Player Matchup

Thanatos
Thanatos
BigOatz
Thanatos
Level 64
God Stats
4W - 5L
1,490 SR
Queue Stats
214W - 189L
1,563 Elo+
Party 2
Horus
Horus
DiscoDanky
Horus
Level 56
God Stats
11W - 8L
1,495 SR
Queue Stats
297W - 331L
1,325 Elo+
Solo
Scylla
Scylla
GiggityGratch
Scylla
Level 74
God Stats
1W - 3L
1,259 SR
Queue Stats
38W - 54L
1,515 Elo+
Solo
Bacchus
Bacchus
Hoshi127
Bacchus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,417 Elo+
Party 2
Apollo
Apollo
SauceGodPope
Apollo
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 71
1,449 SR
1,464 Elo+

VS

Team Averages
Level 105
1,449 SR
1,532 Elo+
Nemesis
Nemesis
Aeolusexee
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eachparchment72
Cthulhu
Level 88
God Stats
2W - 4L
1,426 SR
Queue Stats
67W - 49L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
FullySporked
Nu Wa
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 76L
1,660 Elo+
Solo
King Arthur
King Arthur
ToeDaddy
King Arthur
Level 41
God Stats
2W - 2L
1,318 SR
Queue Stats
37W - 31L
1,527 Elo+
Solo
Apollo
Apollo
lampcandlerug
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigOatz
Thanatos
6
2 / 0 / 1
4,104
586
2,231
2,804
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Horus
8
3 / 0 / 0
4,828
690
1,902
3,457
1,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 0 / 0
3,883
555
758
2,050
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Hoshi127
Bacchus
5
0 / 0 / 4
3,759
537
1,944
3,780
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
4 / 0 / 2
4,533
648
3,776
4,265
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aeolusexee
Nemesis
7
0 / 1 / 0
3,980
569
1,176
4,046
999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 0
3,447
492
1,644
4,443
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 0 / 0
3,986
569
566
2,245
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes

Shoes

+6%
Movement Speed

King Arthur
ToeDaddy
King Arthur
5
0 / 3 / 0
3,482
497
1,509
3,183
1,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 3 / 0
3,439
491
1,804
5,023
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aeolusexee
Nemesis
0
1
0
0
W
Thanatos
BigOatz
Thanatos
2
0
1
2.5
W
Horus
3
0
0
3
L
0
2
0
0
L
0
0
0
0
W
0
0
0
0
W
Bacchus
Hoshi127
Bacchus
0
0
4
2
W
Apollo
4
0
2
5
L
King Arthur
ToeDaddy
King Arthur
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,611
Damage
6,699
16,356
Taken
18,940
5,452
Mitigated
5,620
9,034
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aeolusexee
Nemesis
1,176
442
0
1,874
4,046
999
0
394
3,580
0
16,446
W
Thanatos
BigOatz
Thanatos
2,231
116
270
3,313
2,804
834
238
492
2,212
0
7,649
W
Horus
1,902
1,164
0
1,972
3,457
1,687
140
0
3,457
0
15,421
L
1,644
0
0
2,019
4,443
1,677
0
407
3,990
8,664
0
L
566
152
0
375
2,245
466
0
631
1,496
15,882
0
W
758
147
0
500
2,050
432
0
301
1,671
12,436
0
W
Bacchus
Hoshi127
Bacchus
1,944
84
0
375
3,780
1,500
306
517
3,214
12,887
0
W
Apollo
3,776
2,580
0
2,604
4,265
999
582
573
3,592
0
21,408
L
King Arthur
ToeDaddy
King Arthur
1,509
544
0
340
3,183
1,524
0
0
3,060
0
9,745
L
1,804
831
0
1,320
5,023
954
0
898
3,989
0
14,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,107
Gold Earned
18,334
143
Minions Killed
134
0
Camps Cleared
0
583,710
Distance Traveled
589,296
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,980
569
39
6
0
133,036
3
W
Thanatos
4,104
586
14
2
0
123,065
1
W
Horus
4,828
690
39
6
0
132,564
0
L
Cthulhu
3,447
492
16
2
0
140,310
2
L
Nu Wa
3,986
569
32
5
0
106,563
0
W
Scylla
3,883
555
28
4
0
92,348
0
W
Bacchus
3,759
537
30
4
0
118,375
0
W
Apollo
4,533
648
32
5
0
117,358
2
L
King Arthur
3,482
497
21
3
0
83,287
0
L
Apollo
3,439
491
26
4
0
126,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role