Player Matchup

Nox
Nox
Drpoosalot
Nox
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
372W - 279L
1,642 Elo+
Party 1
Ullr
Ullr
LavaTube
Ullr
Level 108
God Stats
3W - 1L
1,604 SR
Queue Stats
96W - 65L
1,836 Elo+
Party 1
Cerberus
Cerberus
SheepDoggOG69420
Cerberus
Level 85
God Stats
8W - 10L
1,740 SR
Queue Stats
373W - 293L
1,583 Elo+
Party 1
Team Averages
Level 105
1,615 SR
1,687 Elo+

VS

Team Averages
Level 103
1,492 SR
1,580 Elo+
Thoth
Thoth
LtBruhMoment
Thoth
Level 64
God Stats
11W - 15L
1,497 SR
Queue Stats
218W - 181L
1,617 Elo+
Party 2
Cupid
Cupid
SmitePlayer0610
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
nxrico
Kuzenbo
Level 99
God Stats
10W - 9L
1,478 SR
Queue Stats
58W - 56L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,649
665
5,471
4,997
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
9
1 / 4 / 2
6,386
639
2,777
8,107
2,154
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 2
6,231
623
5,830
10,762
5,417
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,881
788
11,144
5,593
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 4
7,228
723
5,178
4,508
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
nxrico
Kuzenbo
9
0 / 1 / 7
7,240
724
2,565
7,639
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
7
7
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Ullr
1
4
2
0.5
W
5
3
1
1.83
L
1
2
2
1
W
2
0
4
4
W
Kuzenbo
nxrico
Kuzenbo
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
18,887
23,866
Taken
17,740
8,976
Mitigated
10,091
4,179
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,471
358
0
250
4,997
1,405
0
2,859
1,948
17,856
0
L
Ullr
2,777
1,010
0
1,398
8,107
2,154
615
5,582
2,127
0
20,222
W
11,144
160
0
1,174
5,593
1,564
397
3,834
1,667
34,145
0
L
5,830
294
0
2,531
10,762
5,417
0
4,426
6,050
17,254
0
W
5,178
3,028
193
2,607
4,508
1,726
1,448
3,171
1,197
0
26,629
W
Kuzenbo
nxrico
Kuzenbo
2,565
1,455
0
805
7,639
6,801
7
3,869
3,548
8,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,266
Gold Earned
22,349
114
Minions Killed
124
0
Camps Cleared
0
536,467
Distance Traveled
561,730
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,649
665
33
3
0
182,947
2
L
Ullr
6,386
639
36
4
0
178,331
1
W
Thoth
7,881
788
48
5
0
192,745
0
L
Cerberus
6,231
623
45
5
0
175,189
2
W
Cupid
7,228
723
57
6
0
177,344
2
W
Kuzenbo
7,240
724
19
2
0
191,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role