Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BigDiddles
Set
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
167W - 176L
1,342 Elo+
Party 3
Cernunnos
Cernunnos
Huggabl3PANDA
Cernunnos
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 154L
1,288 Elo+
Party 3
King Arthur
King Arthur
OutcastGhandii
King Arthur
Level 86
God Stats
3W - 7L
1,300 SR
Queue Stats
196W - 182L
1,333 Elo+
Party 3
Persephone
Persephone
SIXTYtheWizard
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 80L
1,410 Elo+
Party 1
Team Averages
Level 82
1,460 SR
1,375 Elo+

VS

Team Averages
Level 122
1,609 SR
1,586 Elo+
Apollo
Apollo
Beto720
Apollo
Level 136
God Stats
14W - 4L
1,984 SR
Queue Stats
368W - 336L
1,567 Elo+
Party 2
Fenrir
Fenrir
PasaMancaa
Fenrir
Level 69
God Stats
3W - 1L
1,559 SR
Queue Stats
27W - 18L
1,758 Elo+
Party 2
Thoth
Thoth
RNAseq
Thoth
Level 154
God Stats
3W - 6L
1,500 SR
Queue Stats
481W - 453L
1,561 Elo+
Party 2
Khepri
Khepri
WilliamAlbert
Khepri
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 61L
1,546 Elo+
Party 2
Bellona
Bellona
Zombabe23
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 5 / 1
7,695
513
3,652
15,717
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 1
6,761
451
3,209
9,423
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Huggabl3PANDA
Cernunnos
12
0 / 4 / 0
6,623
442
4,241
10,634
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
OutcastGhandii
King Arthur
13
1 / 6 / 0
7,730
515
7,353
12,636
5,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
SIXTYtheWizard
Persephone
10
1 / 6 / 0
6,181
412
3,413
9,430
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Beto720
Apollo
17
8 / 0 / 5
10,318
688
12,825
9,171
5,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
PasaMancaa
Fenrir
11
1 / 1 / 5
6,717
448
3,159
6,345
4,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
RNAseq
Thoth
14
10 / 3 / 3
8,901
593
12,107
9,058
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 0 / 4
9,064
604
8,104
10,131
11,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Zombabe23
Bellona
14
2 / 0 / 4
8,186
546
4,521
7,682
5,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
25
25
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
1
0.5
W
Apollo
Beto720
Apollo
8
0
5
10.5
L
0
4
1
0.13
L
Cernunnos
Huggabl3PANDA
Cernunnos
0
4
0
0
L
King Arthur
OutcastGhandii
King Arthur
1
6
0
0.17
W
Fenrir
PasaMancaa
Fenrir
1
1
5
3.5
W
Thoth
RNAseq
Thoth
10
3
3
3.83
L
Persephone
SIXTYtheWizard
Persephone
1
6
0
0.17
W
4
0
4
6
W
Bellona
Zombabe23
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,868
Damage
40,716
57,840
Taken
42,387
25,691
Mitigated
28,831
11,845
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,652
375
0
3,309
15,717
11,074
0
3,709
11,750
27,435
0
W
Apollo
Beto720
Apollo
12,825
8,298
0
3,330
9,171
5,222
3,271
884
8,277
0
80,193
L
3,209
1,160
0
796
9,423
3,267
0
1,825
7,476
0
42,527
L
Cernunnos
Huggabl3PANDA
Cernunnos
4,241
1,946
0
3,067
10,634
2,898
0
1,070
9,516
0
44,519
L
King Arthur
OutcastGhandii
King Arthur
7,353
267
0
1,610
12,636
5,845
48
8,374
4,158
0
48,686
W
Fenrir
PasaMancaa
Fenrir
3,159
1,097
0
620
6,345
4,248
0
2,242
4,049
0
12,849
W
Thoth
RNAseq
Thoth
12,107
236
0
483
9,058
2,933
444
3,322
5,383
45,151
0
L
Persephone
SIXTYtheWizard
Persephone
3,413
266
0
3,063
9,430
2,607
124
4,327
4,728
21,857
0
W
8,104
1,057
0
5,430
10,131
11,131
318
37
10,094
53,766
0
W
Bellona
Zombabe23
Bellona
4,521
1,663
0
513
7,682
5,297
702
143
7,519
0
61,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,990
Gold Earned
43,186
342
Minions Killed
461
0
Camps Cleared
0
1,371,921
Distance Traveled
1,586,852
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,695
513
63
4
0
279,260
0
W
Apollo
10,318
688
149
10
0
307,059
1
L
Set
6,761
451
71
5
0
337,997
3
L
Cernunnos
6,623
442
72
5
0
262,574
4
L
King Arthur
7,730
515
89
6
0
259,761
2
W
Fenrir
6,717
448
18
1
0
324,273
5
W
Thoth
8,901
593
81
5
0
307,768
0
L
Persephone
6,181
412
47
3
0
232,329
1
W
Khepri
9,064
604
113
8
0
294,907
2
W
Bellona
8,186
546
100
7
0
352,845
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role