Player Matchup

Scylla
Scylla
Gold III
NeroVitus
Scylla
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Silver I
Trypticx
Odin
Silver I
Level 89
God Stats
8W - 7L
1,648 SR
Queue Stats
173W - 127L
1,298 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
ÐoctorJ
Ah Muzen Cab
Gold III
Level 120
God Stats
82W - 59L
1,583 SR
Queue Stats
219W - 184L
1,440 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,577 SR
1,413 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,557 SR
1,315 MMR
Anhur
Anhur
Bronze III
Counteract
Anhur
Bronze III
Level 110
God Stats
15W - 8L
1,726 SR
Queue Stats
81W - 47L
1,592 MMR
Solo
Horus
Horus
Silver III
Legitham24
Horus
Silver III
Level 56
God Stats
9W - 13L
1,374 SR
Queue Stats
72W - 102L
1,192 MMR
Solo
Zeus
Zeus
Silver I
bambam123lol
Zeus
Silver I
Level 108
God Stats
16W - 13L
1,573 SR
Queue Stats
53W - 65L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NeroVitus
Scylla
11
1 / 4 / 2
7,843
713
6,339
9,182
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
9
1 / 5 / 1
7,350
668
3,936
10,904
4,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
11
2 / 5 / 0
7,919
720
9,320
9,005
2,454
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneSobekCthulhuSetCu Chulainn

VS

Bans
YemojaHe BoGebDiscordiaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
8 / 2 / 6
9,337
849
11,844
11,242
4,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
12
1 / 1 / 13
8,258
751
5,176
12,306
12,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 7
9,172
834
9,310
5,130
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
14
14
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
2
6
5.5
W
Horus
1
1
13
7.5
L
Scylla
NeroVitus
Scylla
1
4
2
0.5
L
Odin
1
5
1
0.3
W
5
1
7
8.5
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
26,330
29,091
Taken
28,678
8,810
Mitigated
18,094
1,977
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
11,844
5,984
0
3,352
11,242
4,137
1,694
1,881
9,299
0
51,244
W
Horus
5,176
2,425
2,519
5,486
12,306
12,631
475
2,788
9,212
0
14,543
L
Scylla
NeroVitus
Scylla
6,339
285
0
1,052
9,182
2,137
0
3,055
6,052
23,923
0
L
Odin
3,936
949
0
125
10,904
4,219
0
3,727
6,985
0
8,381
W
9,310
485
0
1,476
5,130
1,326
1,067
1,162
3,812
45,965
0
L
Ah Muzen Cab
ÐoctorJ
Ah Muzen Cab
9,320
3,342
0
800
9,005
2,454
0
2,604
6,301
0
47,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
26,767
118
Minions Killed
181
0
Camps Cleared
0
582,453
Distance Traveled
619,318
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,337
849
89
8
0
191,388
2
W
Horus
8,258
751
20
2
0
227,413
5
L
Scylla
7,843
713
46
4
0
205,492
4
L
Odin
7,350
668
11
1
0
200,421
4
W
Zeus
9,172
834
72
7
0
200,517
2
L
Ah Muzen Cab
7,919
720
61
6
0
176,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role