Player Matchup

Sylvanus
Sylvanus
DarkSpectrum89
Sylvanus
Level 99
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 5L
1,643 Elo+
Party 3
Artemis
Artemis
Demis spoon420
Artemis
Level 22
God Stats
2W - 1L
1,752 SR
Queue Stats
3W - 3L
1,709 Elo+
Party 3
The Morrigan
The Morrigan
Mawjik
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
SmokeAShlomo
Ao Kuang
Level 109
God Stats
0W - 2L
1,293 SR
Queue Stats
3W - 5L
1,643 Elo+
Party 3
Hercules
Hercules
TheTaquitoMan
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,298 Elo+
Party 3
Team Averages
Level 77
1,553 SR
1,559 Elo+

VS

Team Averages
Level 99
1,399 SR
1,587 Elo+
Artemis
Artemis
PriapisticSkunk
Artemis
Level 104
God Stats
1W - 0L
1,272 SR
Queue Stats
51W - 43L
1,543 Elo+
Party 2
Fafnir
Fafnir
SinisterEthan
Fafnir
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,436 Elo+
Party 2
Rama
Rama
T1EMP0
Rama
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,742 Elo+
Party 1
King Arthur
King Arthur
inerkclow
King Arthur
Level 160
God Stats
14W - 13L
1,570 SR
Queue Stats
85W - 87L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
o JANY CAT o406
Nu Wa
Level 47
God Stats
8W - 9L
1,153 SR
Queue Stats
122W - 137L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 8 / 2
7,854
785
6,394
14,149
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
7,199
720
3,611
8,991
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Mawjik
The Morrigan
12
1 / 7 / 3
6,829
683
5,665
9,628
3,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SmokeAShlomo
Ao Kuang
14
1 / 4 / 4
7,415
742
3,793
12,549
6,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
TheTaquitoMan
Hercules
9
1 / 2 / 1
5,835
584
307
3,088
1,317
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 11
8,949
895
8,342
4,960
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 12
8,775
878
1,859
8,079
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
T1EMP0
Rama
16
3 / 2 / 4
8,701
870
3,963
6,301
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
inerkclow
King Arthur
17
14 / 0 / 9
11,687
1,169
14,204
10,078
6,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 18
9,519
952
12,280
5,834
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
7
Kills
26
26
Deaths
8
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
8
2
0.38
L
2
5
1
0.5
L
The Morrigan
Mawjik
The Morrigan
1
7
3
0.36
W
4
1
11
9.5
W
1
2
12
3.5
L
Ao Kuang
SmokeAShlomo
Ao Kuang
1
4
4
0.75
W
Rama
T1EMP0
Rama
3
2
4
2.5
L
Hercules
TheTaquitoMan
Hercules
1
2
1
0.75
W
King Arthur
inerkclow
King Arthur
14
0
9
18.5
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
40,648
48,405
Taken
35,252
28,380
Mitigated
22,019
6,798
Healing
7,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,394
2,097
1,125
2,199
14,149
7,972
0
4,551
9,598
24,883
3,160
L
3,611
2,115
0
0
8,991
9,249
0
3,536
5,455
0
15,467
L
The Morrigan
Mawjik
The Morrigan
5,665
1,548
0
275
9,628
3,526
0
1,794
7,765
17,202
1,063
W
8,342
4,384
0
695
4,960
2,648
1,788
1,761
3,199
0
30,726
W
1,859
743
0
1,030
8,079
7,655
558
2,254
5,825
5,588
0
L
Ao Kuang
SmokeAShlomo
Ao Kuang
3,793
938
401
2,665
12,549
6,316
0
2,676
9,627
19,181
0
W
Rama
T1EMP0
Rama
3,963
3,311
0
2,060
6,301
2,631
3,413
2,071
4,230
0
33,857
L
Hercules
TheTaquitoMan
Hercules
307
0
0
133
3,088
1,317
0
1,582
1,506
0
3,387
W
King Arthur
inerkclow
King Arthur
14,204
1,788
0
2,406
10,078
6,830
163
5,766
4,312
0
32,960
W
12,280
4,124
525
755
5,834
2,255
1,467
3,167
2,667
31,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
47,631
155
Minions Killed
236
5
Camps Cleared
8
587,668
Distance Traveled
875,874
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,854
785
49
5
1
127,882
0
L
Artemis
7,199
720
41
4
2
123,389
0
L
The Morrigan
6,829
683
20
2
0
139,855
1
W
Artemis
8,949
895
46
5
1
180,082
3
W
Fafnir
8,775
878
12
1
0
162,457
0
L
Ao Kuang
7,415
742
35
4
2
166,273
3
W
Rama
8,701
870
75
8
1
161,669
2
L
Hercules
5,835
584
10
1
0
30,269
0
W
King Arthur
11,687
1,169
50
5
4
197,353
0
W
Nu Wa
9,519
952
53
5
2
174,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role