Player Matchup

Xbalanque
Xbalanque
Fuyon22
Xbalanque
Level 61
God Stats
5W - 9L
1,587 SR
Queue Stats
79W - 77L
1,598 Elo+
Solo
Terra
Terra
MirandaNaramaar
Terra
Level 104
God Stats
2W - 2L
1,770 SR
Queue Stats
17W - 27L
1,427 Elo+
Solo
The Morrigan
The Morrigan
Quiuri
The Morrigan
Level 67
God Stats
57W - 68L
1,392 SR
Queue Stats
149W - 166L
1,402 Elo+
Solo
Nemesis
Nemesis
StudentloansXD
Nemesis
Level 55
God Stats
0W - 3L
1,274 SR
Queue Stats
349W - 357L
1,445 Elo+
Party 1
Hercules
Hercules
fardeenie
Hercules
Level 86
God Stats
18W - 11L
1,641 SR
Queue Stats
198W - 213L
1,459 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,466 Elo+

VS

Team Averages
Level 52
1,464 SR
1,403 Elo+
Osiris
Osiris
AkumaOwl
Osiris
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 68L
1,543 Elo+
Party 2
Cerberus
Cerberus
ItsYaBigBoi123
Cerberus
Level 28
God Stats
3W - 2L
1,402 SR
Queue Stats
17W - 26L
1,331 Elo+
Party 2
Serqet
Serqet
ViciousVizsla
Serqet
Level 68
God Stats
11W - 7L
1,519 SR
Queue Stats
32W - 31L
1,466 Elo+
Party 2
Chronos
Chronos
slayerxx2223
Chronos
Level 62
God Stats
3W - 2L
1,400 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 2
Neith
Neith
vegasislegit
Neith
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fuyon22
Xbalanque
12
1 / 3 / 2
7,918
466
6,628
9,169
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 3 / 4
7,596
447
4,417
13,721
8,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Quiuri
The Morrigan
14
4 / 5 / 1
9,031
531
8,693
6,442
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 1
7,814
460
5,896
12,567
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
fardeenie
Hercules
15
2 / 4 / 0
9,114
536
5,417
15,227
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AkumaOwl
Osiris
16
3 / 2 / 2
9,285
546
10,860
10,254
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
13
1 / 2 / 9
7,546
444
3,598
8,614
5,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 2 / 8
9,643
567
9,449
12,318
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
slayerxx2223
Chronos
18
5 / 0 / 4
10,295
606
11,208
12,167
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 2 / 6
8,092
476
7,178
6,757
1,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
18
19
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Osiris
AkumaOwl
Osiris
3
2
2
2
L
Xbalanque
Fuyon22
Xbalanque
1
3
2
0.67
W
Cerberus
1
2
9
2.75
L
0
3
4
0.67
L
The Morrigan
Quiuri
The Morrigan
4
5
1
0.9
L
1
4
1
0.38
W
6
2
8
5
L
Hercules
fardeenie
Hercules
2
4
0
0.5
W
Chronos
slayerxx2223
Chronos
5
0
4
7
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
42,293
57,126
Taken
50,110
31,595
Mitigated
25,892
12,462
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AkumaOwl
Osiris
10,860
4,023
0
1,500
10,254
10,288
524
1,293
8,648
0
52,655
L
Xbalanque
Fuyon22
Xbalanque
6,628
2,403
0
496
9,169
2,676
0
2,243
6,658
0
48,558
W
Cerberus
3,598
117
0
2,681
8,614
5,199
320
2,338
6,276
29,323
0
L
4,417
277
1,090
2,677
13,721
8,309
0
4,762
8,290
21,951
0
L
The Morrigan
Quiuri
The Morrigan
8,693
654
0
940
6,442
2,707
334
3,873
2,569
48,619
2,529
L
5,896
2,151
0
1,525
12,567
5,813
0
3,567
8,779
0
55,164
W
9,449
2,214
0
3,456
12,318
4,293
1,229
1,514
10,342
0
56,737
L
Hercules
fardeenie
Hercules
5,417
1,941
0
5,734
15,227
12,090
346
361
14,602
108
49,060
W
Chronos
slayerxx2223
Chronos
11,208
4,046
0
5,513
12,167
4,279
1,668
4,157
7,738
72,566
0
W
7,178
3,413
0
3,510
6,757
1,833
1,309
828
5,389
0
39,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
44,861
436
Minions Killed
481
0
Camps Cleared
0
1,603,043
Distance Traveled
1,659,960
26
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,285
546
91
5
0
319,745
1
L
Xbalanque
7,918
466
92
5
0
317,837
5
W
Cerberus
7,546
444
65
4
0
349,278
0
L
Terra
7,596
447
25
1
0
366,382
9
L
The Morrigan
9,031
531
105
6
0
276,513
4
L
Nemesis
7,814
460
102
6
0
339,239
7
W
Serqet
9,643
567
101
6
0
371,261
2
L
Hercules
9,114
536
112
7
0
303,072
1
W
Chronos
10,295
606
144
8
0
328,976
2
W
Neith
8,092
476
80
5
0
290,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role