Player Matchup

Jormungandr
Jormungandr
SamuraiGuy_
Jormungandr
Level 98
God Stats
7W - 5L
1,741 SR
Queue Stats
49W - 40L
1,470 Elo+
Party 2
Scylla
Scylla
snake_bait9036
Scylla
Level 128
God Stats
2W - 1L
1,689 SR
Queue Stats
47W - 33L
1,537 Elo+
Party 2
Neith
Neith
timil_deeps
Neith
Level 126
God Stats
4W - 2L
1,828 SR
Queue Stats
40W - 33L
1,568 Elo+
Party 2
Team Averages
Level 117
1,753 SR
1,525 Elo+

VS

Team Averages
Level 72
1,500 SR
1,488 Elo+
The Morrigan
The Morrigan
QuillianLance
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 182L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigmike_1206
Kumbhakarna
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 67L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
bros2k19
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SamuraiGuy_
Jormungandr
11
5 / 2 / 9
8,605
861
7,032
10,023
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 1 / 7
8,025
803
6,020
4,345
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 11
7,752
775
5,720
4,309
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
QuillianLance
The Morrigan
10
3 / 5 / 0
6,793
679
5,133
6,053
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
bigmike_1206
Kumbhakarna
9
0 / 3 / 2
6,029
603
3,563
10,482
7,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
bros2k19
Danzaburou
8
0 / 8 / 1
5,778
578
3,111
8,282
3,782
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
QuillianLance
The Morrigan
3
5
0
0.6
W
Jormungandr
SamuraiGuy_
Jormungandr
5
2
9
4.75
L
Kumbhakarna
bigmike_1206
Kumbhakarna
0
3
2
0.33
L
Danzaburou
bros2k19
Danzaburou
0
8
1
0.06
W
6
1
7
9.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
11,807
18,677
Taken
24,817
11,234
Mitigated
12,868
5,108
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
QuillianLance
The Morrigan
5,133
474
0
150
6,053
1,936
0
3,877
1,950
21,964
0
W
Jormungandr
SamuraiGuy_
Jormungandr
7,032
2,797
403
2,202
10,023
7,758
163
3,316
6,527
24,265
0
L
Kumbhakarna
bigmike_1206
Kumbhakarna
3,563
560
508
2,495
10,482
7,150
0
5,116
5,176
12,915
0
L
Danzaburou
bros2k19
Danzaburou
3,111
1,353
0
290
8,282
3,782
0
3,613
4,575
0
12,520
W
6,020
948
0
1,308
4,345
1,403
726
2,585
1,566
26,248
0
W
5,720
3,582
0
1,195
4,309
2,073
1,593
2,360
1,840
0
22,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
18,600
113
Minions Killed
68
0
Camps Cleared
0
496,067
Distance Traveled
469,746
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,793
679
37
4
0
144,092
2
W
Jormungandr
8,605
861
34
3
0
166,476
0
L
Kumbhakarna
6,029
603
13
1
0
183,014
1
L
Danzaburou
5,778
578
18
2
0
142,640
0
W
Scylla
8,025
803
39
4
0
170,422
1
W
Neith
7,752
775
40
4
0
159,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role