Player Matchup

Hun Batz
Hun Batz
Monopolyy
Hun Batz
Level 25
God Stats
6W - 6L
1,568 SR
Queue Stats
124W - 117L
1,639 Elo+
Solo
Danzaburou
Danzaburou
MrFoto2717
Danzaburou
Level 27
God Stats
78W - 30L
1,889 SR
Queue Stats
239W - 157L
1,812 Elo+
Party 2
Poseidon
Poseidon
Oscarbruce
Poseidon
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
254W - 207L
1,716 Elo+
Party 2
Osiris
Osiris
jarkmacobs6999
Osiris
Level 18
God Stats
3W - 3L
1,657 SR
Queue Stats
147W - 112L
1,778 Elo+
Party 2
Cthulhu
Cthulhu
lowlandlace
Cthulhu
Level 23
God Stats
66W - 37L
1,721 SR
Queue Stats
223W - 150L
1,794 Elo+
Party 2
Team Averages
Level 40
1,667 SR
1,748 Elo+

VS

Team Averages
Level 31
1,737 SR
1,682 Elo+
Neith
Neith
EmmaWatson333
Neith
Level 29
God Stats
7W - 2L
1,994 SR
Queue Stats
17W - 21L
1,629 Elo+
Solo
Ravana
Ravana
Ghett0Toad69
Ravana
Level 69
God Stats
2W - 0L
1,787 SR
Queue Stats
103W - 87L
1,688 Elo+
Party 1
Hel
Hel
Pruz420
Hel
Level 26
God Stats
3W - 6L
1,474 SR
Queue Stats
169W - 154L
1,651 Elo+
Solo
King Arthur
King Arthur
RoadRaw
King Arthur
Level 17
God Stats
3W - 0L
1,677 SR
Queue Stats
5W - 3L
1,721 Elo+
Party 1
He Bo
He Bo
smurfjak
He Bo
Level 14
God Stats
1W - 1L
1,755 SR
Queue Stats
14W - 9L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Monopolyy
Hun Batz
14
2 / 3 / 1
7,799
557
4,132
10,796
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MrFoto2717
Danzaburou
12
0 / 3 / 3
7,133
510
5,035
6,703
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Oscarbruce
Poseidon
12
1 / 7 / 1
7,322
523
1,787
8,446
2,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
6,293
450
2,673
9,098
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
lowlandlace
Cthulhu
12
4 / 2 / 0
7,622
544
4,804
11,025
6,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,270
519
4,773
7,300
2,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
6 / 3 / 6
8,099
579
6,597
7,095
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hel
11
1 / 1 / 5
6,343
453
4,606
4,293
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RoadRaw
King Arthur
14
4 / 0 / 0
7,925
566
5,509
7,042
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
smurfjak
He Bo
15
7 / 3 / 5
8,953
640
11,764
8,630
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
20
20
Deaths
9
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
Ravana
6
3
6
3
L
Hun Batz
Monopolyy
Hun Batz
2
3
1
0.83
L
Danzaburou
MrFoto2717
Danzaburou
0
3
3
0.5
L
Poseidon
Oscarbruce
Poseidon
1
7
1
0.21
W
Hel
1
1
5
3.5
W
King Arthur
RoadRaw
King Arthur
4
0
0
4
L
1
5
0
0.2
L
Cthulhu
lowlandlace
Cthulhu
4
2
0
2
W
He Bo
smurfjak
He Bo
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,431
Damage
33,249
46,068
Taken
34,360
19,611
Mitigated
14,484
9,079
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,773
2,274
0
2,717
7,300
2,075
228
1,693
5,607
0
48,756
W
Ravana
6,597
2,428
0
1,536
7,095
3,144
0
1,736
5,359
0
43,992
L
Hun Batz
Monopolyy
Hun Batz
4,132
1,287
0
3,148
10,796
3,597
1,048
2,247
8,473
0
54,477
L
Danzaburou
MrFoto2717
Danzaburou
5,035
3,335
0
1,098
6,703
2,126
702
3,360
2,845
0
51,953
L
Poseidon
Oscarbruce
Poseidon
1,787
349
0
633
8,446
2,697
0
5,157
3,039
38,043
0
W
Hel
4,606
389
2,805
1,826
4,293
1,316
0
1,675
2,618
14,370
0
W
King Arthur
RoadRaw
King Arthur
5,509
1,498
0
3,466
7,042
5,224
115
0
7,042
0
39,358
L
2,673
1,280
0
2,001
9,098
4,933
0
0
8,702
0
23,461
L
Cthulhu
lowlandlace
Cthulhu
4,804
270
405
1,794
11,025
6,258
0
4,327
6,243
17,950
0
W
He Bo
smurfjak
He Bo
11,764
882
0
2,904
8,630
2,725
450
1,487
7,143
52,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
38,590
362
Minions Killed
397
0
Camps Cleared
0
1,206,042
Distance Traveled
1,321,513
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,270
519
114
8
0
243,386
2
W
Ravana
8,099
579
74
5
0
301,311
2
L
Hun Batz
7,799
557
105
8
0
301,854
0
L
Danzaburou
7,133
510
93
7
0
224,441
0
L
Poseidon
7,322
523
74
5
0
248,089
2
W
Hel
6,343
453
25
2
0
269,887
4
W
King Arthur
7,925
566
88
6
0
232,536
0
L
Osiris
6,293
450
61
4
0
174,636
0
L
Cthulhu
7,622
544
29
2
0
257,022
6
W
He Bo
8,953
640
96
7
0
274,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role