Player Matchup

Osiris
Osiris
AboSlays
Osiris
Level 57
God Stats
2W - 2L
1,360 SR
Queue Stats
29W - 33L
1,436 Elo+
Party 2
Loki
Loki
OmgItsMustafa
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,786 Elo+
Party 2
Ymir
Ymir
RageMelts
Ymir
Level 67
God Stats
24W - 7L
1,887 SR
Queue Stats
214W - 228L
1,404 Elo+
Party 2
Hades
Hades
blade19095
Hades
Level 39
God Stats
5W - 4L
1,673 SR
Queue Stats
81W - 105L
1,421 Elo+
Party 2
Neith
Neith
kingbloodshed
Neith
Level 2
God Stats
3W - 6L
1,764 SR
Queue Stats
4W - 9L
1,754 Elo+
Party 2
Team Averages
Level 36
1,637 SR
1,560 Elo+

VS

Team Averages
Level 21
1,517 SR
1,439 Elo+
Ne Zha
Ne Zha
DarthDemarcus
Ne Zha
Level 18
God Stats
3W - 5L
1,527 SR
Queue Stats
28W - 31L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
G R 1 L L zZz
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,381 Elo+
Party 1
Vamana
Vamana
NfGL HADES3825
Vamana
Level 18
God Stats
0W - 2L
1,249 SR
Queue Stats
100W - 97L
1,427 Elo+
Solo
Apollo
Apollo
VukAschente
Apollo
Level 27
God Stats
41W - 32L
1,695 SR
Queue Stats
134W - 138L
1,466 Elo+
Solo
Nu Wa
Nu Wa
fairyglitter24
Nu Wa
Level 25
God Stats
19W - 10L
1,612 SR
Queue Stats
55W - 78L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AboSlays
Osiris
12
7 / 2 / 7
7,024
585
7,821
9,293
8,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 5 / 7
6,281
523
3,663
8,250
3,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
11
7 / 3 / 6
7,106
592
7,460
10,850
5,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
9
1 / 4 / 3
5,870
489
6,172
9,294
5,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 7
6,561
547
3,984
7,204
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 2
5,503
459
2,412
8,715
2,472
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
G R 1 L L zZz
Erlang Shen
9
2 / 4 / 4
6,260
522
2,114
6,697
2,346
Mace

Mace

+10
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 5 / 7
7,208
601
8,886
13,700
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
1 / 4 / 4
6,364
530
2,401
7,216
2,228
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,424
535
9,146
3,389
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
20
Kills
14
16
Deaths
21
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Osiris
AboSlays
Osiris
7
2
7
5.25
L
2
7
2
0.43
L
Erlang Shen
G R 1 L L zZz
Erlang Shen
2
4
4
1
L
6
5
7
1.9
W
4
5
7
1.5
W
Ymir
7
3
6
3.33
L
Apollo
1
4
4
0.75
W
Hades
1
4
3
0.63
L
3
1
4
5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
24,959
44,891
Taken
39,717
24,457
Mitigated
15,692
14,989
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AboSlays
Osiris
7,821
2,459
0
2,375
9,293
8,182
0
1,719
7,362
0
30,314
L
2,412
1,136
0
1,844
8,715
2,472
0
2,404
6,261
0
16,885
L
Erlang Shen
G R 1 L L zZz
Erlang Shen
2,114
1,306
0
1,360
6,697
2,346
340
2,607
3,990
0
10,818
L
8,886
5,746
135
5,951
13,700
7,594
27
4,831
8,838
0
23,345
W
3,663
1,083
0
2,136
8,250
3,637
0
1,580
6,595
0
18,718
W
Ymir
7,460
1,439
782
3,750
10,850
5,439
559
1,590
9,167
29,010
0
L
Apollo
2,401
1,422
0
1,452
7,216
2,228
990
3,145
4,021
0
24,794
W
Hades
6,172
728
171
3,021
9,294
5,216
122
2,130
7,068
28,722
0
L
9,146
1,309
0
621
3,389
1,052
0
645
2,669
22,352
0
W
3,984
1,637
0
2,754
7,204
1,983
517
2,127
5,027
0
30,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,842
Gold Earned
31,759
228
Minions Killed
187
0
Camps Cleared
0
1,102,630
Distance Traveled
965,237
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,024
585
47
4
0
250,734
5
L
Ne Zha
5,503
459
24
2
0
194,809
0
L
Erlang Shen
6,260
522
33
3
0
170,157
0
L
Vamana
7,208
601
38
3
0
222,984
0
W
Loki
6,281
523
39
3
0
228,910
0
W
Ymir
7,106
592
51
4
0
244,003
1
L
Apollo
6,364
530
57
5
0
174,661
0
W
Hades
5,870
489
43
4
0
208,498
0
L
Nu Wa
6,424
535
35
3
0
202,626
7
W
Neith
6,561
547
48
4
0
170,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role