Player Matchup

Janus
Janus
AwakenedGawd
Janus
Level 57
God Stats
0W - 1L
1,414 SR
Queue Stats
5W - 16L
1,318 Elo+
Party 2
Artemis
Artemis
Daddys Lilrebal
Artemis
Level 7
God Stats
10W - 21L
1,318 SR
Queue Stats
14W - 26L
1,312 Elo+
Party 3
Da Ji
Da Ji
Fr33shyn3
Da Ji
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 130L
1,496 Elo+
Party 3
Chaac
Chaac
Rozgreaz
Chaac
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 114L
1,300 Elo+
Party 3
Ymir
Ymir
Sxdnxess
Ymir
Level 14
God Stats
0W - 3L
1,261 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 2
Team Averages
Level 46
1,399 SR
1,332 Elo+

VS

Team Averages
Level 90
1,531 SR
1,403 Elo+
Horus
Horus
DysphoriaDemon
Horus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Frowwny
Aphrodite
Level 126
God Stats
3W - 2L
1,506 SR
Queue Stats
57W - 45L
1,326 Elo+
Party 1
Hercules
Hercules
Glazer
Hercules
Level 66
God Stats
10W - 9L
1,360 SR
Queue Stats
99W - 101L
1,375 Elo+
Party 1
Arachne
Arachne
RyGuy PWNS
Arachne
Level 104
God Stats
30W - 18L
1,859 SR
Queue Stats
445W - 462L
1,525 Elo+
Solo
Discordia
Discordia
anthonyl8881
Discordia
Level 31
God Stats
10W - 12L
1,428 SR
Queue Stats
60W - 51L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 13
17,607
927
64,005
23,343
11,704
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 9 / 11
16,145
850
12,368
27,337
13,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Fr33shyn3
Da Ji
20
10 / 12 / 8
18,777
988
40,657
35,186
18,698
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Rozgreaz
Chaac
20
2 / 6 / 16
16,637
876
31,493
34,360
44,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
20
1 / 2 / 14
18,055
950
19,986
30,565
60,840
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 24
18,385
968
23,330
45,762
64,895
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Frowwny
Aphrodite
20
4 / 4 / 24
18,229
959
44,725
36,763
39,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Glazer
Hercules
20
1 / 1 / 24
17,525
922
14,021
40,520
37,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
RyGuy PWNS
Arachne
20
27 / 8 / 6
22,413
1,180
62,048
56,764
29,209
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
anthonyl8881
Discordia
17
0 / 0 / 0
11,810
622
0
0
0

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
115
19
Kills
37
37
Deaths
19
62
Assists
78
Player
Kills
Deaths
Assists
KDA
L
4
8
13
1.31
L
2
9
11
0.83
W
5
6
24
2.83
L
Da Ji
Fr33shyn3
Da Ji
10
12
8
1.17
W
Aphrodite
Frowwny
Aphrodite
4
4
24
4
W
Hercules
Glazer
Hercules
1
1
24
13
L
Chaac
Rozgreaz
Chaac
2
6
16
1.67
W
Arachne
RyGuy PWNS
Arachne
27
8
6
3.75
L
Ymir
1
2
14
4
W
Discordia
anthonyl8881
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,509
Damage
144,124
150,791
Taken
179,809
149,521
Mitigated
170,873
16,515
Healing
98,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
64,005
3,960
0
1,285
23,343
11,704
0
4,828
18,515
105,791
0
L
12,368
6,654
0
2,714
27,337
13,957
0
4,323
23,014
0
35,646
W
23,330
8,964
9,107
15,367
45,762
64,895
0
20,612
24,612
0
41,614
L
Da Ji
Fr33shyn3
Da Ji
40,657
13,408
0
2,550
35,186
18,698
0
10,377
24,809
0
63,509
W
Aphrodite
Frowwny
Aphrodite
44,725
2,677
16,786
19,890
36,763
39,281
0
17,272
19,064
80,394
0
W
Hercules
Glazer
Hercules
14,021
5,366
1,541
16,034
40,520
37,488
0
24,629
15,613
0
51,471
L
Chaac
Rozgreaz
Chaac
31,493
9,075
0
7,593
34,360
44,322
0
17,851
16,509
611
70,053
W
Arachne
RyGuy PWNS
Arachne
62,048
49,384
859
18,530
56,764
29,209
0
20,368
35,918
0
89,544
L
Ymir
19,986
5,649
0
2,373
30,565
60,840
0
7,346
23,219
45,047
0
W
Discordia
anthonyl8881
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,221
Gold Earned
88,362
367
Minions Killed
289
7
Camps Cleared
4
1,688,320
Distance Traveled
1,477,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,607
927
126
7
3
369,464
0
L
Artemis
16,145
850
55
3
1
322,248
1
W
Horus
18,385
968
30
2
1
365,344
0
L
Da Ji
18,777
988
65
3
1
336,492
0
W
Aphrodite
18,229
959
105
6
0
357,132
1
W
Hercules
17,525
922
93
5
0
344,811
0
L
Chaac
16,637
876
78
4
2
323,577
0
W
Arachne
22,413
1,180
61
3
3
410,245
1
L
Ymir
18,055
950
43
2
0
336,539
0
W
Discordia
11,810
622
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role