Player Matchup

Scylla
Scylla
Buckling89
Scylla
Level 63
God Stats
1W - 1L
1,336 SR
Queue Stats
270W - 188L
1,603 Elo+
Party 2
Ra
Ra
HonchoHork
Ra
Level 32
God Stats
3W - 0L
1,873 SR
Queue Stats
211W - 172L
1,675 Elo+
Party 1
Apollo
Apollo
MasonOTF
Apollo
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TheRealSiegel
Cerberus
Level 28
God Stats
16W - 8L
1,559 SR
Queue Stats
362W - 261L
1,650 Elo+
Party 2
Ne Zha
Ne Zha
polkapine
Ne Zha
Level 45
God Stats
3W - 2L
1,853 SR
Queue Stats
123W - 93L
1,672 Elo+
Party 1
Team Averages
Level 43
1,624 SR
1,620 Elo+

VS

Team Averages
Level 81
1,669 SR
1,676 Elo+
Apollo
Apollo
BDplays1532
Apollo
Level 105
God Stats
8W - 4L
1,623 SR
Queue Stats
223W - 216L
1,591 Elo+
Party 3
Aphrodite
Aphrodite
McStabU
Aphrodite
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 81L
1,751 Elo+
Party 3
Cernunnos
Cernunnos
Shankualll
Cernunnos
Level 49
God Stats
4W - 3L
1,663 SR
Queue Stats
17W - 18L
1,649 Elo+
Party 3
Tsukuyomi
Tsukuyomi
squiggilysquid
Tsukuyomi
Level 32
God Stats
4W - 3L
1,977 SR
Queue Stats
62W - 97L
1,799 Elo+
Solo
Anubis
Anubis
x7BoUNtyHuNter7x
Anubis
Level 118
God Stats
3W - 2L
1,585 SR
Queue Stats
223W - 216L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buckling89
Scylla
20
8 / 5 / 9
16,091
575
20,543
16,265
6,724
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 18
15,153
541
12,844
19,504
24,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
MasonOTF
Apollo
20
7 / 3 / 8
14,842
530
14,856
15,640
10,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
TheRealSiegel
Cerberus
20
6 / 3 / 8
15,308
547
10,734
22,542
24,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
polkapine
Ne Zha
20
9 / 4 / 13
15,984
571
25,282
27,429
13,207
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
9 / 8 / 4
14,985
535
18,326
27,376
10,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
McStabU
Aphrodite
18
1 / 5 / 10
12,238
437
7,182
18,042
17,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Shankualll
Cernunnos
20
0 / 6 / 6
12,572
449
14,580
23,199
8,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
squiggilysquid
Tsukuyomi
19
5 / 10 / 9
12,789
457
10,882
22,763
8,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 6 / 6
13,228
472
16,074
23,186
12,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
35
Kills
18
18
Deaths
35
56
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Apollo
9
8
4
1.38
W
Scylla
Buckling89
Scylla
8
5
9
2.5
W
5
3
18
4.67
W
Apollo
MasonOTF
Apollo
7
3
8
3.67
L
Aphrodite
McStabU
Aphrodite
1
5
10
1.2
L
Cernunnos
Shankualll
Cernunnos
0
6
6
0.5
W
Cerberus
TheRealSiegel
Cerberus
6
3
8
3.33
W
Ne Zha
polkapine
Ne Zha
9
4
13
3.88
L
Tsukuyomi
squiggilysquid
Tsukuyomi
5
10
9
0.95
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,259
Damage
67,044
101,380
Taken
114,566
79,599
Mitigated
57,856
39,920
Healing
47,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
18,326
12,239
0
10,236
27,376
10,733
0
12,272
14,868
0
103,095
W
Scylla
Buckling89
Scylla
20,543
2,485
0
2,834
16,265
6,724
1,543
4,666
11,599
114,863
0
W
12,844
2,575
4,956
9,730
19,504
24,853
2,639
3,256
16,248
87,373
0
W
Apollo
MasonOTF
Apollo
14,856
8,321
0
4,453
15,640
10,119
8,038
3,065
12,575
0
80,427
L
Aphrodite
McStabU
Aphrodite
7,182
537
6,698
9,203
18,042
17,650
0
9,016
9,004
38,409
0
L
Cernunnos
Shankualll
Cernunnos
14,580
6,918
0
10,829
23,199
8,045
0
8,329
14,742
0
111,449
W
Cerberus
TheRealSiegel
Cerberus
10,734
762
0
8,613
22,542
24,696
1,047
5,103
17,439
92,548
0
W
Ne Zha
polkapine
Ne Zha
25,282
9,604
0
9,334
27,429
13,207
744
8,060
19,369
0
117,329
L
Tsukuyomi
squiggilysquid
Tsukuyomi
10,882
2,746
0
5,176
22,763
8,985
0
7,017
15,474
0
60,416
L
16,074
677
0
5,068
23,186
12,443
0
8,755
14,331
104,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,378
Gold Earned
65,812
760
Minions Killed
657
0
Camps Cleared
0
2,617,487
Distance Traveled
2,475,626
20
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,985
535
165
6
0
478,285
6
W
Scylla
16,091
575
178
6
0
496,014
3
W
Ra
15,153
541
116
4
0
527,664
1
W
Apollo
14,842
530
142
5
0
533,505
7
L
Aphrodite
12,238
437
67
2
0
551,083
9
L
Cernunnos
12,572
449
178
6
0
468,806
8
W
Cerberus
15,308
547
182
7
0
521,921
3
W
Ne Zha
15,984
571
142
5
0
538,383
6
L
Tsukuyomi
12,789
457
86
3
0
539,907
11
L
Anubis
13,228
472
161
6
0
437,545
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role