Player Matchup

Neith
Neith
Betiux20
Neith
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
73W - 79L
1,493 Elo+
Solo
Janus
Janus
NiceOneBro_
Janus
Level 7
God Stats
5W - 3L
1,869 SR
Queue Stats
59W - 31L
1,818 Elo+
Solo
Cu Chulainn
Cu Chulainn
SethanIkslo
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,534 Elo+
Party 1
Thor
Thor
TheGhoulZone
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 30L
1,556 Elo+
Party 1
Ymir
Ymir
floatablehawk
Ymir
Level 44
God Stats
6W - 7L
1,325 SR
Queue Stats
70W - 81L
1,477 Elo+
Party 1
Team Averages
Level 18
1,539 SR
1,576 Elo+

VS

Team Averages
Level 17
1,553 SR
1,581 Elo+
Pele
Pele
Gaethjelefthook
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,627 Elo+
Solo
Odin
Odin
Gaizka-11-
Odin
Level 29
God Stats
3W - 2L
1,759 SR
Queue Stats
83W - 78L
1,669 Elo+
Solo
Heimdallr
Heimdallr
Just_N_Side_U
Heimdallr
Level 4
God Stats
2W - 6L
1,485 SR
Queue Stats
17W - 36L
1,382 Elo+
Solo
Cerberus
Cerberus
MastaMind8884
Cerberus
Level 18
God Stats
27W - 17L
1,559 SR
Queue Stats
124W - 125L
1,653 Elo+
Solo
Vulcan
Vulcan
UncleNate828
Vulcan
Level 27
God Stats
1W - 3L
1,463 SR
Queue Stats
74W - 73L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Betiux20
Neith
15
4 / 2 / 4
9,572
504
8,505
10,388
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 3 / 5
12,316
648
18,544
11,381
3,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SethanIkslo
Cu Chulainn
12
0 / 7 / 3
8,021
422
2,097
12,599
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 2 / 9
11,538
607
11,018
14,216
9,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 2 / 4
10,091
531
5,083
10,454
8,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 5
9,210
485
5,965
17,310
5,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
11 / 2 / 3
11,271
593
19,777
16,475
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
Just_N_Side_U
Heimdallr
8
1 / 4 / 3
6,692
352
2,921
7,068
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
MastaMind8884
Cerberus
11
1 / 9 / 2
7,577
399
3,854
21,120
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
1
0 / 1 / 0
5,159
272
0
701
182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
23
Kills
16
16
Deaths
24
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Betiux20
Neith
4
2
4
3
L
3
8
5
0.69
L
11
2
3
6.25
L
Heimdallr
Just_N_Side_U
Heimdallr
1
4
3
0.63
L
Cerberus
MastaMind8884
Cerberus
1
9
2
0.22
W
10
3
5
4.17
W
Cu Chulainn
SethanIkslo
Cu Chulainn
0
7
3
0.21
W
7
2
9
5.75
L
Vulcan
0
1
0
0
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
32,517
59,038
Taken
62,674
34,562
Mitigated
26,732
11,826
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Betiux20
Neith
8,505
3,753
0
3,992
10,388
4,008
3,939
1,297
9,091
0
51,368
L
5,965
883
0
3,738
17,310
5,387
0
5,794
11,441
0
42,636
L
19,777
5,885
0
3,365
16,475
6,200
0
8,458
7,892
0
74,421
L
Heimdallr
Just_N_Side_U
Heimdallr
2,921
1,976
0
1,367
7,068
2,080
0
1,704
5,364
0
14,835
L
Cerberus
MastaMind8884
Cerberus
3,854
61
0
2,430
21,120
12,883
0
7,211
13,884
33,604
0
W
18,544
735
0
1,971
11,381
3,976
2,368
219
11,162
96,175
0
W
Cu Chulainn
SethanIkslo
Cu Chulainn
2,097
434
0
449
12,599
8,372
855
191
12,408
0
18,540
W
11,018
3,516
0
4,273
14,216
9,437
2,490
481
13,735
0
79,646
L
Vulcan
0
0
0
170
701
182
0
460
241
1,691
0
W
5,083
875
0
1,141
10,454
8,769
680
1,666
8,788
30,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,538
Gold Earned
39,909
468
Minions Killed
310
0
Camps Cleared
0
1,735,861
Distance Traveled
1,378,121
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,572
504
85
4
0
317,585
0
L
Pele
9,210
485
69
4
0
362,094
3
L
Odin
11,271
593
140
7
0
338,424
3
L
Heimdallr
6,692
352
27
1
0
345,095
1
L
Cerberus
7,577
399
73
4
0
297,683
2
W
Janus
12,316
648
144
8
0
395,848
0
W
Cu Chulainn
8,021
422
33
2
0
321,814
5
W
Thor
11,538
607
139
7
0
365,843
4
L
Vulcan
5,159
272
1
0
0
34,825
0
W
Ymir
10,091
531
67
4
0
334,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role