Player Matchup

Sun Wukong
Sun Wukong
GhettoRider413
Sun Wukong
Level 65
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
King Peytron
Bacchus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,211 Elo+
Party 1
Rama
Rama
LoadedWeaponzz
Rama
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 141L
1,147 Elo+
Party 1
Chang'e
Chang'e
RavenWar91
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,516 Elo+
Solo
Bastet
Bastet
Zambooki Native
Bastet
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
138W - 130L
1,441 Elo+
Solo
Team Averages
Level 96
1,455 SR
1,363 Elo+

VS

Team Averages
Level 125
1,500 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
JOSUE BLK
Zeus
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 93L
1,494 Elo+
Party 2
Bellona
Bellona
Virtual Prodigy
Bellona
Level 129
God Stats
4W - 7L
1,500 SR
Queue Stats
394W - 434L
1,467 Elo+
Solo
Chernobog
Chernobog
corka212
Chernobog
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 247L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhettoRider413
Sun Wukong
14
3 / 6 / 3
7,693
769
9,617
15,211
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
King Peytron
Bacchus
13
0 / 5 / 7
7,570
757
6,622
12,398
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 6
6,665
667
7,405
12,439
4,489
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RavenWar91
Chang'e
12
0 / 3 / 4
6,703
670
5,725
10,784
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 3 / 3
8,143
814
15,903
10,004
4,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 0 / 15
9,046
905
9,119
11,128
4,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
 
Ymir
15
2 / 2 / 17
8,988
899
5,147
13,040
14,814
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
16
11 / 4 / 8
10,123
1,012
21,020
8,800
3,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 1 / 14
8,824
882
6,870
18,327
13,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
corka212
Chernobog
14
1 / 1 / 13
8,496
850
11,573
8,035
3,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
87
8
Kills
20
20
Deaths
8
23
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
15
11.5
W
Ymir
 
Ymir
2
2
17
5.25
L
Sun Wukong
GhettoRider413
Sun Wukong
3
6
3
0.75
W
Zeus
11
4
8
3.75
L
Bacchus
King Peytron
Bacchus
0
5
7
0.7
L
0
3
6
1
L
Chang'e
RavenWar91
Chang'e
0
3
4
0.67
W
2
1
14
9
L
5
3
3
2.17
W
Chernobog
corka212
Chernobog
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,272
Damage
53,729
60,836
Taken
59,330
37,325
Mitigated
38,503
27,686
Healing
36,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,119
1,422
10,650
6,418
11,128
4,143
841
2,235
8,793
22,214
0
W
Ymir
 
Ymir
5,147
501
2,293
2,781
13,040
14,814
235
3,626
9,339
14,365
0
L
Sun Wukong
GhettoRider413
Sun Wukong
9,617
1,575
0
2,180
15,211
12,390
0
8,798
6,413
0
21,389
W
Zeus
21,020
1,121
888
893
8,800
3,036
1,056
1,084
7,616
35,242
0
L
Bacchus
King Peytron
Bacchus
6,622
625
170
1,200
12,398
12,240
0
6,158
6,240
11,685
0
L
7,405
5,427
1,362
3,657
12,439
4,489
0
7,502
4,937
0
13,316
L
Chang'e
RavenWar91
Chang'e
5,725
570
11,622
4,557
10,784
4,097
0
7,367
3,417
16,238
0
W
6,870
1,647
1,256
5,650
18,327
13,355
366
4,478
13,753
0
14,335
L
15,903
2,624
1,956
982
10,004
4,109
0
5,461
4,543
0
21,484
W
Chernobog
corka212
Chernobog
11,573
4,036
2,625
2,622
8,035
3,155
1,921
924
7,036
0
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
45,477
81
Minions Killed
134
0
Camps Cleared
0
935,085
Distance Traveled
942,166
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,046
905
33
3
0
210,806
5
W
Ymir
8,988
899
11
1
0
192,143
0
L
Sun Wukong
7,693
769
20
2
0
179,099
0
W
Zeus
10,123
1,012
40
4
0
166,471
1
L
Bacchus
7,570
757
11
1
0
176,787
0
L
Rama
6,665
667
11
1
0
169,518
0
L
Chang'e
6,703
670
22
2
0
194,079
1
W
Bellona
8,824
882
16
2
0
208,608
1
L
Bastet
8,143
814
17
2
0
215,602
0
W
Chernobog
8,496
850
34
3
0
164,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role