Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
DGKmexi-
Ao Kuang
Silver I
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,503 MMR
Party 2
Xbalanque
Xbalanque
Silver I
MauveBisct
Xbalanque
Silver I
Level 140
God Stats
38W - 29L
1,746 SR
Queue Stats
221W - 223L
1,362 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
oCleanon
Erlang Shen
Bronze IV
Level 57
God Stats
1W - 2L
1,420 SR
Queue Stats
4W - 16L
1,126 MMR
Party 2
Hel
Hel
Silver IV
uyi1212
Hel
Silver IV
Level 125
God Stats
7W - 7L
1,316 SR
Queue Stats
45W - 46L
1,364 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 80
1,496 SR
1,371 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,440 SR
1,342 MMR
Camazotz
Camazotz
Silver III
CoCoBudda42
Camazotz
Silver III
Level 98
God Stats
1W - 3L
1,385 SR
Queue Stats
28W - 32L
1,275 MMR
Party 1
Nike
Nike
Bronze IV
GunBoyyDK
Nike
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,321 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
MicroSmokeSleet
Danzaburou
Bronze IV
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 36L
1,346 MMR
Solo
Cthulhu
Cthulhu
Gold V
SaisonBlazeon
Cthulhu
Gold V
Level 101
God Stats
10W - 12L
1,547 SR
Queue Stats
44W - 52L
1,461 MMR
Party 1
Thoth
Thoth
Silver V
dav3215
Thoth
Silver V
Level 84
God Stats
0W - 2L
1,267 SR
Queue Stats
41W - 60L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 2 / 5
11,785
536
7,861
20,838
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
DGKmexi-
Ao Kuang
20
12 / 2 / 4
15,227
692
20,172
22,473
10,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
MauveBisct
Xbalanque
19
0 / 1 / 9
12,903
587
8,256
12,583
4,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
oCleanon
Erlang Shen
19
1 / 1 / 10
12,931
588
7,204
16,540
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
20
11 / 3 / 1
14,950
680
19,973
16,496
6,748
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnNu WaNemesisSetScylla

VS

Bans
PoseidonApolloAphroditeCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CoCoBudda42
Camazotz
19
5 / 3 / 0
11,707
532
10,438
21,170
7,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
18
3 / 8 / 0
11,725
533
9,896
19,723
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
MicroSmokeSleet
Danzaburou
15
1 / 5 / 3
9,501
432
6,810
12,874
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
0 / 4 / 3
8,667
394
8,072
16,155
10,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
dav3215
Thoth
14
0 / 8 / 3
9,195
418
7,922
15,742
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
28
Kills
9
9
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
5
3.25
L
Camazotz
CoCoBudda42
Camazotz
5
3
0
1.67
W
Ao Kuang
DGKmexi-
Ao Kuang
12
2
4
7
L
Nike
3
8
0
0.38
W
Xbalanque
MauveBisct
Xbalanque
0
1
9
4.5
L
Danzaburou
MicroSmokeSleet
Danzaburou
1
5
3
0.5
L
Cthulhu
0
4
3
0.38
L
Thoth
dav3215
Thoth
0
8
3
0.19
W
Erlang Shen
oCleanon
Erlang Shen
1
1
10
6
W
Hel
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
43,138
88,930
Taken
85,664
51,539
Mitigated
40,271
39,875
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,861
971
243
4,788
20,838
21,142
910
6,029
14,658
32,582
0
L
Camazotz
CoCoBudda42
Camazotz
10,438
3,818
0
13,001
21,170
7,162
413
9,159
11,882
0
96,083
W
Ao Kuang
DGKmexi-
Ao Kuang
20,172
5,871
0
8,962
22,473
10,356
3,986
3,584
18,703
136,188
0
L
Nike
9,896
2,681
0
618
19,723
15,448
501
9,577
10,083
0
68,692
W
Xbalanque
MauveBisct
Xbalanque
8,256
2,728
0
4,426
12,583
4,963
4,592
1,839
10,704
0
105,051
L
Danzaburou
MicroSmokeSleet
Danzaburou
6,810
2,784
0
2,372
12,874
3,654
0
7,468
5,336
0
54,362
L
Cthulhu
8,072
379
685
2,611
16,155
10,240
0
10,080
6,019
43,240
0
L
Thoth
dav3215
Thoth
7,922
416
0
571
15,742
3,767
0
11,055
4,338
51,716
0
W
Erlang Shen
oCleanon
Erlang Shen
7,204
3,713
0
11,490
16,540
8,330
4,363
2,567
13,893
0
64,354
W
Hel
19,973
1,020
2,021
7,945
16,496
6,748
1,172
3,848
12,322
109,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,796
Gold Earned
50,795
710
Minions Killed
554
0
Camps Cleared
0
2,189,826
Distance Traveled
1,978,061
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,785
536
36
2
0
428,001
0
L
Camazotz
11,707
532
132
6
0
468,876
3
W
Ao Kuang
15,227
692
160
7
0
475,051
2
L
Nike
11,725
533
148
7
0
332,969
1
W
Xbalanque
12,903
587
182
8
0
427,078
6
L
Danzaburou
9,501
432
99
5
0
377,344
2
L
Cthulhu
8,667
394
68
3
0
421,158
13
L
Thoth
9,195
418
107
5
0
377,714
11
W
Erlang Shen
12,931
588
138
6
0
441,906
3
W
Hel
14,950
680
194
9
0
417,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role