Player Matchup

Apollo
Apollo
Onehandtouch
Apollo
Level 84
God Stats
1W - 3L
2,012 SR
Queue Stats
1W - 3L
1,776 Elo+
Party 3
Ymir
Ymir
PretzeIBoi
Ymir
Level 114
God Stats
1W - 3L
1,552 SR
Queue Stats
1W - 3L
1,776 Elo+
Party 3
Bakasura
Bakasura
Rebornkraken100
Bakasura
Level 95
God Stats
1W - 1L
1,806 SR
Queue Stats
6W - 9L
1,397 Elo+
Party 3
Chaac
Chaac
YaBoiJesus117
Chaac
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,776 Elo+
Party 3
Janus
Janus
jellybeangang617
Janus
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,839 Elo+
Party 3
Team Averages
Level 91
1,717 SR
1,713 Elo+

VS

Team Averages
Level 131
1,541 SR
1,610 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CptnBibbles
Nu Wa
Level 122
God Stats
21W - 10L
1,700 SR
Queue Stats
340W - 287L
1,612 Elo+
Party 2
Ao Kuang
Ao Kuang
DrFluffyNinja
Ao Kuang
Level 149
God Stats
2W - 0L
1,695 SR
Queue Stats
114W - 107L
1,642 Elo+
Party 1
Bellona
Bellona
Dr_Extra_Crispy
Bellona
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 103L
1,653 Elo+
Party 1
Ymir
Ymir
bewbie_miles
Ymir
Level 128
God Stats
17W - 15L
1,312 SR
Queue Stats
307W - 284L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
0 / 1 / 0
5,808
447
2,560
7,023
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
5,274
406
1,881
8,077
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
10
1 / 3 / 1
6,109
470
2,623
6,486
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 1
6,009
462
5,373
10,921
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 1 / 0
6,469
498
1,784
4,780
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 0 / 5
7,742
596
6,107
3,808
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 5
6,955
535
6,043
4,265
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DrFluffyNinja
Ao Kuang
12
0 / 0 / 5
6,835
526
2,102
9,107
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 3
7,151
550
6,565
9,939
7,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
5 / 0 / 2
6,850
527
3,845
6,072
2,442
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
14
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
5
5.5
W
2
1
5
4.5
W
Ao Kuang
DrFluffyNinja
Ao Kuang
0
0
5
2.5
W
3
1
3
4.5
L
Apollo
0
1
0
0
L
0
5
0
0
L
Bakasura
1
3
1
0.5
L
0
4
1
0.13
W
5
0
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
24,662
37,287
Taken
33,191
17,611
Mitigated
15,555
10,874
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,107
1,798
0
1,140
3,808
1,228
0
673
3,135
0
48,717
W
6,043
756
26
1,502
4,265
1,347
153
267
3,948
48,854
0
W
Ao Kuang
DrFluffyNinja
Ao Kuang
2,102
399
0
6,660
9,107
2,905
0
509
8,262
40,981
0
W
6,565
2,118
0
1,350
9,939
7,633
347
642
8,673
0
38,369
L
Apollo
2,560
1,794
0
3,560
7,023
1,792
357
2,147
4,876
0
34,177
L
1,881
370
0
541
8,077
3,148
38
3,026
5,051
16,735
0
L
Bakasura
2,623
1,675
0
1,117
6,486
3,249
0
2,945
3,541
0
24,315
L
5,373
1,331
0
4,906
10,921
7,944
126
1,706
9,215
0
30,653
W
3,845
652
108
2,063
6,072
2,442
0
1,400
4,610
27,514
0
L
1,784
0
0
750
4,780
1,478
0
2,166
2,614
40,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
35,533
305
Minions Killed
401
0
Camps Cleared
0
1,301,277
Distance Traveled
1,217,822
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,742
596
102
8
0
231,696
5
W
Nu Wa
6,955
535
89
7
0
236,482
1
W
Ao Kuang
6,835
526
94
7
0
281,509
0
W
Bellona
7,151
550
74
6
0
222,092
2
L
Apollo
5,808
447
79
6
0
231,229
2
L
Ymir
5,274
406
32
2
0
266,771
3
L
Bakasura
6,109
470
58
4
0
272,250
0
L
Chaac
6,009
462
41
3
0
247,016
0
W
Ymir
6,850
527
42
3
0
246,043
5
L
Janus
6,469
498
95
7
0
284,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role