Player Matchup

Discordia
Discordia
Fading Lyfe
Discordia
Level 117
God Stats
22W - 12L
1,776 SR
Queue Stats
62W - 51L
1,572 Elo+
Party 2
Bellona
Bellona
Kohesion
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Tobiitoo
Apollo
Level 27
God Stats
3W - 0L
1,769 SR
Queue Stats
28W - 14L
1,809 Elo+
Party 3
Athena
Athena
kitsucutie
Athena
Level 60
God Stats
3W - 0L
1,729 SR
Queue Stats
17W - 7L
1,644 Elo+
Party 3
Danzaburou
Danzaburou
newplayer4289
Danzaburou
Level 16
God Stats
4W - 2L
1,521 SR
Queue Stats
27W - 17L
1,634 Elo+
Party 2
Team Averages
Level 70
1,659 SR
1,632 Elo+

VS

Team Averages
Level 102
1,677 SR
1,697 Elo+
Sun Wukong
Sun Wukong
ArTŷr
Sun Wukong
Level 153
God Stats
22W - 21L
1,635 SR
Queue Stats
852W - 575L
1,769 Elo+
Party 1
Ymir
Ymir
Nathaner3
Ymir
Level 153
God Stats
13W - 11L
1,686 SR
Queue Stats
822W - 515L
1,772 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NuclearMouse
Tsukuyomi
Level 39
God Stats
1W - 2L
1,477 SR
Queue Stats
35W - 53L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Stunslayer2
Nu Wa
Level 39
God Stats
111W - 47L
1,893 SR
Queue Stats
168W - 88L
1,832 Elo+
Party 1
Neith
Neith
raBÈAN
Neith
Level 128
God Stats
5W - 4L
1,696 SR
Queue Stats
274W - 173L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fading Lyfe
Discordia
20
9 / 5 / 10
14,996
625
13,169
11,173
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Kohesion
Bellona
20
1 / 1 / 7
14,047
585
11,861
15,912
14,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Tobiitoo
Apollo
20
15 / 5 / 8
16,675
695
23,855
20,636
8,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
kitsucutie
Athena
17
2 / 6 / 14
12,554
523
7,177
18,902
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
newplayer4289
Danzaburou
20
11 / 6 / 13
15,937
664
23,813
21,818
9,091
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArTŷr
Sun Wukong
20
2 / 1 / 3
13,327
555
11,001
23,049
20,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
17
5 / 8 / 13
12,071
503
10,476
27,284
30,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
NuclearMouse
Tsukuyomi
17
3 / 10 / 6
11,219
467
9,823
20,092
8,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 10 / 6
11,103
463
11,853
15,404
5,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
raBÈAN
Neith
20
11 / 9 / 4
14,023
584
18,004
20,614
8,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
38
Kills
23
23
Deaths
38
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArTŷr
Sun Wukong
2
1
3
3.5
W
Discordia
Fading Lyfe
Discordia
9
5
10
2.8
W
Bellona
Kohesion
Bellona
1
1
7
4.5
L
Ymir
5
8
13
1.44
L
Tsukuyomi
NuclearMouse
Tsukuyomi
3
10
6
0.6
L
2
10
6
0.5
W
Apollo
Tobiitoo
Apollo
15
5
8
3.8
W
Athena
kitsucutie
Athena
2
6
14
1.5
W
Danzaburou
newplayer4289
Danzaburou
11
6
13
2.92
L
Neith
raBÈAN
Neith
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,875
Damage
61,157
88,441
Taken
106,443
49,184
Mitigated
75,636
27,568
Healing
20,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArTŷr
Sun Wukong
11,001
2,048
0
10,465
23,049
20,909
0
4,058
18,937
0
104,134
W
Discordia
Fading Lyfe
Discordia
13,169
531
0
1,968
11,173
3,965
0
3,309
7,688
85,513
0
W
Bellona
Kohesion
Bellona
11,861
2,437
0
7,124
15,912
14,147
116
1,686
14,102
10,542
75,807
L
Ymir
10,476
1,780
0
1,166
27,284
30,953
0
6,975
20,025
42,964
0
L
Tsukuyomi
NuclearMouse
Tsukuyomi
9,823
1,596
0
4,735
20,092
8,963
189
3,245
16,699
0
70,312
L
11,853
2,877
0
1,497
15,404
5,859
479
4,562
10,548
68,803
0
W
Apollo
Tobiitoo
Apollo
23,855
15,255
0
9,374
20,636
8,829
4,250
4,935
15,536
0
142,079
W
Athena
kitsucutie
Athena
7,177
1,543
0
2,317
18,902
13,152
175
7,258
11,472
38,868
0
W
Danzaburou
newplayer4289
Danzaburou
23,813
14,796
0
6,785
21,818
9,091
0
6,825
14,797
0
148,881
L
Neith
raBÈAN
Neith
18,004
7,127
0
2,869
20,614
8,952
416
2,723
17,809
0
106,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,209
Gold Earned
61,743
761
Minions Killed
671
0
Camps Cleared
0
2,343,848
Distance Traveled
2,235,038
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,327
555
231
10
0
544,353
4
W
Discordia
14,996
625
168
7
0
447,422
12
W
Bellona
14,047
585
193
8
0
485,955
8
L
Ymir
12,071
503
43
2
0
466,809
7
L
Tsukuyomi
11,219
467
104
4
0
440,834
2
L
Nu Wa
11,103
463
116
5
0
406,920
5
W
Apollo
16,675
695
186
8
0
453,047
7
W
Athena
12,554
523
47
2
0
494,632
6
W
Danzaburou
15,937
664
167
7
0
462,792
2
L
Neith
14,023
584
177
7
0
376,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role