Player Matchup

Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CDTFA
Sol
Level 62
God Stats
25W - 21L
1,569 SR
Queue Stats
84W - 65L
1,506 Elo+
Party 3
Ares
Ares
J 40 Ounce
Ares
Level 102
God Stats
12W - 10L
1,532 SR
Queue Stats
200W - 206L
1,418 Elo+
Solo
Anhur
Anhur
SILKTiGA
Anhur
Level 95
God Stats
3W - 8L
1,311 SR
Queue Stats
345W - 334L
1,445 Elo+
Party 3
Tyr
Tyr
hGMotivation
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,471 Elo+
Party 3
Team Averages
Level 91
1,482 SR
1,468 Elo+

VS

Team Averages
Level 82
1,556 SR
1,501 Elo+
Bastet
Bastet
DoC_EnVyuS
Bastet
Level 56
God Stats
8W - 6L
1,500 SR
Queue Stats
237W - 230L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
Dumagod420
Danzaburou
Level 82
God Stats
27W - 22L
1,662 SR
Queue Stats
131W - 106L
1,639 Elo+
Party 2
Cerberus
Cerberus
Fewmrchow420
Cerberus
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
523W - 510L
1,518 Elo+
Party 2
Sol
Sol
IronDarKnight1
Sol
Level 66
God Stats
42W - 41L
1,452 SR
Queue Stats
429W - 435L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Self Given
Cu Chulainn
Level 100
God Stats
21W - 17L
1,668 SR
Queue Stats
647W - 679L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 5 / 6
11,186
533
13,124
20,024
11,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
CDTFA
Sol
17
8 / 9 / 2
11,170
532
27,819
25,794
10,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
3 / 4 / 8
9,879
470
14,579
19,654
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
SILKTiGA
Anhur
14
3 / 8 / 7
9,151
436
12,357
16,338
5,993
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 4 / 0
9,275
442
9,870
21,712
13,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DoC_EnVyuS
Bastet
18
10 / 4 / 6
11,579
551
14,184
17,532
10,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Dumagod420
Danzaburou
18
7 / 4 / 10
11,639
554
14,599
15,012
7,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Fewmrchow420
Cerberus
16
9 / 5 / 12
11,675
556
16,802
35,371
22,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 7
10,217
487
24,404
23,823
9,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Self Given
Cu Chulainn
18
1 / 1 / 4
10,973
523
12,051
16,232
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
20
Kills
30
30
Deaths
20
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
5
6
1.8
L
Sol
CDTFA
Sol
8
9
2
1
W
Bastet
DoC_EnVyuS
Bastet
10
4
6
3.25
W
Danzaburou
Dumagod420
Danzaburou
7
4
10
3
W
Cerberus
Fewmrchow420
Cerberus
9
5
12
3
W
3
6
7
1.08
L
3
4
8
1.75
L
Anhur
SILKTiGA
Anhur
3
8
7
0.81
W
Cu Chulainn
Self Given
Cu Chulainn
1
1
4
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,749
Damage
82,040
103,522
Taken
107,970
59,983
Mitigated
62,936
32,228
Healing
45,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
13,124
2,685
1,094
4,684
20,024
11,312
0
6,676
13,170
0
71,348
L
Sol
CDTFA
Sol
27,819
10,106
0
11,768
25,794
10,142
565
12,571
12,613
65,613
0
W
Bastet
DoC_EnVyuS
Bastet
14,184
5,185
0
3,854
17,532
10,047
0
5,688
11,844
0
68,999
W
Danzaburou
Dumagod420
Danzaburou
14,599
5,091
0
3,627
15,012
7,337
2,172
5,011
10,001
0
60,624
W
Cerberus
Fewmrchow420
Cerberus
16,802
1,426
1,517
16,969
35,371
22,294
708
13,322
22,049
45,880
0
W
24,404
4,087
948
12,610
23,823
9,268
1,356
13,471
10,352
66,594
0
L
14,579
855
708
3,330
19,654
19,484
0
8,435
11,061
34,468
0
L
Anhur
SILKTiGA
Anhur
12,357
6,537
0
4,264
16,338
5,993
1,444
7,422
8,878
0
49,391
W
Cu Chulainn
Self Given
Cu Chulainn
12,051
2,273
0
6,034
16,232
13,990
26
4,906
11,326
9,833
68,050
L
9,870
1,032
0
6,380
21,712
13,052
0
6,932
14,594
0
52,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
56,083
423
Minions Killed
557
0
Camps Cleared
0
1,804,143
Distance Traveled
2,016,625
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,186
533
111
5
0
412,062
10
L
Sol
11,170
532
88
4
0
314,277
0
W
Bastet
11,579
551
107
5
0
444,012
3
W
Danzaburou
11,639
554
103
5
0
380,012
2
W
Cerberus
11,675
556
83
4
0
369,172
1
W
Sol
10,217
487
102
5
0
407,276
2
L
Ares
9,879
470
31
1
0
359,921
6
L
Anhur
9,151
436
84
4
0
331,563
0
W
Cu Chulainn
10,973
523
162
8
0
416,153
3
L
Tyr
9,275
442
109
5
0
386,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role