Player Matchup

Sylvanus
Sylvanus
Platinum IV
LURlD
Sylvanus
Platinum IV
Level 102
God Stats
6W - 1L
1,936 SR
Queue Stats
32W - 5L
2,022 MMR
Party 1
Eset
Eset
Platinum IV
Zackgasm
Eset
Platinum IV
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 5L
2,022 MMR
Party 1
Ullr
Ullr
Platinum II
hqzy
Ullr
Platinum II
Level 89
God Stats
10W - 0L
1,998 SR
Queue Stats
31W - 4L
2,085 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,812 SR
2,043 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 88
1,824 SR
1,829 MMR
Cerberus
Cerberus
Gold I
KINGDANGERD
Cerberus
Gold I
Level 76
God Stats
17W - 17L
1,587 SR
Queue Stats
269W - 337L
1,772 MMR
Party 2
Anhur
Anhur
Gold I
ServingPacks
Anhur
Gold I
Level 124
God Stats
8W - 4L
2,213 SR
Queue Stats
89W - 8L
1,887 MMR
Solo
Xing Tian
Xing Tian
Platinum III
ph0enixVNIX
Xing Tian
Platinum III
Level 64
God Stats
25W - 16L
1,672 SR
Queue Stats
573W - 392L
1,828 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LURlD
Sylvanus
10
0 / 2 / 10
7,802
780
4,541
8,148
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Eset
12
4 / 0 / 7
7,965
797
9,983
4,757
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
hqzy
Ullr
12
7 / 1 / 4
8,398
840
10,907
6,701
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HerculesSetHelAresPersephone

VS

Bans
ThothHe BoScyllaAphroditeNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KINGDANGERD
Cerberus
10
2 / 4 / 1
6,801
680
4,955
11,619
5,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 4 / 2
6,711
671
5,364
8,300
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
ph0enixVNIX
Xing Tian
9
0 / 3 / 3
6,713
671
2,711
10,565
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
KINGDANGERD
Cerberus
2
4
1
0.63
W
Sylvanus
LURlD
Sylvanus
0
2
10
2.5
L
1
4
2
0.5
W
Eset
4
0
7
7.5
W
Ullr
hqzy
Ullr
7
1
4
9
L
Xing Tian
ph0enixVNIX
Xing Tian
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
13,030
19,606
Taken
30,484
7,824
Mitigated
14,210
10,136
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
KINGDANGERD
Cerberus
4,955
158
369
3,034
11,619
5,831
0
5,774
5,845
25,612
0
W
Sylvanus
LURlD
Sylvanus
4,541
1,409
1,753
2,939
8,148
4,633
432
2,757
5,391
14,287
0
L
5,364
2,552
0
1,592
8,300
2,628
0
3,764
4,536
0
26,823
W
Eset
9,983
1,140
352
1,536
4,757
1,474
715
2,022
2,735
47,049
0
W
Ullr
hqzy
Ullr
10,907
5,365
0
3,556
6,701
1,717
1,225
3,113
3,588
0
36,335
L
Xing Tian
ph0enixVNIX
Xing Tian
2,711
57
0
1,950
10,565
5,751
0
5,030
5,535
11,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
20,225
139
Minions Killed
116
0
Camps Cleared
0
527,699
Distance Traveled
531,618
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,801
680
51
5
0
160,411
3
W
Sylvanus
7,802
780
24
2
0
179,575
4
L
Anhur
6,711
671
49
5
0
173,287
3
W
Eset
7,965
797
60
6
0
170,897
2
W
Ullr
8,398
840
55
6
0
177,227
4
L
Xing Tian
6,713
671
16
2
0
197,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role