Player Matchup

Janus
Janus
BunchaNuts
Janus
Level 60
God Stats
1W - 8L
1,500 SR
Queue Stats
334W - 283L
1,495 Elo+
Party 1
Cupid
Cupid
DarkSage264
Cupid
Level 67
God Stats
1W - 2L
1,459 SR
Queue Stats
217W - 159L
1,635 Elo+
Party 1
Ares
Ares
Sardonique
Ares
Level 102
God Stats
10W - 4L
1,555 SR
Queue Stats
225W - 147L
1,558 Elo+
Party 1
Team Averages
Level 76
1,505 SR
1,563 Elo+

VS

Team Averages
Level 17
1,716 SR
1,526 Elo+
Fenrir
Fenrir
N0BL3117
Fenrir
Level 17
God Stats
5W - 2L
1,812 SR
Queue Stats
31W - 21L
1,486 Elo+
Party 2
Neith
Neith
NovaCane11
Neith
Level 7
God Stats
7W - 6L
1,524 SR
Queue Stats
11W - 7L
1,548 Elo+
Party 2
Anubis
Anubis
shergill
Anubis
Level 28
God Stats
15W - 5L
1,812 SR
Queue Stats
191W - 171L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 5 / 3
8,380
698
8,486
7,835
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 3
8,800
733
5,389
11,475
3,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 7 / 3
8,246
687
4,526
12,667
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
N0BL3117
Fenrir
13
9 / 2 / 8
10,196
850
10,550
7,833
3,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
4 / 2 / 10
9,184
765
5,857
6,913
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
shergill
Anubis
15
6 / 1 / 9
9,904
825
9,953
11,311
5,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
19
19
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Janus
2
5
3
0.7
L
2
7
3
0.5
W
Fenrir
N0BL3117
Fenrir
9
2
8
6.5
W
Neith
4
2
10
4.5
L
1
7
3
0.36
W
Anubis
shergill
Anubis
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,401
Damage
26,360
31,977
Taken
26,057
16,019
Mitigated
10,870
4,778
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,486
168
0
500
7,835
2,112
0
2,116
5,719
33,647
0
L
5,389
2,558
80
3,428
11,475
3,408
232
3,745
7,730
0
30,027
W
Fenrir
N0BL3117
Fenrir
10,550
2,073
0
1,582
7,833
3,311
553
3,518
4,129
0
25,608
W
Neith
5,857
1,607
0
943
6,913
2,324
1,206
4,448
2,165
0
35,267
L
4,526
194
0
770
12,667
10,499
0
4,170
8,497
13,312
0
W
Anubis
shergill
Anubis
9,953
1,275
0
6,423
11,311
5,235
503
4,485
6,676
47,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
29,284
98
Minions Killed
168
0
Camps Cleared
0
599,265
Distance Traveled
656,041
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,380
698
54
5
0
199,149
1
L
Cupid
8,800
733
34
3
0
186,408
0
W
Fenrir
10,196
850
23
2
0
237,888
0
W
Neith
9,184
765
68
6
0
214,106
0
L
Ares
8,246
687
10
1
0
213,708
4
W
Anubis
9,904
825
77
6
0
204,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role