Player Matchup

Heimdallr
Heimdallr
Autocurrekt
Heimdallr
Level 136
God Stats
16W - 8L
1,522 SR
Queue Stats
171W - 138L
1,565 Elo+
Party 3
Sun Wukong
Sun Wukong
BoBsagit25
Sun Wukong
Level 55
God Stats
13W - 6L
1,786 SR
Queue Stats
106W - 89L
1,595 Elo+
Party 3
Ares
Ares
BobeJuri
Ares
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 23L
1,684 Elo+
Party 3
Tyr
Tyr
Hbigga
Tyr
Level 124
God Stats
5W - 3L
1,504 SR
Queue Stats
57W - 31L
1,621 Elo+
Party 1
Scylla
Scylla
Raisendori
Scylla
Level 38
God Stats
3W - 1L
1,551 SR
Queue Stats
74W - 42L
1,444 Elo+
Party 1
Team Averages
Level 79
1,573 SR
1,582 Elo+

VS

Team Averages
Level 70
1,563 SR
1,581 Elo+
Jing Wei
Jing Wei
Chanric
Jing Wei
Level 4
God Stats
3W - 1L
1,772 SR
Queue Stats
13W - 6L
1,699 Elo+
Party 2
Terra
Terra
DarknessErob
Terra
Level 127
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 5L
1,153 Elo+
Party 2
Agni
Agni
IChameleonI
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,697 Elo+
Party 2
Hades
Hades
IShyyI
Hades
Level 140
God Stats
1W - 1L
1,816 SR
Queue Stats
31W - 16L
1,685 Elo+
Party 2
Ravana
Ravana
xGoofyx
Ravana
Level 15
God Stats
0W - 3L
1,262 SR
Queue Stats
31W - 17L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Autocurrekt
Heimdallr
18
8 / 2 / 20
11,870
1,187
19,969
11,196
4,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
BoBsagit25
Sun Wukong
17
7 / 1 / 17
11,223
1,122
14,535
12,652
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
0 / 1 / 15
9,647
965
1,571
3,840
2,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Hbigga
Tyr
18
12 / 1 / 14
11,875
1,188
17,829
13,829
13,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Raisendori
Scylla
16
3 / 0 / 13
9,994
999
13,790
7,660
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

291

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chanric
Jing Wei
15
2 / 4 / 3
9,379
938
6,765
12,659
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 4 / 5
9,793
979
7,184
14,912
12,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 2
9,198
920
10,284
11,536
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
IShyyI
Hades
15
2 / 9 / 3
9,592
959
14,307
19,687
11,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
xGoofyx
Ravana
15
0 / 9 / 5
8,785
879
4,748
14,082
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
30
Kills
5
5
Deaths
30
79
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Autocurrekt
Heimdallr
8
2
20
9
W
Sun Wukong
BoBsagit25
Sun Wukong
7
1
17
15.5
W
Ares
0
1
15
7.5
L
Jing Wei
Chanric
Jing Wei
2
4
3
0.88
L
0
4
5
0.63
W
Tyr
Hbigga
Tyr
12
1
14
19
L
1
4
2
0.5
L
Hades
IShyyI
Hades
2
9
3
0.39
W
Scylla
Raisendori
Scylla
3
0
13
9.5
L
Ravana
xGoofyx
Ravana
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,694
Damage
43,288
49,177
Taken
72,876
34,390
Mitigated
40,970
11,513
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Autocurrekt
Heimdallr
19,969
11,609
0
2,795
11,196
4,430
0
7,877
3,163
0
46,336
W
Sun Wukong
BoBsagit25
Sun Wukong
14,535
2,678
0
4,393
12,652
10,745
0
7,259
5,167
0
29,761
W
Ares
1,571
223
0
165
3,840
2,893
0
2,702
1,030
3,467
0
L
Jing Wei
Chanric
Jing Wei
6,765
5,042
0
720
12,659
5,366
0
2,137
10,447
0
21,268
L
7,184
383
2,278
2,500
14,912
12,607
0
5,472
9,291
19,788
0
W
Tyr
Hbigga
Tyr
17,829
2,253
0
4,160
13,829
13,503
0
6,956
6,659
0
38,318
L
10,284
763
0
1,255
11,536
4,085
0
2,391
9,020
25,162
0
L
Hades
IShyyI
Hades
14,307
819
1,226
3,881
19,687
11,936
0
2,466
17,071
42,281
0
W
Scylla
Raisendori
Scylla
13,790
862
0
0
7,660
2,819
0
6,303
1,211
29,828
0
L
Ravana
xGoofyx
Ravana
4,748
813
0
924
14,082
6,976
0
2,895
11,087
185
14,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,609
Gold Earned
46,747
181
Minions Killed
178
5
Camps Cleared
9
898,858
Distance Traveled
1,031,467
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,870
1,187
55
6
2
169,423
0
W
Sun Wukong
11,223
1,122
45
5
0
182,789
0
W
Ares
9,647
965
3
0
0
125,238
0
L
Jing Wei
9,379
938
25
3
5
229,961
0
L
Terra
9,793
979
21
2
1
236,379
0
W
Tyr
11,875
1,188
33
3
2
211,729
1
L
Agni
9,198
920
32
3
2
178,225
2
L
Hades
9,592
959
87
9
1
181,556
0
W
Scylla
9,994
999
45
5
1
209,679
0
L
Ravana
8,785
879
13
1
0
205,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role