Player Matchup

Hun Batz
Hun Batz
DreadDuk
Hun Batz
Level 77
God Stats
2W - 2L
1,495 SR
Queue Stats
71W - 72L
1,501 Elo+
Party 2
Anhur
Anhur
DreadKitten
Anhur
Level 149
God Stats
3W - 4L
1,193 SR
Queue Stats
175W - 212L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
DreadOkapi
Baba Yaga
Level 67
God Stats
6W - 11L
1,444 SR
Queue Stats
184W - 211L
1,480 Elo+
Party 2
Merlin
Merlin
DreadWookiee
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,475 Elo+
Party 2
He Bo
He Bo
DreadWunderpus
He Bo
Level 89
God Stats
2W - 7L
1,165 SR
Queue Stats
132W - 177L
1,413 Elo+
Party 2
Team Averages
Level 85
1,359 SR
1,466 Elo+

VS

Team Averages
Level 116
1,549 SR
1,485 Elo+
Ne Zha
Ne Zha
BinkieWinkie
Ne Zha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,401 Elo+
Party 1
Bakasura
Bakasura
ChillSince1992
Bakasura
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
259W - 258L
1,490 Elo+
Party 3
Chang'e
Chang'e
ConverseRhyme60
Chang'e
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 64L
1,529 Elo+
Solo
Artemis
Artemis
Ducky No Swear
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,531 Elo+
Party 1
Nemesis
Nemesis
InaeBox
Nemesis
Level 68
God Stats
3W - 1L
1,747 SR
Queue Stats
319W - 332L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DreadDuk
Hun Batz
15
5 / 7 / 8
9,077
698
12,269
12,864
5,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 8 / 8
8,119
625
7,480
12,929
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baba Yaga
DreadOkapi
Baba Yaga
17
2 / 3 / 12
9,075
698
12,669
11,409
10,911
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
3 / 6 / 7
8,856
681
14,409
12,043
5,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 9
9,283
714
14,431
11,026
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 3 / 12
11,619
894
16,579
23,521
14,388
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
16
3 / 3 / 13
9,556
735
5,998
11,033
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 17
10,904
839
12,712
15,753
6,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 17
10,313
793
16,604
14,786
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
InaeBox
Nemesis
15
4 / 4 / 12
9,408
724
3,557
9,682
4,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
15
Kills
30
30
Deaths
15
44
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
3
12
5.33
W
Bakasura
3
3
13
3.17
W
8
2
17
8.25
L
Hun Batz
DreadDuk
Hun Batz
5
7
8
1.29
L
2
8
8
0.75
L
Baba Yaga
DreadOkapi
Baba Yaga
2
3
12
2.67
L
Merlin
3
6
7
1.08
L
3
6
9
1.25
W
5
3
17
4.5
W
Nemesis
InaeBox
Nemesis
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,258
Damage
55,450
60,271
Taken
74,775
30,116
Mitigated
35,248
17,743
Healing
44,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,579
3,336
867
10,000
23,521
14,388
323
13,957
9,564
0
31,759
W
Bakasura
5,998
4,297
1,611
2,861
11,033
4,931
678
6,645
4,388
0
8,051
W
12,712
767
9,765
10,057
15,753
6,321
378
10,129
5,624
25,541
0
L
Hun Batz
DreadDuk
Hun Batz
12,269
1,975
2,219
2,764
12,864
5,009
0
1,846
10,868
0
22,328
L
7,480
3,317
1,484
518
12,929
4,789
0
2,651
10,158
0
11,274
L
Baba Yaga
DreadOkapi
Baba Yaga
12,669
494
255
3,012
11,409
10,911
0
2,908
7,944
22,928
0
L
Merlin
14,409
538
353
2,378
12,043
5,024
0
2,192
9,630
29,047
0
L
14,431
832
3,223
1,537
11,026
4,383
0
3,115
7,911
25,943
0
W
16,604
7,153
864
4,615
14,786
5,604
3,101
6,054
8,732
0
36,891
W
Nemesis
InaeBox
Nemesis
3,557
561
1,807
1,798
9,682
4,004
557
4,724
4,958
0
7,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,410
Gold Earned
51,800
103
Minions Killed
118
0
Camps Cleared
0
1,027,806
Distance Traveled
1,139,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,619
894
19
1
0
264,774
0
W
Bakasura
9,556
735
31
2
0
216,548
0
W
Chang'e
10,904
839
27
2
0
236,586
1
L
Hun Batz
9,077
698
21
2
0
210,602
1
L
Anhur
8,119
625
9
1
0
170,046
0
L
Baba Yaga
9,075
698
16
1
0
233,952
0
L
Merlin
8,856
681
28
2
0
201,889
0
L
He Bo
9,283
714
29
2
0
211,317
0
W
Artemis
10,313
793
29
2
0
204,638
0
W
Nemesis
9,408
724
12
1
0
217,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role