Player Matchup

Medusa
Medusa
Bonester6969
Medusa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,128 Elo+
Party 2
Hera
Hera
I Kuromei I
Hera
Level 29
God Stats
24W - 18L
1,755 SR
Queue Stats
49W - 34L
1,636 Elo+
Solo
Ymir
Ymir
OffTheWallBully
Ymir
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 9L
1,128 Elo+
Party 2
Team Averages
Level 21
1,585 SR
1,297 Elo+

VS

Team Averages
Level 16
1,479 SR
1,276 Elo+
Neith
Neith
GutBustah4L
Neith
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 1
He Bo
He Bo
KillerRaccoon11
He Bo
Level 17
God Stats
1W - 3L
1,498 SR
Queue Stats
5W - 10L
1,371 Elo+
Party 1
Ganesha
Ganesha
slinky-record8
Ganesha
Level 24
God Stats
0W - 1L
1,440 SR
Queue Stats
21W - 63L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
5 / 0 / 3
8,949
746
8,286
7,899
2,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 2 / 5
8,966
747
9,002
8,713
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 6
7,743
645
2,256
8,189
3,298
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,467
539
2,741
7,347
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
7,808
651
5,443
6,963
2,231
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 3
7,096
591
3,467
8,725
4,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
0
3
6.5
L
0
4
0
0
W
5
2
5
3.75
L
2
4
1
0.63
W
1
1
6
4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
11,651
24,801
Taken
23,035
8,903
Mitigated
9,310
8,748
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,286
2,415
847
3,385
7,899
2,692
1,584
1,990
5,909
0
53,500
L
2,741
1,687
0
178
7,347
2,485
0
3,183
4,164
0
12,217
W
9,002
1,860
555
3,546
8,713
2,913
150
3,734
4,979
31,069
0
L
5,443
45
0
268
6,963
2,231
0
3,177
3,786
20,754
0
W
2,256
382
0
415
8,189
3,298
26
3,286
4,903
12,498
0
L
3,467
271
466
564
8,725
4,594
0
4,906
3,819
11,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
21,371
131
Minions Killed
59
0
Camps Cleared
0
622,093
Distance Traveled
576,991
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,949
746
72
6
0
235,035
2
L
Neith
6,467
539
21
2
0
170,022
0
W
Hera
8,966
747
42
4
0
206,584
6
L
He Bo
7,808
651
37
3
0
197,670
2
W
Ymir
7,743
645
17
1
0
180,474
0
L
Ganesha
7,096
591
1
0
0
209,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role