Player Matchup

Anubis
Anubis
Jacobbee23
Anubis
Level 42
God Stats
3W - 0L
2,097 SR
Queue Stats
22W - 30L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
T-mack10
Cthulhu
Level 35
God Stats
6W - 7L
1,500 SR
Queue Stats
30W - 42L
1,446 Elo+
Party 1
Artemis
Artemis
UrDadsHero
Artemis
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 66L
1,770 Elo+
Solo
Nemesis
Nemesis
lXLoneSniperXl
Nemesis
Level 25
God Stats
3W - 3L
1,467 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Achilles
Achilles
xSARUTOBIx
Achilles
Level 17
God Stats
3W - 1L
1,674 SR
Queue Stats
39W - 48L
1,479 Elo+
Party 1
Team Averages
Level 24
1,648 SR
1,548 Elo+

VS

Team Averages
Level 40
1,702 SR
1,638 Elo+
Hercules
Hercules
A caulk
Hercules
Level 26
God Stats
0W - 1L
1,599 SR
Queue Stats
25W - 20L
1,544 Elo+
Solo
Ra
Ra
Hinatasvag
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,678 Elo+
Party 2
Sun Wukong
Sun Wukong
Pluto Is Best
Sun Wukong
Level 144
God Stats
9W - 9L
1,820 SR
Queue Stats
297W - 311L
1,507 Elo+
Party 2
Neith
Neith
TheGamingSchmoob
Neith
Level 4
God Stats
4W - 4L
1,829 SR
Queue Stats
4W - 4L
1,797 Elo+
Solo
Da Ji
Da Ji
johnnymo
Da Ji
Level 15
God Stats
2W - 1L
1,762 SR
Queue Stats
15W - 10L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jacobbee23
Anubis
15
4 / 3 / 9
8,991
529
12,693
10,003
4,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
T-mack10
Cthulhu
14
5 / 1 / 9
8,596
506
10,260
16,678
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
UrDadsHero
Artemis
11
2 / 4 / 4
7,037
414
4,774
9,581
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
11 / 2 / 6
10,189
599
14,945
15,249
6,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
xSARUTOBIx
Achilles
13
1 / 2 / 5
7,735
455
5,335
8,369
5,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A caulk
Hercules
14
3 / 2 / 1
8,765
516
8,839
21,089
10,938
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 7 / 3
8,875
522
9,638
13,427
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Pluto Is Best
Sun Wukong
14
3 / 2 / 2
8,918
525
11,352
13,647
7,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 2
7,879
463
6,051
13,144
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
johnnymo
Da Ji
12
2 / 6 / 2
7,435
437
5,600
11,827
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
23
Kills
12
12
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
A caulk
Hercules
3
2
1
1.75
L
3
7
3
0.64
W
Anubis
Jacobbee23
Anubis
4
3
9
2.83
L
Sun Wukong
Pluto Is Best
Sun Wukong
3
2
2
2
W
Cthulhu
T-mack10
Cthulhu
5
1
9
9.5
L
1
6
2
0.33
W
Artemis
UrDadsHero
Artemis
2
4
4
1
L
Da Ji
johnnymo
Da Ji
2
6
2
0.5
W
11
2
6
7
W
Achilles
xSARUTOBIx
Achilles
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
41,480
59,880
Taken
73,134
30,699
Mitigated
30,659
22,279
Healing
24,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A caulk
Hercules
8,839
2,678
0
9,595
21,089
10,938
1,287
4,897
16,117
0
54,774
L
9,638
1,315
340
3,359
13,427
4,974
1,218
3,462
9,940
67,213
0
W
Anubis
Jacobbee23
Anubis
12,693
630
0
4,255
10,003
4,822
62
2,947
6,846
59,051
0
L
Sun Wukong
Pluto Is Best
Sun Wukong
11,352
1,830
0
4,922
13,647
7,376
4
3,673
9,674
45
53,382
W
Cthulhu
T-mack10
Cthulhu
10,260
1,120
687
6,108
16,678
10,922
0
2,227
14,354
34,135
0
L
6,051
1,526
0
3,026
13,144
3,490
1,138
6,998
6,146
0
38,965
W
Artemis
UrDadsHero
Artemis
4,774
1,885
330
2,446
9,581
2,931
82
552
8,969
0
25,684
L
Da Ji
johnnymo
Da Ji
5,600
930
0
2,783
11,827
3,881
579
3,923
7,879
0
30,289
W
14,945
8,256
1,193
6,150
15,249
6,036
0
2,464
12,625
0
56,877
W
Achilles
xSARUTOBIx
Achilles
5,335
2,403
0
1,110
8,369
5,988
790
843
7,448
0
29,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
41,872
345
Minions Killed
454
0
Camps Cleared
0
1,578,077
Distance Traveled
1,449,496
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,765
516
109
6
0
306,637
5
L
Ra
8,875
522
113
7
0
275,705
0
W
Anubis
8,991
529
103
6
0
307,726
1
L
Sun Wukong
8,918
525
99
6
0
307,180
0
W
Cthulhu
8,596
506
49
3
0
322,253
4
L
Neith
7,879
463
77
5
0
279,623
2
W
Artemis
7,037
414
42
2
0
246,170
0
L
Da Ji
7,435
437
56
3
0
280,351
1
W
Nemesis
10,189
599
88
5
0
358,962
2
W
Achilles
7,735
455
63
4
0
342,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role