Player Matchup

King Arthur
King Arthur
J_Wall_West
King Arthur
Level 28
God Stats
14W - 14L
1,417 SR
Queue Stats
130W - 108L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RONBLEM
Tsukuyomi
Level 21
God Stats
4W - 7L
1,309 SR
Queue Stats
128W - 107L
1,546 Elo+
Party 2
Medusa
Medusa
YAMETE-KUDASAI4
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,854 Elo+
Solo
Cthulhu
Cthulhu
ZIatanforprez
Cthulhu
Level 17
God Stats
36W - 35L
1,531 SR
Queue Stats
71W - 67L
1,461 Elo+
Party 2
Chernobog
Chernobog
hammatimme
Chernobog
Level 13
God Stats
4W - 5L
1,460 SR
Queue Stats
58W - 55L
1,463 Elo+
Party 2
Team Averages
Level 17
1,443 SR
1,571 Elo+

VS

Team Averages
Level 40
1,599 SR
1,652 Elo+
Olorun
Olorun
CokeWalker
Olorun
Level 18
God Stats
2W - 0L
1,787 SR
Queue Stats
145W - 97L
1,729 Elo+
Party 1
Ra
Ra
HunteyBabey
Ra
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
17W - 13L
1,601 Elo+
Solo
Susano
Susano
Princehatake
Susano
Level 27
God Stats
6W - 7L
1,251 SR
Queue Stats
349W - 412L
1,508 Elo+
Solo
Medusa
Medusa
Soro303
Medusa
Level 24
God Stats
10W - 8L
1,698 SR
Queue Stats
32W - 22L
1,702 Elo+
Party 1
Ravana
Ravana
TuendamVitam
Ravana
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
165W - 123L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J_Wall_West
King Arthur
12
1 / 2 / 1
6,569
505
3,243
7,790
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
RONBLEM
Tsukuyomi
10
2 / 5 / 2
6,480
498
4,758
9,100
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,728
441
3,058
6,415
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
9
1 / 4 / 1
5,144
396
4,062
7,690
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
hammatimme
Chernobog
9
1 / 4 / 0
5,402
416
2,412
6,764
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CokeWalker
Olorun
14
5 / 2 / 1
8,201
631
8,859
6,952
4,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 0 / 0
7,952
612
4,801
7,182
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
9
1 / 1 / 1
6,159
474
781
6,947
2,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Soro303
Medusa
12
4 / 1 / 6
7,051
542
5,878
5,875
2,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
11
5 / 1 / 3
7,471
575
6,997
7,868
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
17
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
CokeWalker
Olorun
5
2
1
2.75
W
2
0
0
2
L
King Arthur
J_Wall_West
King Arthur
1
2
1
0.75
W
Susano
1
1
1
1.5
L
Tsukuyomi
RONBLEM
Tsukuyomi
2
5
2
0.6
W
Medusa
Soro303
Medusa
4
1
6
7
W
Ravana
5
1
3
6.5
L
0
2
0
0
L
Cthulhu
1
4
1
0.38
L
Chernobog
hammatimme
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
27,316
37,759
Taken
34,824
16,245
Mitigated
16,224
9,489
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CokeWalker
Olorun
8,859
3,422
0
3,339
6,952
4,508
662
0
6,754
44,191
3,983
W
4,801
1,468
201
3,814
7,182
2,847
0
0
7,182
58,443
0
L
King Arthur
J_Wall_West
King Arthur
3,243
596
0
2,475
7,790
5,583
0
5,000
2,790
0
29,171
W
Susano
781
205
0
651
6,947
2,071
51
0
6,947
0
27,140
L
Tsukuyomi
RONBLEM
Tsukuyomi
4,758
1,729
0
1,692
9,100
2,808
0
3,777
5,313
0
26,348
W
Medusa
Soro303
Medusa
5,878
2,359
0
2,465
5,875
2,157
574
696
5,029
0
30,511
W
Ravana
6,997
1,999
0
3,982
7,868
4,641
47
2,798
4,627
0
26,699
L
3,058
1,237
0
1,778
6,415
2,003
516
4,058
2,099
0
24,931
L
Cthulhu
4,062
573
0
1,760
7,690
4,310
330
0
7,690
10,774
0
L
Chernobog
hammatimme
Chernobog
2,412
1,635
0
1,784
6,764
1,541
544
0
6,764
0
25,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
36,834
224
Minions Killed
384
0
Camps Cleared
0
1,149,889
Distance Traveled
1,205,322
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,201
631
102
8
0
206,869
3
W
Ra
7,952
612
126
10
0
237,080
0
L
King Arthur
6,569
505
50
4
0
239,112
2
W
Susano
6,159
474
50
4
0
238,113
0
L
Tsukuyomi
6,480
498
51
4
0
252,813
0
W
Medusa
7,051
542
73
6
0
240,814
0
W
Ravana
7,471
575
33
3
0
282,446
2
L
Medusa
5,728
441
47
4
0
202,912
0
L
Cthulhu
5,144
396
19
1
0
253,213
2
L
Chernobog
5,402
416
57
4
0
201,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role