Player Matchup

Anubis
Anubis
Her_Joker
Anubis
Level 87
God Stats
6W - 7L
1,361 SR
Queue Stats
45W - 78L
1,267 Elo+
Party 1
Arachne
Arachne
HisHarleyQuinn15
Arachne
Level 27
God Stats
8W - 16L
1,359 SR
Queue Stats
36W - 55L
1,301 Elo+
Party 1
Izanami
Izanami
Jokerr 023
Izanami
Level 39
God Stats
9W - 14L
1,618 SR
Queue Stats
163W - 199L
1,569 Elo+
Solo
Bellona
Bellona
fraddyboy
Bellona
Level 20
God Stats
70W - 75L
1,347 SR
Queue Stats
141W - 157L
1,323 Elo+
Party 1
Tyr
Tyr
grub5s
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,684 Elo+
Solo
Team Averages
Level 43
1,437 SR
1,429 Elo+

VS

Team Averages
Level 34
1,464 SR
1,429 Elo+
Da Ji
Da Ji
Fi1terHeadz069
Da Ji
Level 33
God Stats
128W - 125L
1,569 SR
Queue Stats
150W - 158L
1,406 Elo+
Solo
Ganesha
Ganesha
SS-DIMES
Ganesha
Level 33
God Stats
50W - 50L
1,131 SR
Queue Stats
317W - 373L
1,321 Elo+
Solo
Neith
Neith
XxLunar_ScythexX
Neith
Level 50
God Stats
3W - 4L
1,626 SR
Queue Stats
100W - 126L
1,515 Elo+
Party 2
Poseidon
Poseidon
aDrunkFool
Poseidon
Level 37
God Stats
10W - 18L
1,611 SR
Queue Stats
98W - 129L
1,479 Elo+
Party 2
Izanami
Izanami
zombiehuntaTX
Izanami
Level 18
God Stats
20W - 29L
1,382 SR
Queue Stats
44W - 61L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Her_Joker
Anubis
17
0 / 6 / 7
9,852
896
14,548
12,315
6,762
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 10 / 3
9,769
888
5,933
16,643
8,343
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Jokerr 023
Izanami
17
4 / 0 / 5
11,361
1,033
13,404
8,820
3,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
fraddyboy
Bellona
17
2 / 8 / 6
10,196
927
9,019
21,038
13,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
grub5s
Tyr
16
2 / 7 / 4
9,842
895
4,403
18,636
17,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

113

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 16
11,481
1,044
8,852
6,637
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SS-DIMES
Ganesha
17
0 / 3 / 23
10,450
950
3,874
21,296
28,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
9 / 0 / 12
12,317
1,120
19,490
4,944
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
aDrunkFool
Poseidon
17
7 / 5 / 14
11,106
1,010
18,638
11,112
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
18
8 / 0 / 16
11,640
1,058
15,630
6,730
2,988
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
10
Kills
31
31
Deaths
10
25
Assists
81
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Anubis
Her_Joker
Anubis
0
6
7
0.58
L
2
10
3
0.35
L
Izanami
Jokerr 023
Izanami
4
0
5
6.5
W
Ganesha
SS-DIMES
Ganesha
0
3
23
3.83
W
9
0
12
15
W
Poseidon
aDrunkFool
Poseidon
7
5
14
2.8
L
Bellona
fraddyboy
Bellona
2
8
6
0.63
L
Tyr
grub5s
Tyr
2
7
4
0.57
W
Izanami
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
66,484
77,452
Taken
50,719
49,887
Mitigated
40,778
6,630
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,852
2,104
0
460
6,637
3,365
0
1,007
5,559
0
18,005
L
Anubis
Her_Joker
Anubis
14,548
472
0
1,032
12,315
6,762
0
2,864
9,451
28,875
0
L
5,933
4,589
0
2,171
16,643
8,343
0
6,360
10,283
0
16,922
L
Izanami
Jokerr 023
Izanami
13,404
11,858
0
283
8,820
3,681
0
2,418
6,402
0
50,402
W
Ganesha
SS-DIMES
Ganesha
3,874
1,139
0
591
21,296
28,206
0
4,243
16,928
12,760
0
W
19,490
7,765
0
2,729
4,944
2,394
0
2,019
2,850
0
50,692
W
Poseidon
aDrunkFool
Poseidon
18,638
3,123
0
0
11,112
3,825
0
4,444
6,668
34,096
0
L
Bellona
fraddyboy
Bellona
9,019
2,493
0
1,702
21,038
13,809
0
7,907
13,131
0
25,838
L
Tyr
grub5s
Tyr
4,403
487
0
1,442
18,636
17,292
0
2,963
15,673
0
13,251
W
Izanami
15,630
13,142
0
590
6,730
2,988
0
2,835
3,895
0
40,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,020
Gold Earned
56,994
168
Minions Killed
221
6
Camps Cleared
8
922,446
Distance Traveled
898,518
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,481
1,044
34
3
0
211,616
0
L
Anubis
9,852
896
33
3
2
160,535
1
L
Arachne
9,769
888
16
1
2
176,645
0
L
Izanami
11,361
1,033
74
7
2
186,235
0
W
Ganesha
10,450
950
0
0
0
176,962
1
W
Neith
12,317
1,120
70
6
4
165,498
0
W
Poseidon
11,106
1,010
47
4
2
160,638
0
L
Bellona
10,196
927
25
2
0
214,056
2
L
Tyr
9,842
895
20
2
0
184,975
1
W
Izanami
11,640
1,058
70
6
2
183,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role