Player Matchup

Pele
Pele
MrDiabeticMedic
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
536W - 530L
1,451 Elo+
Party 2
Jing Wei
Jing Wei
killer59101
Jing Wei
Level 28
God Stats
24W - 21L
1,459 SR
Queue Stats
551W - 590L
1,432 Elo+
Party 2
Chang'e
Chang'e
paivun
Chang'e
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 177L
1,240 Elo+
Solo
Team Averages
Level 29
1,486 SR
1,375 Elo+

VS

Team Averages
Level 34
1,500 SR
1,435 Elo+
Merlin
Merlin
Beerus300
Merlin
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Manohoe
Xbalanque
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,305 Elo+
Solo
Ares
Ares
XxMoshiiXx
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 14
8,901
809
10,634
11,208
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
killer59101
Jing Wei
13
9 / 2 / 9
9,274
843
9,773
7,063
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
paivun
Chang'e
12
6 / 0 / 14
8,792
799
3,931
4,163
3,247
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beerus300
Merlin
9
1 / 6 / 0
6,880
625
5,805
6,766
4,036
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Manohoe
Xbalanque
9
0 / 9 / 2
6,486
590
5,233
10,282
3,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 7 / 1
6,601
600
3,572
12,357
9,637
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
21
Kills
2
2
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beerus300
Merlin
1
6
0
0.17
L
Xbalanque
Manohoe
Xbalanque
0
9
2
0.11
W
6
0
14
13
L
1
7
1
0.21
W
Jing Wei
killer59101
Jing Wei
9
2
9
6.75
W
Chang'e
paivun
Chang'e
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,338
Damage
14,610
22,434
Taken
29,405
10,867
Mitigated
16,959
7,670
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beerus300
Merlin
5,805
784
588
338
6,766
4,036
0
1,065
5,701
20,962
0
L
Xbalanque
Manohoe
Xbalanque
5,233
2,506
0
419
10,282
3,286
0
849
9,433
0
18,389
W
10,634
3,310
0
3,677
11,208
3,903
445
4,416
6,792
0
44,024
L
3,572
747
0
0
12,357
9,637
0
2,053
10,304
8,770
0
W
Jing Wei
killer59101
Jing Wei
9,773
6,412
0
0
7,063
3,717
1,344
3,438
3,625
0
33,569
W
Chang'e
paivun
Chang'e
3,931
571
2,404
1,589
4,163
3,247
529
1,900
2,263
13,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
19,967
126
Minions Killed
65
0
Camps Cleared
0
589,721
Distance Traveled
440,192
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,880
625
30
3
0
127,379
0
L
Xbalanque
6,486
590
27
2
0
156,164
0
W
Pele
8,901
809
53
5
0
224,291
2
L
Ares
6,601
600
8
1
0
156,649
0
W
Jing Wei
9,274
843
58
5
0
185,603
2
W
Chang'e
8,792
799
15
1
0
179,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role