Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Blades_of_Khaos
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,928 Elo+
Party 2
Bacchus
Bacchus
Braddachu
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,928 Elo+
Party 2
Chaac
Chaac
wildturkeydown
Chaac
Level 109
God Stats
2W - 2L
1,777 SR
Queue Stats
2W - 2L
1,928 Elo+
Party 2
Team Averages
Level 134
1,569 SR
1,821 Elo+

VS

Team Averages
Level 114
1,611 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Blood Cell X
Thanatos
Level 144
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
Killapples
Apollo
Level 108
God Stats
0W - 2L
1,740 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
oH MILLY
Cerberus
Level 105
God Stats
0W - 1L
1,713 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
4 / 2 / 3
9,351
935
5,768
6,624
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 2
8,727
873
3,238
6,441
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Braddachu
Bacchus
14
2 / 0 / 6
8,573
857
5,084
8,017
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 4
8,342
834
6,322
9,945
6,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
0 / 3 / 5
7,796
780
6,664
6,726
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Blood Cell X
Thanatos
13
3 / 3 / 2
7,657
766
6,698
7,454
3,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Killapples
Apollo
14
0 / 1 / 2
7,928
793
1,573
5,327
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
oH MILLY
Cerberus
13
3 / 3 / 0
8,416
842
3,932
9,339
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
3
2.75
L
Raijin
 
Raijin
0
3
5
0.83
W
3
2
2
2
L
Thanatos
Blood Cell X
Thanatos
3
3
2
1.33
W
Bacchus
Braddachu
Bacchus
2
0
6
5
L
Apollo
Killapples
Apollo
0
1
2
1
L
Cerberus
oH MILLY
Cerberus
3
3
0
1
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,412
Damage
18,867
31,027
Taken
28,846
19,439
Mitigated
17,253
10,334
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,768
1,674
0
2,332
6,624
2,007
4,432
2,898
3,620
0
35,006
L
Raijin
 
Raijin
6,664
699
0
1,317
6,726
2,558
204
2,365
4,155
25,721
0
W
3,238
683
1,734
2,595
6,441
1,985
759
1,668
4,703
28,259
0
L
Thanatos
Blood Cell X
Thanatos
6,698
913
0
3,669
7,454
3,870
0
2,143
5,084
0
13,673
W
Bacchus
Braddachu
Bacchus
5,084
726
0
248
8,017
8,704
109
3,786
4,037
17,398
0
L
Apollo
Killapples
Apollo
1,573
1,314
0
1,612
5,327
1,925
2,344
891
4,348
0
30,740
L
Cerberus
oH MILLY
Cerberus
3,932
129
0
1,084
9,339
8,900
110
3,050
6,135
17,084
0
W
6,322
218
439
2,986
9,945
6,743
646
2,141
7,626
0
20,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,993
Gold Earned
31,797
176
Minions Killed
195
10
Camps Cleared
6
768,890
Distance Traveled
696,322
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,351
935
58
6
1
172,894
1
L
Raijin
7,796
780
61
6
1
152,559
2
W
Chang'e
8,727
873
58
6
6
168,782
0
L
Thanatos
7,657
766
11
1
2
177,127
1
W
Bacchus
8,573
857
19
2
1
220,460
1
L
Apollo
7,928
793
78
8
3
191,692
1
L
Cerberus
8,416
842
45
5
0
174,944
2
W
Chaac
8,342
834
41
4
2
206,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role