Player Matchup

Agni
Agni
BriGuyFryGuy
Agni
Level 26
God Stats
4W - 0L
1,582 SR
Queue Stats
54W - 39L
1,663 Elo+
Solo
Nemesis
Nemesis
DOGE2MoonVVX
Nemesis
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
111W - 83L
1,530 Elo+
Solo
Neith
Neith
XxGiankarloxX
Neith
Level 22
God Stats
21W - 21L
1,428 SR
Queue Stats
41W - 47L
1,338 Elo+
Solo
Ymir
Ymir
binkidoot
Ymir
Level 22
God Stats
12W - 8L
1,579 SR
Queue Stats
33W - 29L
1,566 Elo+
Party 1
Bellona
Bellona
matteucci99
Bellona
Level 15
God Stats
3W - 3L
1,560 SR
Queue Stats
22W - 27L
1,571 Elo+
Party 1
Team Averages
Level 18
1,530 SR
1,533 Elo+

VS

Team Averages
Level 19
1,435 SR
1,415 Elo+
Cabrakan
Cabrakan
Bezah
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,536 Elo+
Party 2
Merlin
Merlin
Crimsonturtle
Merlin
Level 27
God Stats
2W - 2L
1,253 SR
Queue Stats
8W - 13L
1,253 Elo+
Solo
Bellona
Bellona
Halagator
Bellona
Level 15
God Stats
5W - 7L
1,420 SR
Queue Stats
205W - 236L
1,504 Elo+
Solo
Heimdallr
Heimdallr
RemainsPS
Heimdallr
Level 18
God Stats
1W - 2L
1,503 SR
Queue Stats
13W - 14L
1,438 Elo+
Party 2
Fenrir
Fenrir
topranger77
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,171
646
1,222
2,123
519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
DOGE2MoonVVX
Nemesis
9
5 / 1 / 1
5,633
704
3,660
4,142
1,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
4 / 1 / 1
4,594
574
3,206
3,299
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
8
0 / 1 / 6
4,787
598
2,509
5,333
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
matteucci99
Bellona
10
2 / 0 / 0
5,421
678
980
3,308
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bezah
Cabrakan
7
1 / 3 / 1
4,366
546
2,054
5,338
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 3 / 0
4,516
565
318
2,799
698
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Halagator
Bellona
3
0 / 2 / 0
3,332
417
340
1,584
960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
RemainsPS
Heimdallr
6
1 / 2 / 1
4,082
510
3,288
4,898
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
5
0 / 2 / 0
3,837
480
0
4,176
1,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
12
Kills
3
3
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bezah
Cabrakan
1
3
1
0.5
W
1
0
2
2
L
1
3
0
0.33
W
Nemesis
DOGE2MoonVVX
Nemesis
5
1
1
5.5
L
Bellona
Halagator
Bellona
0
2
0
0
L
Heimdallr
RemainsPS
Heimdallr
1
2
1
0.75
W
4
1
1
4.5
W
Ymir
0
1
6
3
W
Bellona
matteucci99
Bellona
2
0
0
2
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,577
Damage
6,000
18,205
Taken
18,795
7,435
Mitigated
6,975
7,526
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bezah
Cabrakan
2,054
330
0
1,500
5,338
3,074
0
1,335
4,003
9,479
0
W
1,222
106
0
997
2,123
519
185
277
1,846
21,028
0
L
318
62
0
250
2,799
698
0
904
1,895
13,659
0
W
Nemesis
DOGE2MoonVVX
Nemesis
3,660
2,210
0
282
4,142
1,337
0
350
3,792
0
28,070
L
Bellona
Halagator
Bellona
340
105
0
25
1,584
960
0
0
1,492
0
4,707
L
Heimdallr
RemainsPS
Heimdallr
3,288
1,410
0
1,910
4,898
1,233
0
860
4,038
0
16,777
W
3,206
1,318
0
2,013
3,299
748
0
921
2,378
0
15,293
W
Ymir
2,509
505
0
2,875
5,333
2,219
0
824
4,509
13,511
0
W
Bellona
matteucci99
Bellona
980
233
0
1,359
3,308
2,612
1,293
0
3,308
0
25,070
L
Fenrir
0
0
0
1,463
4,176
1,010
0
632
3,544
0
11,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
20,133
228
Minions Killed
130
0
Camps Cleared
0
806,747
Distance Traveled
606,092
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,366
546
23
3
0
129,283
0
W
Agni
5,171
646
51
6
0
140,702
3
L
Merlin
4,516
565
34
4
0
132,825
4
W
Nemesis
5,633
704
55
7
0
178,556
0
L
Bellona
3,332
417
16
2
0
48,334
0
L
Heimdallr
4,082
510
23
3
0
145,340
0
W
Neith
4,594
574
31
4
0
197,902
0
W
Ymir
4,787
598
22
3
0
145,136
2
W
Bellona
5,421
678
69
9
0
144,451
2
L
Fenrir
3,837
480
34
4
0
150,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role