Player Matchup

Tyr
Tyr
Lilkk
Tyr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,394 Elo+
Solo
Horus
Horus
NCrelax
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Nonamevega
Guan Yu
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 10L
1,325 Elo+
Solo
Serqet
Serqet
OTPFİORA
Serqet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,237 Elo+
Solo
Anubis
Anubis
Viezvow
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 10
1,546 SR
1,366 Elo+

VS

Team Averages
Level 30
1,548 SR
1,476 Elo+
Discordia
Discordia
BMillz250
Discordia
Level 23
God Stats
9W - 2L
1,548 SR
Queue Stats
20W - 9L
1,582 Elo+
Party 2
Ares
Ares
HellaFresh7
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
ImfamousBeing15
Hachiman
Level 29
God Stats
9W - 7L
1,692 SR
Queue Stats
146W - 136L
1,434 Elo+
Party 2
Bellona
Bellona
JoeMaster
Bellona
Level 14
God Stats
12W - 16L
1,500 SR
Queue Stats
45W - 55L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reaper4797
Tsukuyomi
Level 82
God Stats
6W - 2L
1,500 SR
Queue Stats
240W - 233L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Lilkk
Tyr
1
0 / 0 / 0
4,101
195
0
0
0
Horus
NCrelax
Horus
18
3 / 4 / 6
11,437
545
6,355
14,186
11,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Nonamevega
Guan Yu
14
3 / 9 / 1
9,549
455
5,800
16,951
9,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
OTPFİORA
Serqet
15
3 / 8 / 4
9,275
442
4,533
14,839
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Viezvow
Anubis
16
8 / 7 / 2
10,654
507
13,712
18,617
11,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BMillz250
Discordia
13
0 / 1 / 5
9,040
430
2,848
4,365
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 7
9,394
447
2,239
9,498
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
18
3 / 4 / 7
11,765
560
8,364
12,448
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
JoeMaster
Bellona
19
12 / 4 / 2
12,657
603
16,764
14,701
14,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Reaper4797
Tsukuyomi
20
11 / 3 / 3
12,853
612
17,463
16,115
6,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
17
Kills
27
28
Deaths
17
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
BMillz250
Discordia
0
1
5
2.5
W
1
5
7
0.9
W
Hachiman
3
4
7
1.63
W
Bellona
JoeMaster
Bellona
12
4
2
3.25
L
Tyr
Lilkk
Tyr
0
0
0
0
L
Horus
NCrelax
Horus
3
4
6
1.5
L
Guan Yu
Nonamevega
Guan Yu
3
9
1
0.39
L
Serqet
OTPFİORA
Serqet
3
8
4
0.63
W
Tsukuyomi
Reaper4797
Tsukuyomi
11
3
3
4.17
L
Anubis
Viezvow
Anubis
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
47,678
64,593
Taken
57,127
38,222
Mitigated
34,516
12,393
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BMillz250
Discordia
2,848
490
0
579
4,365
1,108
494
695
3,670
22,031
0
W
2,239
498
0
708
9,498
7,564
291
4,350
4,746
10,164
0
W
Hachiman
8,364
5,150
0
1,226
12,448
4,352
2,943
2,663
9,785
0
73,750
W
Bellona
JoeMaster
Bellona
16,764
6,115
0
2,092
14,701
14,835
1,572
2,333
11,825
0
68,990
L
Tyr
Lilkk
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Horus
NCrelax
Horus
6,355
1,589
417
2,203
14,186
11,100
1,714
434
13,740
727
73,493
L
Guan Yu
Nonamevega
Guan Yu
5,800
1,678
413
2,193
16,951
9,129
0
1,194
15,715
0
22,447
L
Serqet
OTPFİORA
Serqet
4,533
894
0
343
14,839
6,815
0
1,069
13,584
0
23,094
W
Tsukuyomi
Reaper4797
Tsukuyomi
17,463
5,135
0
3,910
16,115
6,657
1,034
4,867
10,908
0
94,285
L
Anubis
Viezvow
Anubis
13,712
524
249
6,575
18,617
11,178
440
2,026
16,467
65,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,016
Gold Earned
55,709
344
Minions Killed
475
0
Camps Cleared
0
1,367,217
Distance Traveled
1,712,486
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,040
430
52
2
0
300,064
2
W
Ares
9,394
447
11
1
0
286,484
0
W
Hachiman
11,765
560
134
6
0
339,053
0
W
Bellona
12,657
603
120
6
0
371,529
1
L
Tyr
4,101
195
0
0
0
0
0
L
Horus
11,437
545
136
6
0
358,368
1
L
Guan Yu
9,549
455
46
2
0
330,002
0
L
Serqet
9,275
442
54
3
0
383,015
2
W
Tsukuyomi
12,853
612
158
8
0
415,356
1
L
Anubis
10,654
507
108
5
0
295,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role