Player Matchup

Terra
Terra
JustADank69
Terra
Level 155
God Stats
8W - 4L
1,500 SR
Queue Stats
166W - 156L
1,547 Elo+
Party 2
Zeus
Zeus
PayTrollToll316
Zeus
Level 26
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
YoungLloyd50
Neith
Level 23
God Stats
48W - 28L
1,670 SR
Queue Stats
92W - 69L
1,488 Elo+
Party 2
Team Averages
Level 68
1,632 SR
1,512 Elo+

VS

Team Averages
Level 53
1,564 SR
1,522 Elo+
Hel
Hel
FanxTheRedpanda
Hel
Level 127
God Stats
8W - 6L
1,693 SR
Queue Stats
343W - 342L
1,574 Elo+
Party 1
Medusa
Medusa
SenorDeltor
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,385 Elo+
Party 1
Loki
Loki
SinuTheDoggo
Loki
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
546W - 471L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 19
8,949
814
4,495
9,123
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 1 / 12
9,192
836
14,677
5,271
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
12 / 2 / 7
9,790
890
8,779
6,768
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,014
638
4,057
10,263
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
9
1 / 7 / 1
6,795
618
5,801
12,120
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 7 / 0
7,358
669
4,753
9,028
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
21
Kills
3
3
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
1
0
19
10.5
W
8
1
12
14
L
Medusa
1
7
1
0.21
L
2
7
0
0.29
W
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,951
Damage
14,611
21,162
Taken
31,411
13,234
Mitigated
10,522
9,803
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,057
154
2,008
3,146
10,263
3,421
0
6,920
3,343
26,988
0
W
4,495
336
3,352
4,647
9,123
8,415
264
2,331
6,792
14,861
0
W
14,677
90
0
551
5,271
2,013
886
897
4,374
39,571
0
L
Medusa
5,801
2,126
0
1,469
12,120
3,662
168
6,577
5,543
0
13,872
L
4,753
1,050
0
0
9,028
3,439
0
5,736
3,292
0
20,369
W
8,779
4,269
0
1,253
6,768
2,806
1,894
861
5,907
0
31,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
21,167
113
Minions Killed
92
0
Camps Cleared
0
578,939
Distance Traveled
498,809
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,014
638
56
5
0
176,504
0
W
Terra
8,949
814
17
2
0
213,668
2
W
Zeus
9,192
836
44
4
0
183,959
2
L
Medusa
6,795
618
16
1
0
133,181
1
L
Loki
7,358
669
20
2
0
189,124
1
W
Neith
9,790
890
52
5
0
181,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role