Player Matchup

Heimdallr
Heimdallr
Lifehunter
Heimdallr
Level 42
God Stats
2W - 2L
1,435 SR
Queue Stats
24W - 30L
1,293 Elo+
Party 3
Ares
Ares
MBBTG
Ares
Level 23
God Stats
1W - 1L
1,931 SR
Queue Stats
32W - 28L
1,741 Elo+
Party 2
Nemesis
Nemesis
SheThyque
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
SmootherNickel6
Chaac
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,901 Elo+
Party 2
Vulcan
Vulcan
munchiezzzz
Vulcan
Level 26
God Stats
16W - 14L
1,551 SR
Queue Stats
30W - 23L
1,446 Elo+
Solo
Team Averages
Level 22
1,583 SR
1,576 Elo+

VS

Team Averages
Level 18
1,446 SR
1,479 Elo+
King Arthur
King Arthur
Crimsonturtle
King Arthur
Level 27
God Stats
3W - 4L
1,287 SR
Queue Stats
8W - 13L
1,243 Elo+
Solo
Izanami
Izanami
IronHorseArmor
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
binkidoot
Thanatos
Level 22
God Stats
11W - 10L
1,568 SR
Queue Stats
33W - 29L
1,574 Elo+
Party 1
Yemoja
Yemoja
frenchyfries93
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
matteucci99
Hel
Level 15
God Stats
10W - 18L
1,376 SR
Queue Stats
22W - 27L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lifehunter
Heimdallr
9
1 / 4 / 3
5,378
538
3,899
8,436
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
MBBTG
Ares
8
3 / 5 / 1
5,571
557
4,303
9,848
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
SheThyque
Nemesis
7
1 / 4 / 0
4,700
470
2,817
8,133
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,341
634
2,428
3,057
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
4
0 / 4 / 0
3,761
376
248
3,160
920
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crimsonturtle
King Arthur
10
0 / 2 / 0
5,563
556
1,406
5,805
1,881
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 2 / 1
6,392
639
7,614
6,865
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
binkidoot
Thanatos
11
2 / 0 / 5
6,360
636
2,192
6,593
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 4
5,259
526
2,435
6,055
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
10 / 1 / 0
7,344
734
7,775
4,571
1,422
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
17
17
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Crimsonturtle
King Arthur
0
2
0
0
W
5
2
1
2.75
L
Heimdallr
Lifehunter
Heimdallr
1
4
3
0.63
L
Ares
MBBTG
Ares
3
5
1
0.7
L
Nemesis
SheThyque
Nemesis
1
4
0
0.25
L
2
0
0
2
W
Thanatos
binkidoot
Thanatos
2
0
5
4.5
W
0
3
4
0.67
W
10
1
0
10
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
21,422
32,634
Taken
29,889
13,054
Mitigated
9,469
8,461
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Crimsonturtle
King Arthur
1,406
184
0
374
5,805
1,881
0
0
5,557
0
25,367
W
7,614
5,306
0
3,558
6,865
1,782
774
1,583
5,282
0
40,943
L
Heimdallr
Lifehunter
Heimdallr
3,899
1,925
0
3,059
8,436
2,638
0
2,096
6,304
0
27,508
L
Ares
MBBTG
Ares
4,303
910
0
1,022
9,848
4,767
0
2,045
7,731
12,053
0
L
Nemesis
SheThyque
Nemesis
2,817
1,849
0
1,689
8,133
2,547
0
3,167
4,838
0
19,486
L
2,428
220
0
1,841
3,057
2,182
0
0
3,057
0
31,030
W
Thanatos
binkidoot
Thanatos
2,192
823
0
5,580
6,593
2,012
0
470
6,098
0
37,072
W
2,435
1,224
241
588
6,055
2,372
590
1,636
4,419
11,544
0
W
7,775
712
803
2,298
4,571
1,422
984
862
3,709
41,600
0
L
Vulcan
248
62
0
850
3,160
920
0
2,406
494
5,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,751
Gold Earned
30,918
178
Minions Killed
325
0
Camps Cleared
0
861,775
Distance Traveled
1,008,670
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,563
556
74
7
0
205,334
3
W
Izanami
6,392
639
78
8
0
185,797
1
L
Heimdallr
5,378
538
48
5
0
163,590
0
L
Ares
5,571
557
16
2
0
205,655
0
L
Nemesis
4,700
470
35
4
0
230,592
1
L
Chaac
6,341
634
71
7
0
179,289
0
W
Thanatos
6,360
636
75
8
0
233,283
4
W
Yemoja
5,259
526
15
2
0
177,734
1
W
Hel
7,344
734
83
8
0
206,522
2
L
Vulcan
3,761
376
8
1
0
82,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role