Player Matchup

Hercules
Hercules
Arsqueezy
Hercules
Level 107
God Stats
1W - 3L
1,734 SR
Queue Stats
4W - 6L
1,391 Elo+
Party 2
Discordia
Discordia
HanSoloDolo
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Neith
Neith
JustThePhip
Neith
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,470 Elo+
Party 2
Team Averages
Level 85
1,578 SR
1,454 Elo+

VS

Team Averages
Level 54
1,603 SR
1,727 Elo+
Osiris
Osiris
GaneshasGas
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 8L
1,875 Elo+
Party 1
Anhur
Anhur
LameBoyAdvanced
Anhur
Level 129
God Stats
12W - 9L
1,711 SR
Queue Stats
306W - 207L
1,809 Elo+
Party 1
Scylla
Scylla
MOSHPOTATOEZ
Scylla
Level 17
God Stats
7W - 4L
1,597 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arsqueezy
Hercules
14
12 / 1 / 5
10,471
873
9,181
10,648
10,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
HanSoloDolo
Discordia
11
3 / 6 / 9
8,304
692
4,762
6,969
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 14
9,018
752
8,220
6,931
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 6 / 5
7,929
661
5,893
9,499
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
8 / 5 / 1
9,445
787
9,927
11,177
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
0 / 6 / 5
7,526
627
3,614
6,947
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
10
10
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arsqueezy
Hercules
12
1
5
14.5
L
Osiris
2
6
5
0.75
W
Discordia
HanSoloDolo
Discordia
3
6
9
1.25
W
2
3
14
3
L
8
5
1
1.7
L
Scylla
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,163
Damage
19,434
24,548
Taken
27,623
13,971
Mitigated
14,597
3,998
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arsqueezy
Hercules
9,181
2,540
0
1,906
10,648
10,465
204
2,449
7,981
0
20,309
L
Osiris
5,893
1,343
0
860
9,499
8,599
0
1,794
7,639
0
18,668
W
Discordia
HanSoloDolo
Discordia
4,762
552
0
250
6,969
1,659
222
922
5,983
16,700
0
W
8,220
2,740
0
1,842
6,931
1,847
1,130
20
6,911
0
34,761
L
9,927
4,080
0
2,951
11,177
3,905
0
1,674
9,353
0
38,940
L
Scylla
3,614
351
0
101
6,947
2,093
0
1,370
5,502
25,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
24,900
100
Minions Killed
130
0
Camps Cleared
0
620,947
Distance Traveled
604,311
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,471
873
20
2
0
237,123
1
L
Osiris
7,929
661
20
2
0
218,081
3
W
Discordia
8,304
692
25
2
0
174,929
0
W
Neith
9,018
752
55
5
0
208,895
1
L
Anhur
9,445
787
67
6
0
205,404
2
L
Scylla
7,526
627
43
4
0
180,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role