Player Matchup

Scylla
Scylla
BlissCitadel
Scylla
Level 107
God Stats
37W - 23L
1,614 SR
Queue Stats
204W - 179L
1,516 Elo+
Party 1
Ymir
Ymir
RaVeCody
Ymir
Level 66
God Stats
7W - 7L
1,549 SR
Queue Stats
101W - 103L
1,506 Elo+
Solo
Chaac
Chaac
RatthewTheSecond
Chaac
Level 69
God Stats
6W - 2L
1,504 SR
Queue Stats
201W - 184L
1,521 Elo+
Party 1
Pele
Pele
Squishaee
Pele
Level 69
God Stats
7W - 2L
1,815 SR
Queue Stats
240W - 202L
1,496 Elo+
Party 1
Rama
Rama
akg001
Rama
Level 79
God Stats
15W - 14L
1,458 SR
Queue Stats
155W - 132L
1,507 Elo+
Party 1
Team Averages
Level 78
1,588 SR
1,509 Elo+

VS

Team Averages
Level 88
1,441 SR
1,414 Elo+
Cabrakan
Cabrakan
Afroswine
Cabrakan
Level 126
God Stats
19W - 20L
1,681 SR
Queue Stats
208W - 205L
1,508 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Orlanchez
Cu Chulainn
Level 100
God Stats
2W - 3L
1,360 SR
Queue Stats
47W - 51L
1,392 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PlayerNotFound
Tsukuyomi
Level 112
God Stats
0W - 3L
1,331 SR
Queue Stats
109W - 113L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
Scioso
Danzaburou
Level 94
God Stats
3W - 8L
1,478 SR
Queue Stats
123W - 131L
1,444 Elo+
Party 2
Agni
Agni
TheLegumeCritic
Agni
Level 8
God Stats
3W - 7L
1,353 SR
Queue Stats
4W - 10L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
5 / 0 / 5
6,219
622
7,638
3,456
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
8
1 / 0 / 7
5,477
548
2,550
3,517
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 2
5,752
575
2,797
5,110
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
11
8 / 0 / 2
6,945
695
4,123
4,298
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
akg001
Rama
10
5 / 1 / 3
6,074
607
3,770
4,075
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Afroswine
Cabrakan
8
1 / 2 / 0
4,809
481
2,021
6,761
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Orlanchez
Cu Chulainn
9
0 / 3 / 0
4,998
500
4,591
6,800
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
PlayerNotFound
Tsukuyomi
8
0 / 6 / 0
4,761
476
2,785
8,203
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Scioso
Danzaburou
5
0 / 5 / 0
3,850
385
1,519
5,200
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,063
406
1,059
4,318
1,422
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
1
1
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Afroswine
Cabrakan
1
2
0
0.5
W
Scylla
5
0
5
7.5
L
Cu Chulainn
Orlanchez
Cu Chulainn
0
3
0
0
L
Tsukuyomi
PlayerNotFound
Tsukuyomi
0
6
0
0
W
Ymir
1
0
7
4.5
W
1
0
2
2
L
Danzaburou
Scioso
Danzaburou
0
5
0
0
W
Pele
8
0
2
9
L
0
4
0
0
W
Rama
akg001
Rama
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,878
Damage
11,975
20,456
Taken
31,282
7,824
Mitigated
12,829
6,552
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Afroswine
Cabrakan
2,021
179
0
3,004
6,761
4,252
0
3,263
3,332
13,157
0
W
Scylla
7,638
1,222
0
290
3,456
1,076
486
1,170
2,261
30,453
0
L
Cu Chulainn
Orlanchez
Cu Chulainn
4,591
962
0
1,500
6,800
3,844
0
726
5,870
0
23,782
L
Tsukuyomi
PlayerNotFound
Tsukuyomi
2,785
670
0
2,098
8,203
2,109
0
2,570
5,461
0
24,227
W
Ymir
2,550
831
0
1,550
3,517
1,411
0
564
2,953
12,155
0
W
2,797
869
0
1,777
5,110
2,979
677
157
4,717
0
25,362
L
Danzaburou
Scioso
Danzaburou
1,519
467
0
674
5,200
1,202
144
1,270
3,900
0
8,467
W
Pele
4,123
910
0
1,923
4,298
1,278
0
622
3,655
0
32,044
L
1,059
156
0
793
4,318
1,422
0
1,852
2,331
9,847
0
W
Rama
akg001
Rama
3,770
3,131
0
1,012
4,075
1,080
1,093
567
3,483
0
28,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
22,481
257
Minions Killed
152
0
Camps Cleared
0
1,025,505
Distance Traveled
920,637
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,809
481
30
3
0
217,575
1
W
Scylla
6,219
622
41
4
0
181,341
0
L
Cu Chulainn
4,998
500
43
4
0
186,960
4
L
Tsukuyomi
4,761
476
49
5
0
185,666
4
W
Ymir
5,477
548
19
2
0
202,634
4
W
Chaac
5,752
575
67
7
0
222,892
0
L
Danzaburou
3,850
385
12
1
0
152,951
1
W
Pele
6,945
695
67
7
0
237,730
0
L
Agni
4,063
406
18
2
0
177,485
1
W
Rama
6,074
607
63
6
0
180,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role