7,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Voxxe
Erlang Shen
20
7 / 3 / 22
13,594
971
20,259
18,637
18,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
abizzy
Nu Wa
20
10 / 1 / 23
14,430
1,031
23,336
7,369
3,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
150
10
Kills
40
40
Deaths
10
30
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Medusa
CIMARRONK
Medusa
10
4
23
5.38
L
Xbalanque
CiberXtremoCh
Xbalanque
1
9
7
0.5
L
Zhong Kui
Kallanthre
Zhong Kui
2
4
7
1.38
L
Cthulhu
METALMANN7
Cthulhu
3
7
5
0.79
L
Hun Batz
Phanobi
Hun Batz
4
11
5
0.59
L
Medusa
0
9
6
0.33
W
Jormungandr
RowkLobsta
Jormungandr
2
1
27
15.5
W
Ah Puch
11
1
15
18.5
W
Erlang Shen
Voxxe
Erlang Shen
7
3
22
6
W
Nu Wa
abizzy
Nu Wa
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,901
Damage
108,365
114,683
Taken
75,361
59,903
Mitigated
71,086
13,119
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CIMARRONK
Medusa
28,065
16,455
0
4,376
15,077
7,022
0
7,461
7,324
0
64,721
L
Xbalanque
CiberXtremoCh
Xbalanque
14,356
7,825
0
2,078
24,659
8,127
0
16,748
7,911
0
43,466
L
Zhong Kui
Kallanthre
Zhong Kui
16,431
490
0
2,908
21,236
24,206
0
9,929
11,307
34,257
0
L
Cthulhu
METALMANN7
Cthulhu
18,669
550
2,419
3,785
26,103
10,524
0
14,980
11,123
66,176
0
L
Hun Batz
Phanobi
Hun Batz
14,341
3,921
0
363
22,824
9,601
0
10,579
12,245
0
41,823
L
Medusa
8,104
4,116
0
1,566
19,861
7,445
0
7,805
12,056
79
30,525
W
Jormungandr
RowkLobsta
Jormungandr
13,480
1,634
1,000
1,126
19,006
35,558
0
9,214
9,389
30,328
0
W
Ah Puch
23,225
481
0
2,370
15,272
7,069
0
4,413
10,715
49,434
0
W
Erlang Shen
Voxxe
Erlang Shen
20,259
10,088
0
3,967
18,637
18,400
0
9,151
9,290
0
34,868
W
Nu Wa
abizzy
Nu Wa
23,336
6,273
0
0
7,369
3,037
0
3,707
3,482
44,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,421
Gold Earned
70,500
340
Minions Killed
285
7
Camps Cleared
6
1,277,719
Distance Traveled
1,286,706
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,621
1,044
93
7
1
237,096
0
L
Xbalanque
11,905
850
77
6
2
211,135
0
L
Zhong Kui
12,550
896
51
4
0
277,426
0
L
Cthulhu
12,727
909
111
8
0
264,837
2
L
Hun Batz
12,628
902
38
3
2
272,112
0
L
Medusa
11,611
829
63
5
3
252,209
0
W
Jormungandr
12,886
920
37
3
2
229,823
0
W
Ah Puch
14,969
1,069
67
5
2
300,002
1
W
Erlang Shen
13,594
971
31
2
0
258,419
0
W
Nu Wa
14,430
1,031
57
4
1
261,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role