Player Matchup

Neith
Neith
Anonym0usRival
Neith
Level 17
God Stats
2W - 0L
1,343 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
DIIMPL3
Chang'e
Level 19
God Stats
13W - 12L
1,519 SR
Queue Stats
82W - 91L
1,473 Elo+
Solo
Ares
Ares
DaSalamiLid
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Kiri1234
Cernunnos
Level 9
God Stats
1W - 1L
1,646 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
MilkSquared
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,502 SR
1,495 Elo+

VS

Team Averages
Level 14
1,479 SR
1,423 Elo+
Susano
Susano
Aloaye
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 138L
1,406 Elo+
Solo
Danzaburou
Danzaburou
KinggWavyy
Danzaburou
Level 18
God Stats
53W - 32L
1,559 SR
Queue Stats
167W - 157L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paul32
Cu Chulainn
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Soulbourne
The Morrigan
Level 2
God Stats
5W - 10L
1,273 SR
Queue Stats
20W - 19L
1,261 Elo+
Solo
Izanami
Izanami
VileKitsune
Izanami
Level 27
God Stats
30W - 20L
1,561 SR
Queue Stats
95W - 73L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
9,208
614
3,022
7,907
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
DIIMPL3
Chang'e
15
6 / 0 / 6
9,089
606
5,047
6,507
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 3 / 17
8,660
577
7,074
11,320
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Kiri1234
Cernunnos
13
6 / 3 / 8
8,060
537
7,817
8,833
3,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
MilkSquared
Hun Batz
16
12 / 1 / 6
9,946
663
9,577
8,632
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Aloaye
Susano
13
3 / 3 / 1
7,469
498
4,684
10,564
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KinggWavyy
Danzaburou
10
1 / 8 / 4
6,354
424
3,406
9,399
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Paul32
Cu Chulainn
9
0 / 6 / 1
5,929
395
2,249
8,842
5,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
Soulbourne
The Morrigan
10
1 / 7 / 1
6,608
441
5,759
8,614
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
VileKitsune
Izanami
10
1 / 6 / 4
6,250
417
4,726
7,379
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
30
Kills
6
7
Deaths
30
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
Aloaye
Susano
3
3
1
1.17
W
3
0
3
4.5
W
Chang'e
DIIMPL3
Chang'e
6
0
6
9
W
3
3
17
3.83
L
Danzaburou
KinggWavyy
Danzaburou
1
8
4
0.38
W
Cernunnos
Kiri1234
Cernunnos
6
3
8
3.33
W
Hun Batz
MilkSquared
Hun Batz
12
1
6
15
L
Cu Chulainn
Paul32
Cu Chulainn
0
6
1
0.08
L
The Morrigan
Soulbourne
The Morrigan
1
7
1
0.21
L
Izanami
VileKitsune
Izanami
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,537
Damage
20,824
43,199
Taken
44,798
25,094
Mitigated
19,735
14,327
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Aloaye
Susano
4,684
707
0
2,844
10,564
3,659
0
2,317
8,213
0
39,037
W
3,022
1,714
0
3,062
7,907
3,154
3,449
1,419
6,234
0
53,777
W
Chang'e
DIIMPL3
Chang'e
5,047
405
851
2,829
6,507
2,597
1,380
1,283
5,090
45,874
0
W
7,074
792
0
2,010
11,320
9,766
402
766
10,370
17,681
0
L
Danzaburou
KinggWavyy
Danzaburou
3,406
673
0
969
9,399
4,563
0
2,798
6,601
0
21,952
W
Cernunnos
Kiri1234
Cernunnos
7,817
5,531
0
2,418
8,833
3,923
391
396
8,397
0
45,918
W
Hun Batz
MilkSquared
Hun Batz
9,577
3,148
0
3,157
8,632
5,654
237
275
8,267
0
70,441
L
Cu Chulainn
Paul32
Cu Chulainn
2,249
361
0
244
8,842
5,431
82
2,028
6,814
0
18,572
L
The Morrigan
Soulbourne
The Morrigan
5,759
1,143
0
0
8,614
2,789
0
2,790
5,494
29,738
2,491
L
Izanami
VileKitsune
Izanami
4,726
2,625
0
877
7,379
3,293
0
1,949
5,419
0
23,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,963
Gold Earned
32,610
443
Minions Killed
256
0
Camps Cleared
0
1,447,086
Distance Traveled
1,229,306
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,469
498
69
5
0
316,038
0
W
Neith
9,208
614
119
8
0
280,592
1
W
Chang'e
9,089
606
102
7
0
312,371
1
W
Ares
8,660
577
18
1
0
270,417
0
L
Danzaburou
6,354
424
38
3
0
236,887
1
W
Cernunnos
8,060
537
86
6
0
271,774
0
W
Hun Batz
9,946
663
118
8
0
311,932
0
L
Cu Chulainn
5,929
395
43
3
0
216,949
0
L
The Morrigan
6,608
441
71
5
0
240,093
0
L
Izanami
6,250
417
35
2
0
219,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role