Player Matchup

King Arthur
King Arthur
Aoofa
King Arthur
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hel
Hel
ChasingThrones
Hel
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 11L
1,712 Elo+
Party 1
Kukulkan
Kukulkan
D4rK777
Kukulkan
Level 11
God Stats
21W - 8L
1,764 SR
Queue Stats
23W - 12L
1,667 Elo+
Party 1
Poseidon
Poseidon
Sh4d1xx
Poseidon
Level 39
God Stats
12W - 14L
1,500 SR
Queue Stats
194W - 208L
1,668 Elo+
Party 1
Artemis
Artemis
pun00414
Artemis
Level 15
God Stats
3W - 2L
1,750 SR
Queue Stats
49W - 33L
1,549 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,619 Elo+

VS

Team Averages
Level 32
1,561 SR
1,483 Elo+
Izanami
Izanami
Alfi_121000
Izanami
Level 16
God Stats
39W - 33L
1,460 SR
Queue Stats
132W - 127L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
JohnSkellington
Baron Samedi
Level 3
God Stats
9W - 3L
1,549 SR
Queue Stats
12W - 4L
1,483 Elo+
Party 2
Agni
Agni
Peeel
Agni
Level 105
God Stats
23W - 5L
1,926 SR
Queue Stats
340W - 165L
1,632 Elo+
Party 2
Neith
Neith
ShallowCallow
Neith
Level 23
God Stats
17W - 16L
1,357 SR
Queue Stats
130W - 129L
1,342 Elo+
Party 3
Loki
Loki
tr0nder
Loki
Level 12
God Stats
2W - 1L
1,513 SR
Queue Stats
9W - 8L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aoofa
King Arthur
17
2 / 13 / 5
10,329
939
6,175
21,737
19,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 7 / 6
9,579
871
7,337
14,643
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
D4rK777
Kukulkan
16
4 / 7 / 4
11,317
1,029
14,124
16,275
5,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Sh4d1xx
Poseidon
18
2 / 9 / 6
10,975
998
9,810
17,491
5,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
pun00414
Artemis
16
2 / 5 / 4
10,092
917
6,129
10,511
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alfi_121000
Izanami
16
3 / 5 / 12
10,571
961
9,455
12,206
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
JohnSkellington
Baron Samedi
20
7 / 2 / 26
12,806
1,164
23,067
10,674
5,341
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Peeel
Agni
20
16 / 0 / 19
14,212
1,292
24,756
6,805
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 2 / 13
12,760
1,160
11,719
12,249
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
tr0nder
Loki
18
5 / 1 / 15
11,517
1,047
7,078
7,689
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
10
Kills
41
41
Deaths
10
25
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alfi_121000
Izanami
3
5
12
1.8
L
King Arthur
Aoofa
King Arthur
2
13
5
0.35
L
0
7
6
0.43
L
Kukulkan
D4rK777
Kukulkan
4
7
4
0.86
W
Baron Samedi
JohnSkellington
Baron Samedi
7
2
26
10
W
Agni
Peeel
Agni
16
0
19
25.5
L
Poseidon
Sh4d1xx
Poseidon
2
9
6
0.56
W
10
2
13
8.25
L
Artemis
pun00414
Artemis
2
5
4
0.8
W
Loki
tr0nder
Loki
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,575
Damage
76,075
80,657
Taken
49,623
39,596
Mitigated
19,290
4,679
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alfi_121000
Izanami
9,455
7,106
0
1,536
12,206
4,069
0
8,289
3,917
0
27,354
L
King Arthur
Aoofa
King Arthur
6,175
178
0
0
21,737
19,169
0
11,851
9,482
0
14,983
L
7,337
418
2,311
1,171
14,643
5,272
0
10,033
4,334
16,213
0
L
Kukulkan
D4rK777
Kukulkan
14,124
441
0
160
16,275
5,760
0
10,557
5,526
37,011
0
W
Baron Samedi
JohnSkellington
Baron Samedi
23,067
1,099
3,322
4,681
10,674
5,341
0
7,396
3,278
34,608
0
W
Agni
Peeel
Agni
24,756
3,680
186
2,631
6,805
2,545
0
3,221
3,584
45,469
0
L
Poseidon
Sh4d1xx
Poseidon
9,810
1,694
0
225
17,491
5,906
0
8,967
8,424
45,403
0
W
11,719
7,614
0
2,715
12,249
4,514
0
8,276
3,973
0
34,425
L
Artemis
pun00414
Artemis
6,129
2,122
554
258
10,511
3,489
0
5,345
5,068
0
16,822
W
Loki
tr0nder
Loki
7,078
492
0
870
7,689
2,821
0
4,089
3,600
0
27,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
61,866
192
Minions Killed
229
3
Camps Cleared
10
900,436
Distance Traveled
961,185
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,571
961
48
4
1
156,733
0
L
King Arthur
10,329
939
23
2
1
188,551
2
L
Hel
9,579
871
23
2
1
203,025
0
L
Kukulkan
11,317
1,029
47
4
0
193,959
0
W
Baron Samedi
12,806
1,164
22
2
0
198,839
0
W
Agni
14,212
1,292
55
5
3
208,203
2
L
Poseidon
10,975
998
69
6
0
203,712
2
W
Neith
12,760
1,160
64
6
2
173,611
0
L
Artemis
10,092
917
30
3
1
111,189
0
W
Loki
11,517
1,047
40
4
4
223,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role