Player Matchup

Izanami
Izanami
Destroyer_lecg
Izanami
Level 49
God Stats
12W - 7L
1,839 SR
Queue Stats
59W - 52L
1,575 Elo+
Party 2
Bacchus
Bacchus
Gameover7
Bacchus
Level 45
God Stats
9W - 6L
1,288 SR
Queue Stats
138W - 98L
1,494 Elo+
Party 2
Mercury
Mercury
Jorgenmungundar
Mercury
Level 38
God Stats
24W - 29L
1,575 SR
Queue Stats
407W - 461L
1,481 Elo+
Solo
Chaac
Chaac
KingLouie682
Chaac
Level 7
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
goldzco21
Kukulkan
Level 44
God Stats
21W - 17L
1,589 SR
Queue Stats
606W - 591L
1,427 Elo+
Solo
Team Averages
Level 37
1,593 SR
1,495 Elo+

VS

Team Averages
Level 59
1,571 SR
1,490 Elo+
Guan Yu
Guan Yu
AmazonBoxBoi
Guan Yu
Level 5
God Stats
7W - 12L
1,262 SR
Queue Stats
184W - 263L
1,238 Elo+
Party 1
Cernunnos
Cernunnos
ChefBoyarDummy
Cernunnos
Level 44
God Stats
12W - 16L
1,356 SR
Queue Stats
238W - 283L
1,496 Elo+
Party 1
Ravana
Ravana
OvalHyperion151
Ravana
Level 49
God Stats
6W - 3L
1,933 SR
Queue Stats
55W - 56L
1,569 Elo+
Party 3
Nu Wa
Nu Wa
ZJN11
Nu Wa
Level 128
God Stats
2W - 0L
1,712 SR
Queue Stats
160W - 120L
1,578 Elo+
Party 3
Cthulhu
Cthulhu
fost11
Cthulhu
Level 67
God Stats
13W - 10L
1,594 SR
Queue Stats
189W - 201L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,617
476
4,040
8,219
2,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Gameover7
Bacchus
12
0 / 0 / 2
7,423
464
5,342
11,613
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 7 / 0
7,121
445
1,733
13,073
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 0
7,769
486
5,595
11,722
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
goldzco21
Kukulkan
13
0 / 5 / 0
7,491
468
3,499
8,176
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmazonBoxBoi
Guan Yu
10
0 / 3 / 2
6,654
416
840
6,185
3,624
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
ChefBoyarDummy
Cernunnos
13
2 / 2 / 1
7,784
487
5,060
6,746
2,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 0 / 4
8,872
555
6,348
6,448
2,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
ZJN11
Nu Wa
16
6 / 0 / 4
9,813
613
14,864
5,790
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
fost11
Cthulhu
14
4 / 0 / 6
8,756
547
7,139
10,995
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
19
19
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AmazonBoxBoi
Guan Yu
0
3
2
0.33
W
Cernunnos
ChefBoyarDummy
Cernunnos
2
2
1
1.25
L
1
3
1
0.5
L
Bacchus
Gameover7
Bacchus
0
0
2
1
L
1
7
0
0.14
L
1
4
0
0.25
W
7
0
4
9
W
Nu Wa
ZJN11
Nu Wa
6
0
4
8
W
Cthulhu
fost11
Cthulhu
4
0
6
7
L
Kukulkan
goldzco21
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
34,251
52,803
Taken
36,164
27,818
Mitigated
18,533
11,677
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AmazonBoxBoi
Guan Yu
840
71
0
419
6,185
3,624
0
330
5,590
0
21,094
W
Cernunnos
ChefBoyarDummy
Cernunnos
5,060
1,932
0
1,784
6,746
2,260
470
2,723
4,023
0
43,645
L
4,040
2,642
0
1,944
8,219
2,553
414
4,299
3,742
0
52,709
L
Bacchus
Gameover7
Bacchus
5,342
358
750
2,101
11,613
10,113
0
5,128
6,236
22,416
0
L
1,733
702
0
3,820
13,073
4,160
0
3,689
9,134
0
39,378
L
5,595
563
0
2,472
11,722
9,103
293
4,034
7,464
0
41,852
W
6,348
2,086
0
928
6,448
2,364
0
306
6,017
0
53,794
W
Nu Wa
ZJN11
Nu Wa
14,864
3,016
0
2,401
5,790
2,006
36
2,676
2,849
65,220
0
W
Cthulhu
fost11
Cthulhu
7,139
866
268
2,540
10,995
8,279
64
2,455
8,494
40,717
0
L
Kukulkan
goldzco21
Kukulkan
3,499
78
0
590
8,176
1,889
0
3,700
4,224
46,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
41,879
419
Minions Killed
398
0
Camps Cleared
0
1,404,547
Distance Traveled
1,482,692
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,654
416
44
3
0
235,747
0
W
Cernunnos
7,784
487
97
6
0
276,675
0
L
Izanami
7,617
476
115
7
0
285,782
2
L
Bacchus
7,423
464
39
2
0
320,652
3
L
Mercury
7,121
445
69
4
0
313,709
1
L
Chaac
7,769
486
98
6
0
219,098
4
W
Ravana
8,872
555
76
5
0
354,276
0
W
Nu Wa
9,813
613
125
8
0
301,373
2
W
Cthulhu
8,756
547
56
4
0
314,621
0
L
Kukulkan
7,491
468
98
6
0
265,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role