Player Matchup

Heimdallr
Heimdallr
MerchantPlooder
Heimdallr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 10L
1,738 Elo+
Solo
Sol
Sol
Sgt_Ghost_I87
Sol
Level 26
God Stats
35W - 25L
1,600 SR
Queue Stats
114W - 110L
1,533 Elo+
Solo
Izanami
Izanami
TurboT01
Izanami
Level 26
God Stats
8W - 6L
1,462 SR
Queue Stats
361W - 359L
1,386 Elo+
Solo
Ares
Ares
minONchik
Ares
Level 26
God Stats
1W - 4L
1,299 SR
Queue Stats
100W - 117L
1,419 Elo+
Solo
Bellona
Bellona
nghiagi
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,426 Elo+
Solo
Team Averages
Level 23
1,472 SR
1,500 Elo+

VS

Team Averages
Level 21
1,401 SR
1,449 Elo+
Agni
Agni
Akva_Discoteka
Agni
Level 18
God Stats
1W - 3L
1,108 SR
Queue Stats
300W - 312L
1,493 Elo+
Solo
Amaterasu
Amaterasu
LiquidTriple
Amaterasu
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Fenrir
Fenrir
Rob_979
Fenrir
Level 28
God Stats
8W - 6L
1,606 SR
Queue Stats
50W - 59L
1,476 Elo+
Solo
Anhur
Anhur
Squid_Shot
Anhur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,484 Elo+
Solo
Sylvanus
Sylvanus
mefeedron
Sylvanus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 86L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MerchantPlooder
Heimdallr
7
4 / 0 / 1
4,784
797
3,343
4,185
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 2 / 3
4,090
682
759
3,153
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TurboT01
Izanami
5
0 / 0 / 0
3,285
548
1,134
1,790
353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
6
0 / 0 / 0
3,366
561
755
2,043
590
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
nghiagi
Bellona
6
0 / 1 / 0
3,613
602
573
1,781
1,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,467
745
1,473
1,791
950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
LiquidTriple
Amaterasu
4
0 / 1 / 2
3,217
536
706
2,577
998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Rob_979
Fenrir
2
0 / 1 / 1
2,883
481
622
1,339
290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
7
1 / 1 / 0
3,652
609
1,639
2,103
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
mefeedron
Sylvanus
5
0 / 1 / 0
3,666
611
1,527
4,509
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Amaterasu
LiquidTriple
Amaterasu
0
1
2
1
W
Heimdallr
MerchantPlooder
Heimdallr
4
0
1
4.5
L
Fenrir
Rob_979
Fenrir
0
1
1
0.5
W
1
2
3
1.25
L
Anhur
1
1
0
1
W
Izanami
TurboT01
Izanami
0
0
0
0
L
Sylvanus
mefeedron
Sylvanus
0
1
0
0
W
Ares
0
0
0
0
W
Bellona
nghiagi
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,564
Damage
5,967
12,952
Taken
12,319
4,824
Mitigated
5,070
3,640
Healing
3,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,473
285
0
500
1,791
950
0
111
1,680
20,343
1,342
L
Amaterasu
LiquidTriple
Amaterasu
706
379
251
760
2,577
998
0
105
2,447
0
4,114
W
Heimdallr
MerchantPlooder
Heimdallr
3,343
2,169
0
1,249
4,185
2,039
164
433
3,730
0
20,077
L
Fenrir
Rob_979
Fenrir
622
189
0
509
1,339
290
0
115
1,224
0
2,758
W
759
163
0
866
3,153
836
0
1,614
1,539
12,923
0
L
Anhur
1,639
590
0
661
2,103
995
0
0
2,103
0
15,877
W
Izanami
TurboT01
Izanami
1,134
1,069
0
1,008
1,790
353
0
481
1,309
0
12,896
L
Sylvanus
mefeedron
Sylvanus
1,527
606
74
1,242
4,509
1,837
0
1,183
3,326
8,076
0
W
Ares
755
0
0
295
2,043
590
287
436
1,557
8,527
0
W
Bellona
nghiagi
Bellona
573
0
0
222
1,781
1,006
138
0
1,756
0
9,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
17,885
122
Minions Killed
118
0
Camps Cleared
0
543,663
Distance Traveled
473,662
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,467
745
52
9
0
122,359
0
L
Amaterasu
3,217
536
7
1
0
135,772
2
W
Heimdallr
4,784
797
39
7
0
102,956
1
L
Fenrir
2,883
481
8
1
0
29,917
0
W
Sol
4,090
682
24
4
0
118,135
1
L
Anhur
3,652
609
34
6
0
83,383
0
W
Izanami
3,285
548
27
5
0
103,339
0
L
Sylvanus
3,666
611
17
3
0
102,231
1
W
Ares
3,366
561
18
3
0
109,017
1
W
Bellona
3,613
602
14
2
0
110,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role