Player Matchup

Neith
Neith
GripeNasty
Neith
Level 44
God Stats
4W - 0L
1,770 SR
Queue Stats
47W - 43L
1,430 Elo+
Party 2
Athena
Athena
Zourkri
Athena
Level 83
God Stats
4W - 0L
1,920 SR
Queue Stats
58W - 43L
1,540 Elo+
Party 2
Bellona
Bellona
coolest2louis
Bellona
Level 128
God Stats
8W - 0L
1,721 SR
Queue Stats
258W - 240L
1,475 Elo+
Party 3
Apollo
Apollo
jpepm4321
Apollo
Level 87
God Stats
4W - 5L
1,503 SR
Queue Stats
121W - 122L
1,414 Elo+
Party 3
Mercury
Mercury
trent_wrighteous
Mercury
Level 117
God Stats
37W - 33L
1,466 SR
Queue Stats
1,625W - 1,574L
1,478 Elo+
Solo
Team Averages
Level 92
1,676 SR
1,467 Elo+

VS

Team Averages
Level 99
1,466 SR
1,520 Elo+
Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Chief-Gotti_504
Bakasura
Level 45
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Chernobog
Chernobog
Crazed_Samuri
Chernobog
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 95L
1,506 Elo+
Party 1
Ymir
Ymir
knotjxy
Ymir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 0 / 1
9,684
570
5,384
10,336
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Zourkri
Athena
11
3 / 3 / 3
7,805
459
6,559
19,024
13,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
14
4 / 1 / 5
8,430
496
8,212
11,227
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
jpepm4321
Apollo
12
4 / 3 / 4
7,702
453
9,034
15,138
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
5 / 3 / 4
9,893
582
8,589
14,492
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 2
7,805
459
6,419
5,897
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
12
3 / 4 / 0
7,477
440
7,085
12,856
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
9
0 / 9 / 2
6,268
369
5,078
12,084
4,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Crazed_Samuri
Chernobog
13
0 / 1 / 6
7,995
470
17,182
11,951
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
knotjxy
Ymir
12
4 / 6 / 2
7,931
467
10,860
13,827
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
19
Kills
9
10
Deaths
20
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
0
2
3
L
Cthulhu
 
Cthulhu
3
4
0
0.75
L
Bakasura
0
9
2
0.11
L
Chernobog
Crazed_Samuri
Chernobog
0
1
6
3
W
Neith
3
0
1
3.5
W
Athena
Zourkri
Athena
3
3
3
1.5
W
Bellona
4
1
5
6.5
W
Apollo
jpepm4321
Apollo
4
3
4
2
L
Ymir
knotjxy
Ymir
4
6
2
0.83
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,778
Damage
46,624
70,217
Taken
56,615
36,375
Mitigated
37,663
26,811
Healing
12,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,419
476
0
1,508
5,897
2,476
0
149
5,748
47,433
0
L
Cthulhu
 
Cthulhu
7,085
1,101
0
2,186
12,856
14,646
60
0
12,856
35,785
0
L
Bakasura
5,078
3,460
0
1,463
12,084
4,368
0
451
11,633
0
21,097
L
Chernobog
Crazed_Samuri
Chernobog
17,182
11,065
0
5,515
11,951
4,750
600
2,456
9,495
0
59,852
W
Neith
5,384
1,414
0
2,707
10,336
4,144
1,986
2,956
7,116
0
74,680
W
Athena
Zourkri
Athena
6,559
1,532
270
5,335
19,024
13,200
0
7,410
11,528
18,278
0
W
Bellona
8,212
3,507
0
6,410
11,227
8,106
414
2,945
7,945
0
42,031
W
Apollo
jpepm4321
Apollo
9,034
6,615
159
7,034
15,138
5,302
114
4,932
10,002
0
38,926
L
Ymir
knotjxy
Ymir
10,860
1,656
0
1,420
13,827
11,423
0
3,503
10,324
27,821
0
W
8,589
5,637
0
4,896
14,492
5,623
39
5,143
8,899
0
80,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,514
Gold Earned
37,476
452
Minions Killed
335
0
Camps Cleared
0
1,650,957
Distance Traveled
1,453,582
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,805
459
104
6
0
325,166
3
L
Cthulhu
7,477
440
60
4
0
237,859
0
L
Bakasura
6,268
369
42
2
0
264,746
0
L
Chernobog
7,995
470
104
6
0
311,451
1
W
Neith
9,684
570
145
9
0
311,996
5
W
Athena
7,805
459
24
1
0
339,185
2
W
Bellona
8,430
496
71
4
0
342,044
0
W
Apollo
7,702
453
59
3
0
277,960
0
L
Ymir
7,931
467
25
1
0
314,360
1
W
Mercury
9,893
582
153
9
0
379,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role