Player Matchup

Erlang Shen
Erlang Shen
HorrificEmblem
Erlang Shen
Level 26
God Stats
3W - 4L
1,552 SR
Queue Stats
27W - 21L
1,651 Elo+
Party 1
Chiron
Chiron
Lavernius Tyron
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,665 Elo+
Party 1
Anubis
Anubis
flintbeaststeel
Anubis
Level 53
God Stats
5W - 4L
1,758 SR
Queue Stats
37W - 18L
1,651 Elo+
Party 1
Jormungandr
Jormungandr
kEnAnNiLaToR
Jormungandr
Level 18
God Stats
28W - 21L
1,504 SR
Queue Stats
49W - 40L
1,575 Elo+
Party 1
Kali
Kali
trevor843
Kali
Level 36
God Stats
4W - 3L
1,201 SR
Queue Stats
13W - 8L
1,575 Elo+
Party 1
Team Averages
Level 32
1,503 SR
1,623 Elo+

VS

Team Averages
Level 71
1,705 SR
1,553 Elo+
Kukulkan
Kukulkan
Dezuel
Kukulkan
Level 28
God Stats
4W - 4L
1,768 SR
Queue Stats
9W - 10L
1,471 Elo+
Party 2
Tyr
Tyr
Leunamrosk
Tyr
Level 129
God Stats
104W - 92L
1,687 SR
Queue Stats
160W - 162L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
LossRates
Sun Wukong
Level 48
God Stats
10W - 5L
1,540 SR
Queue Stats
97W - 60L
1,692 Elo+
Solo
Apollo
Apollo
Toastedcutlery3
Apollo
Level 44
God Stats
14W - 4L
2,032 SR
Queue Stats
61W - 34L
1,675 Elo+
Solo
Artio
Artio
Zombo13
Artio
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 29L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HorrificEmblem
Erlang Shen
16
1 / 7 / 1
10,029
456
12,120
28,980
29,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 7 / 0
8,854
402
7,309
16,500
5,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 13 / 0
9,897
450
17,731
24,735
12,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
kEnAnNiLaToR
Jormungandr
13
0 / 6 / 1
8,384
381
8,387
21,210
17,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
16
2 / 10 / 1
10,109
460
4,743
20,114
12,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dezuel
Kukulkan
15
2 / 4 / 10
11,176
508
12,847
9,490
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 2 / 9
14,248
648
19,665
19,755
21,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
LossRates
Sun Wukong
20
14 / 1 / 8
14,643
666
22,588
17,430
9,543
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 1 / 6
13,488
613
24,911
23,159
10,584
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Zombo13
Artio
16
6 / 1 / 18
11,386
518
13,195
18,122
15,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
93
9
Kills
42
43
Deaths
9
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dezuel
Kukulkan
2
4
10
1.75
L
Erlang Shen
HorrificEmblem
Erlang Shen
1
7
1
0.21
L
1
7
0
0.14
W
8
2
9
6.25
W
Sun Wukong
LossRates
Sun Wukong
14
1
8
18
W
12
1
6
15
W
Artio
Zombo13
Artio
6
1
18
15
L
5
13
0
0.38
L
Jormungandr
kEnAnNiLaToR
Jormungandr
0
6
1
0.08
L
Kali
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
93,206
111,539
Taken
87,956
77,463
Mitigated
60,594
23,867
Healing
42,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dezuel
Kukulkan
12,847
779
0
885
9,490
3,077
1,367
5,273
4,217
61,847
0
L
Erlang Shen
HorrificEmblem
Erlang Shen
12,120
6,089
0
6,245
28,980
29,546
0
4,472
24,418
486
59,024
L
7,309
1,823
1,318
3,625
16,500
5,815
0
2,525
13,895
0
55,346
W
19,665
3,820
0
8,371
19,755
21,809
4,644
2,274
17,481
0
93,191
W
Sun Wukong
LossRates
Sun Wukong
22,588
5,423
0
7,666
17,430
9,543
41
3,402
14,028
0
130,019
W
24,911
16,723
0
14,496
23,159
10,584
9,715
8,234
14,925
0
108,833
W
Artio
Zombo13
Artio
13,195
885
2,975
8,079
18,122
15,581
80
7,371
10,751
26,094
0
L
17,731
251
0
8,014
24,735
12,243
640
8,938
15,797
59,951
0
L
Jormungandr
kEnAnNiLaToR
Jormungandr
8,387
2,113
185
1,330
21,210
17,540
0
7,441
13,609
35,995
0
L
Kali
4,743
1,602
0
3,150
20,114
12,319
0
2,666
17,448
0
64,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,273
Gold Earned
64,941
477
Minions Killed
630
0
Camps Cleared
0
1,739,000
Distance Traveled
2,148,467
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,176
508
101
5
0
401,231
4
L
Erlang Shen
10,029
456
110
5
0
395,206
1
L
Chiron
8,854
402
114
5
0
359,745
7
W
Tyr
14,248
648
180
8
0
413,145
1
W
Sun Wukong
14,643
666
171
8
0
458,200
2
W
Apollo
13,488
613
161
7
0
407,802
3
W
Artio
11,386
518
17
1
0
468,089
11
L
Anubis
9,897
450
102
5
0
291,263
4
L
Jormungandr
8,384
381
51
2
0
339,551
3
L
Kali
10,109
460
100
5
0
353,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role