Player Matchup

Ganesha
Ganesha
Fuchipow
Ganesha
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,660 Elo+
Party 3
Danzaburou
Danzaburou
JewishSunflower
Danzaburou
Level 28
God Stats
23W - 14L
1,548 SR
Queue Stats
60W - 51L
1,431 Elo+
Solo
Ra
Ra
MastaChiefa3364
Ra
Level 7
God Stats
4W - 2L
1,837 SR
Queue Stats
43W - 25L
1,976 Elo+
Solo
Pele
Pele
peluca1000
Pele
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 83L
1,444 Elo+
Solo
Hel
Hel
therealtempest7
Hel
Level 49
God Stats
4W - 3L
1,502 SR
Queue Stats
88W - 77L
1,490 Elo+
Party 3
Team Averages
Level 23
1,577 SR
1,600 Elo+

VS

Team Averages
Level 37
1,505 SR
1,447 Elo+
Chaac
Chaac
 
Chaac
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ChaoticCapuchin
Freya
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,353 Elo+
Party 1
Nemesis
Nemesis
MoistyGiant
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 52L
1,367 Elo+
Party 1
Ra
Ra
PapiPrettycakes
Ra
Level 14
God Stats
14W - 10L
1,695 SR
Queue Stats
160W - 160L
1,632 Elo+
Solo
Thor
Thor
xKrampusX-
Thor
Level 7
God Stats
4W - 6L
1,331 SR
Queue Stats
17W - 17L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fuchipow
Ganesha
18
0 / 1 / 25
11,379
1,138
7,361
15,278
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
JewishSunflower
Danzaburou
18
16 / 3 / 13
13,787
1,379
26,497
16,471
7,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 20
11,362
1,136
20,912
10,039
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 14
11,156
1,116
12,842
16,231
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 0 / 17
11,480
1,148
13,906
7,372
3,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

308

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 6 / 1
9,721
972
13,361
21,192
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 9 / 7
9,793
979
14,276
17,275
5,980
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
MoistyGiant
Nemesis
16
2 / 9 / 6
9,901
990
9,468
22,294
8,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 5 / 3
10,436
1,044
17,552
13,846
5,280
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 7 / 5
9,640
964
5,943
13,821
6,976
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
33
36
Kills
11
11
Deaths
36
89
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
6
1
0.58
L
2
9
7
0.61
W
Ganesha
Fuchipow
Ganesha
0
1
25
12.5
W
Danzaburou
JewishSunflower
Danzaburou
16
3
13
7.5
W
5
2
20
7.5
L
Nemesis
MoistyGiant
Nemesis
2
9
6
0.56
L
3
5
3
0.9
W
8
5
14
3
W
7
0
17
15.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,518
Damage
60,600
65,391
Taken
88,428
39,808
Mitigated
48,824
20,460
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,361
1,141
0
2,199
21,192
22,247
0
10,636
10,200
1,353
22,701
L
14,276
4,865
0
1,647
17,275
5,980
0
8,968
8,093
22,172
0
W
Ganesha
Fuchipow
Ganesha
7,361
905
0
965
15,278
16,651
0
9,399
5,629
14,795
0
W
Danzaburou
JewishSunflower
Danzaburou
26,497
16,007
0
2,738
16,471
7,367
0
9,501
6,737
0
39,115
W
20,912
1,975
1,677
2,229
10,039
5,250
0
4,436
5,453
42,241
0
L
Nemesis
MoistyGiant
Nemesis
9,468
3,944
0
2,753
22,294
8,341
0
11,537
10,575
0
14,036
L
17,552
1,756
1,857
2,933
13,846
5,280
0
5,813
7,809
43,443
0
W
12,842
3,753
0
3,483
16,231
7,145
0
7,182
8,874
0
23,686
W
13,906
352
5,793
3,575
7,372
3,395
0
2,603
4,669
30,280
0
L
5,943
1,455
0
213
13,821
6,976
0
4,065
9,572
0
19,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,164
Gold Earned
49,491
150
Minions Killed
121
5
Camps Cleared
7
1,047,396
Distance Traveled
908,456
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,721
972
20
2
3
169,860
0
L
Freya
9,793
979
9
1
1
172,503
0
W
Ganesha
11,379
1,138
5
1
0
233,353
1
W
Danzaburou
13,787
1,379
36
4
0
181,499
0
W
Ra
11,362
1,136
51
5
4
195,022
1
L
Nemesis
9,901
990
9
1
0
202,330
0
L
Ra
10,436
1,044
55
6
1
183,501
0
W
Pele
11,156
1,116
27
3
1
200,215
0
W
Hel
11,480
1,148
31
3
0
237,307
0
L
Thor
9,640
964
28
3
2
180,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role