Player Matchup

Eset
Eset
Lewsto
Eset
Level 149
God Stats
3W - 2L
1,840 SR
Queue Stats
150W - 117L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
MR Albafica
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,619 Elo+
Party 2
Chaac
Chaac
PuddleDuck1994
Chaac
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 3L
1,480 Elo+
Party 1
Rama
Rama
TH AhPuch
Rama
Level 145
God Stats
9W - 9L
1,497 SR
Queue Stats
221W - 252L
1,452 Elo+
Party 2
Horus
Horus
Zewoosh
Horus
Level 156
God Stats
15W - 10L
1,751 SR
Queue Stats
130W - 103L
1,583 Elo+
Party 1
Team Averages
Level 99
1,661 SR
1,545 Elo+

VS

Team Averages
Level 75
1,554 SR
1,320 Elo+
Ra
Ra
Dewphoric
Ra
Level 100
God Stats
7W - 12L
1,646 SR
Queue Stats
72W - 78L
1,399 Elo+
Party 3
Bellona
Bellona
Jamiestock27
Bellona
Level 18
God Stats
1W - 3L
1,469 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 4
Artemis
Artemis
Poelossus
Artemis
Level 124
God Stats
2W - 3L
1,544 SR
Queue Stats
93W - 90L
1,421 Elo+
Party 3
Merlin
Merlin
TheShane16
Merlin
Level 111
God Stats
1W - 2L
1,352 SR
Queue Stats
70W - 50L
1,203 Elo+
Party 4
King Arthur
King Arthur
havok051
King Arthur
Level 24
God Stats
2W - 4L
1,761 SR
Queue Stats
63W - 80L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Lewsto
Eset
20
17 / 1 / 9
14,728
1,052
25,737
13,447
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 0 / 12
13,569
969
20,393
9,015
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 2 / 18
10,022
716
6,733
11,974
10,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
15
3 / 6 / 5
9,880
706
3,703
9,990
3,788
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Zewoosh
Horus
17
5 / 3 / 16
11,897
850
10,061
16,082
18,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
10,097
721
10,049
14,740
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Jamiestock27
Bellona
12
1 / 9 / 1
7,736
553
425
13,437
6,752
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Poelossus
Artemis
15
1 / 7 / 8
8,958
640
9,606
15,175
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
TheShane16
Merlin
17
3 / 6 / 5
9,937
710
18,862
14,446
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
havok051
King Arthur
15
2 / 8 / 5
8,969
641
3,782
20,721
8,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
34
38
Kills
12
12
Deaths
38
60
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
8
3
0.81
L
Bellona
Jamiestock27
Bellona
1
9
1
0.17
W
Eset
Lewsto
Eset
17
1
9
21.5
W
13
0
12
19
L
Artemis
Poelossus
Artemis
1
7
8
0.71
W
0
2
18
4.5
W
Rama
3
6
5
0.92
L
Merlin
TheShane16
Merlin
3
6
5
0.92
W
Horus
Zewoosh
Horus
5
3
16
4.33
L
King Arthur
havok051
King Arthur
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,627
Damage
42,724
60,508
Taken
78,519
41,751
Mitigated
28,588
18,880
Healing
6,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,049
306
417
1,808
14,740
4,549
1
8,626
5,636
38,646
0
L
Bellona
Jamiestock27
Bellona
425
37
0
330
13,437
6,752
0
6,232
6,715
0
3,567
W
Eset
Lewsto
Eset
25,737
3,416
2,036
2,792
13,447
5,620
996
6,512
6,790
58,124
0
W
20,393
6,179
168
3,078
9,015
3,527
1,934
5,298
3,630
66,172
0
L
Artemis
Poelossus
Artemis
9,606
4,287
0
998
15,175
4,501
0
9,619
5,089
0
31,757
W
6,733
969
0
2,964
11,974
10,429
1,103
4,898
6,755
0
18,620
W
Rama
3,703
2,338
0
1,003
9,990
3,788
2,226
6,107
3,853
0
24,321
L
Merlin
TheShane16
Merlin
18,862
624
0
0
14,446
4,306
1
7,503
6,645
61,844
0
W
Horus
Zewoosh
Horus
10,061
4,108
2,933
3,906
16,082
18,387
701
5,856
10,010
0
22,589
L
King Arthur
havok051
King Arthur
3,782
674
0
2,537
20,721
8,480
0
12,262
7,780
0
12,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,096
Gold Earned
45,697
307
Minions Killed
255
10
Camps Cleared
5
1,201,319
Distance Traveled
1,032,732
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,097
721
76
5
2
223,462
4
L
Bellona
7,736
553
2
0
0
180,493
0
W
Eset
14,728
1,052
94
7
2
270,571
0
W
Nu Wa
13,569
969
119
9
4
251,905
0
L
Artemis
8,958
640
49
4
1
210,025
0
W
Chaac
10,022
716
24
2
0
241,465
0
W
Rama
9,880
706
43
3
2
176,004
2
L
Merlin
9,937
710
109
8
2
220,312
2
W
Horus
11,897
850
27
2
2
261,374
1
L
King Arthur
8,969
641
19
1
0
198,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role