Player Matchup

Agni
Agni
CokeWalker
Agni
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 97L
1,738 Elo+
Party 2
Scylla
Scylla
Dirtywork1
Scylla
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Soro303
Medusa
Level 25
God Stats
10W - 8L
1,737 SR
Queue Stats
32W - 22L
1,728 Elo+
Party 2
Serqet
Serqet
TuendamVitam
Serqet
Level 103
God Stats
2W - 3L
1,753 SR
Queue Stats
165W - 123L
1,729 Elo+
Party 2
Tsukuyomi
Tsukuyomi
flipfreak08
Tsukuyomi
Level 16
God Stats
5W - 6L
1,465 SR
Queue Stats
7W - 6L
1,442 Elo+
Solo
Team Averages
Level 34
1,591 SR
1,627 Elo+

VS

Team Averages
Level 27
1,480 SR
1,612 Elo+
Awilix
Awilix
HongKongRebuff
Awilix
Level 23
God Stats
1W - 3L
1,281 SR
Queue Stats
31W - 29L
1,668 Elo+
Party 1
Anhur
Anhur
MedicusVI
Anhur
Level 28
God Stats
9W - 9L
1,417 SR
Queue Stats
25W - 24L
1,363 Elo+
Party 1
Horus
Horus
Princehatake
Horus
Level 27
God Stats
2W - 4L
1,290 SR
Queue Stats
349W - 412L
1,523 Elo+
Solo
Baron Samedi
Baron Samedi
Q_741
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,654 Elo+
Party 1
Cthulhu
Cthulhu
UwU rawrs
Cthulhu
Level 29
God Stats
0W - 1L
1,910 SR
Queue Stats
5W - 3L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
6,911
576
9,297
5,850
1,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Dirtywork1
Scylla
12
2 / 1 / 3
7,028
586
3,436
4,044
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Soro303
Medusa
9
2 / 2 / 2
5,687
474
2,128
4,727
1,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
9
1 / 2 / 5
5,923
494
4,300
7,430
3,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
flipfreak08
Tsukuyomi
8
1 / 3 / 0
5,153
429
1,475
5,839
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,260
522
2,271
8,225
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MedicusVI
Anhur
9
1 / 1 / 1
5,415
451
2,519
4,805
1,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
5,215
435
1,504
8,404
4,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Q_741
Baron Samedi
8
0 / 5 / 2
5,105
425
2,597
6,777
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
UwU rawrs
Cthulhu
13
4 / 0 / 0
7,365
614
2,263
4,753
2,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Scylla
Dirtywork1
Scylla
2
1
3
3.5
L
3
1
2
4
L
Anhur
MedicusVI
Anhur
1
1
1
1.5
L
1
5
1
0.3
L
Baron Samedi
Q_741
Baron Samedi
0
5
2
0.2
W
Medusa
Soro303
Medusa
2
2
2
1.5
W
Serqet
1
2
5
1.75
L
Cthulhu
UwU rawrs
Cthulhu
4
0
0
4
W
Tsukuyomi
flipfreak08
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
11,154
27,890
Taken
32,964
8,814
Mitigated
13,177
6,899
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,297
1,006
0
952
5,850
1,600
0
1,249
4,601
40,403
0
W
Scylla
Dirtywork1
Scylla
3,436
164
0
914
4,044
1,127
0
372
3,672
43,081
0
L
2,271
891
0
3,898
8,225
2,632
0
3,681
4,544
0
26,738
L
Anhur
MedicusVI
Anhur
2,519
723
0
1,425
4,805
1,341
196
1,316
3,237
0
19,453
L
1,504
864
344
1,052
8,404
4,214
0
3,127
4,825
0
16,873
L
Baron Samedi
Q_741
Baron Samedi
2,597
286
0
1,088
6,777
2,275
0
3,843
2,823
18,310
0
W
Medusa
Soro303
Medusa
2,128
698
0
1,416
4,727
1,259
791
908
3,819
0
23,255
W
Serqet
4,300
1,270
0
2,808
7,430
3,122
0
1,560
5,870
0
17,971
L
Cthulhu
UwU rawrs
Cthulhu
2,263
138
0
2,923
4,753
2,715
0
527
4,226
42,303
0
W
Tsukuyomi
flipfreak08
Tsukuyomi
1,475
211
27
782
5,839
1,706
495
771
5,068
0
19,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,702
Gold Earned
29,360
263
Minions Killed
260
0
Camps Cleared
0
1,129,629
Distance Traveled
1,146,362
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,911
576
69
6
0
242,112
4
W
Scylla
7,028
586
90
8
0
214,782
2
L
Awilix
6,260
522
54
5
0
275,404
0
L
Anhur
5,415
451
39
3
0
204,206
0
L
Horus
5,215
435
34
3
0
227,686
1
L
Baron Samedi
5,105
425
30
3
0
216,516
2
W
Medusa
5,687
474
47
4
0
204,964
0
W
Serqet
5,923
494
27
2
0
239,018
0
L
Cthulhu
7,365
614
103
9
0
222,550
3
W
Tsukuyomi
5,153
429
30
3
0
228,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role