Player Matchup

Apollo
Apollo
BDplays1532
Apollo
Level 105
God Stats
1W - 0L
1,611 SR
Queue Stats
101W - 86L
1,789 Elo+
Party 1
Discordia
Discordia
McStabU
Discordia
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Natami
Tsukuyomi
Level 26
God Stats
2W - 0L
1,366 SR
Queue Stats
7W - 15L
1,046 Elo+
Solo
Heimdallr
Heimdallr
Shankualll
Heimdallr
Level 49
God Stats
1W - 0L
1,788 SR
Queue Stats
4W - 1L
1,507 Elo+
Party 1
Chang'e
Chang'e
x7BoUNtyHuNter7x
Chang'e
Level 118
God Stats
2W - 0L
2,068 SR
Queue Stats
121W - 101L
1,966 Elo+
Party 1
Team Averages
Level 80
1,667 SR
1,561 Elo+

VS

Team Averages
Level 64
1,484 SR
1,509 Elo+
Ra
Ra
Davicho566087
Ra
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,671 Elo+
Party 3
Apollo
Apollo
Gorguts--
Apollo
Level 48
God Stats
9W - 12L
1,460 SR
Queue Stats
27W - 32L
1,437 Elo+
Solo
Jormungandr
Jormungandr
LilThicccccy
Jormungandr
Level 93
God Stats
2W - 6L
1,614 SR
Queue Stats
250W - 239L
1,470 Elo+
Party 2
Skadi
Skadi
VsNEclipse
Skadi
Level 27
God Stats
6W - 9L
1,345 SR
Queue Stats
58W - 78L
1,465 Elo+
Party 2
Pele
Pele
alexd10s
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
7 / 5 / 12
10,798
982
16,435
12,964
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
McStabU
Discordia
16
0 / 0 / 13
8,615
783
8,481
4,979
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Natami
Tsukuyomi
13
0 / 3 / 3
6,911
628
1,738
7,342
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Shankualll
Heimdallr
16
5 / 3 / 9
9,872
897
10,369
11,118
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 1 / 5
12,458
1,133
13,259
10,320
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,448
768
4,527
9,672
4,250
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Gorguts--
Apollo
16
4 / 6 / 5
10,350
941
6,420
11,274
4,590
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LilThicccccy
Jormungandr
14
3 / 2 / 6
8,496
772
10,876
14,009
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
14
2 / 6 / 5
8,259
751
9,195
10,270
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
14
1 / 7 / 5
7,547
686
4,750
11,954
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
27
Kills
12
12
Deaths
27
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
5
12
2.6
L
2
6
5
0.75
L
Apollo
Gorguts--
Apollo
4
6
5
1.08
L
Jormungandr
LilThicccccy
Jormungandr
3
2
6
3
W
Discordia
McStabU
Discordia
0
0
13
6.5
W
Tsukuyomi
Natami
Tsukuyomi
0
3
3
0.5
W
Heimdallr
Shankualll
Heimdallr
5
3
9
3.17
L
Skadi
2
6
5
0.75
L
Pele
1
7
5
0.5
W
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,282
Damage
35,768
46,723
Taken
57,179
20,691
Mitigated
27,333
13,580
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,435
10,714
0
2,772
12,964
5,912
1,082
3,797
8,930
0
37,728
L
4,527
239
1,197
2,009
9,672
4,250
0
4,364
5,084
26,793
0
L
Apollo
Gorguts--
Apollo
6,420
4,642
207
2,760
11,274
4,590
288
3,139
7,993
0
29,631
L
Jormungandr
LilThicccccy
Jormungandr
10,876
1,254
0
3,747
14,009
10,460
1
5,200
8,595
27,374
0
W
Discordia
McStabU
Discordia
8,481
333
0
0
4,979
1,860
0
1,316
3,563
30,866
0
W
Tsukuyomi
Natami
Tsukuyomi
1,738
606
0
410
7,342
2,701
700
3,207
4,010
0
9,682
W
Heimdallr
Shankualll
Heimdallr
10,369
4,524
0
2,951
11,118
6,044
782
3,398
7,645
0
36,863
L
Skadi
9,195
4,433
0
320
10,270
3,609
0
4,206
6,028
0
19,061
L
Pele
4,750
396
0
1,531
11,954
4,424
0
4,566
7,196
0
24,712
W
13,259
185
2,830
4,617
10,320
4,174
0
3,363
6,857
28,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,654
Gold Earned
43,100
256
Minions Killed
251
8
Camps Cleared
8
986,647
Distance Traveled
1,054,132
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,798
982
68
6
2
179,906
1
L
Ra
8,448
768
63
6
2
220,607
1
L
Apollo
10,350
941
73
7
4
238,043
4
L
Jormungandr
8,496
772
49
4
0
213,647
1
W
Discordia
8,615
783
59
5
1
215,823
0
W
Tsukuyomi
6,911
628
18
2
1
208,406
0
W
Heimdallr
9,872
897
70
6
2
164,496
2
L
Skadi
8,259
751
19
2
0
190,169
2
L
Pele
7,547
686
47
4
2
191,666
0
W
Chang'e
12,458
1,133
41
4
2
218,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role